(svn r24983) -Change: Apply the same name sorting rules to content and NewGRF list as for the server list.

pull/155/head
frosch 11 years ago
parent 53ce82b671
commit 356ecf05c4

@ -323,7 +323,7 @@ class NetworkContentListWindow : public Window, ContentCallback {
/** Sort content by name. */
static int CDECL NameSorter(const ContentInfo * const *a, const ContentInfo * const *b)
{
return strnatcmp((*a)->name, (*b)->name); // Sort by name (natural sorting).
return strnatcmp((*a)->name, (*b)->name, true); // Sort by name (natural sorting).
}
/** Sort content by type. */

@ -263,24 +263,10 @@ protected:
this->UpdateListPos();
}
/**
* Skip some of the 'garbage' in the string that we don't want to use
* to sort on. This way the alphabetical sorting will work better as
* we would be actually using those characters instead of some other
* characters such as spaces and tildes at the begin of the name.
* @param str The string to skip the initial garbage of.
* @return The string with the garbage skipped.
*/
static const char *SkipGarbage(const char *str)
{
while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
return str;
}
/** Sort servers by name. */
static int CDECL NGameNameSorter(NetworkGameList * const *a, NetworkGameList * const *b)
{
int r = strnatcmp(SkipGarbage((*a)->info.server_name), SkipGarbage((*b)->info.server_name)); // Sort by name (natural sorting).
int r = strnatcmp((*a)->info.server_name, (*b)->info.server_name, true); // Sort by name (natural sorting).
return r == 0 ? (*a)->address.CompareTo((*b)->address) : r;
}

@ -1368,7 +1368,7 @@ private:
/** Sort grfs by name. */
static int CDECL NameSorter(const GRFConfig * const *a, const GRFConfig * const *b)
{
int i = strnatcmp((*a)->GetName(), (*b)->GetName()); // Sort by name (natural sorting).
int i = strnatcmp((*a)->GetName(), (*b)->GetName(), true); // Sort by name (natural sorting).
if (i != 0) return i;
i = (*a)->version - (*b)->version;

@ -596,15 +596,34 @@ char *strcasestr(const char *haystack, const char *needle)
}
#endif /* DEFINE_STRCASESTR */
/**
* Skip some of the 'garbage' in the string that we don't want to use
* to sort on. This way the alphabetical sorting will work better as
* we would be actually using those characters instead of some other
* characters such as spaces and tildes at the begin of the name.
* @param str The string to skip the initial garbage of.
* @return The string with the garbage skipped.
*/
static const char *SkipGarbage(const char *str)
{
while (*str != '\0' && (*str < 'A' || IsInsideMM(*str, '[', '`' + 1) || IsInsideMM(*str, '{', '~' + 1))) str++;
return str;
}
/**
* Compares two strings using case insensitive natural sort.
*
* @param s1 First string to compare.
* @param s2 Second string to compare.
* @param ignore_garbage_at_front Skip punctuation characters in the front
* @return Less than zero if s1 < s2, zero if s1 == s2, greater than zero if s1 > s2.
*/
int strnatcmp(const char *s1, const char *s2)
int strnatcmp(const char *s1, const char *s2, bool ignore_garbage_at_front)
{
if (ignore_garbage_at_front) {
s1 = SkipGarbage(s1);
s2 = SkipGarbage(s2);
}
#ifdef WITH_ICU
if (_current_collator != NULL) {
UErrorCode status = U_ZERO_ERROR;

@ -211,6 +211,6 @@ char *strndup(const char *s, size_t len);
char *strcasestr(const char *haystack, const char *needle);
#endif /* strcasestr is available */
int strnatcmp(const char *s1, const char *s2);
int strnatcmp(const char *s1, const char *s2, bool ignore_garbage_at_front = false);
#endif /* STRING_FUNC_H */

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