(svn r20393) -Fix [FS#3993]: Prevent taking over competitors when you'd get too many vehicles.

This commit is contained in:
alberth 2010-08-06 20:28:16 +00:00
parent 422a1ad242
commit 3536357cc6

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@ -1517,8 +1517,12 @@ CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1,
/* Those lines are here for network-protection (clients can be slow) */ /* Those lines are here for network-protection (clients can be slow) */
if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost; if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
/* We can not buy out a real company (temporarily). TODO: well, enable it obviously */ if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1 && !c->is_ai) return cost; if (!c->is_ai) return cost; // We can not buy out a real company (temporarily). TODO: well, enable it obviously.
if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
}
cost.AddCost(CalculateCompanyValue(c) >> 2); cost.AddCost(CalculateCompanyValue(c) >> 2);
if (flags & DC_EXEC) { if (flags & DC_EXEC) {