Cleanup: remove old DEBUG macro and debug function

pull/332/head
rubidium42 3 years ago committed by rubidium42
parent 55a11710a6
commit 352dbdd570

@ -143,24 +143,6 @@ void debug_print(const char *dbg, const char *buf)
}
}
/**
* Output a debug line.
* @note Do not call directly, use the #DEBUG macro instead.
* @param dbg Debug category.
* @param format Text string a la printf, with optional arguments.
*/
void CDECL debug(const char *dbg, const char *format, ...)
{
char buf[1024];
va_list va;
va_start(va, format);
vseprintf(buf, lastof(buf), format, va);
va_end(va);
debug_print(dbg, buf);
}
/**
* Set debugging levels by parsing the text in \a s.
* For setting individual levels a string like \c "net=3,grf=6" should be used.

@ -15,7 +15,7 @@
#include "3rdparty/fmt/format.h"
/* Debugging messages policy:
* These should be the severities used for direct DEBUG() calls
* These should be the severities used for direct Debug() calls
* maximum debugging level should be 10 if really deep, deep
* debugging is needed.
* (there is room for exceptions, but you have to have a good cause):
@ -38,13 +38,6 @@ void debug_print(const char *dbg, const char *buf);
*/
#define Debug(name, level, format_string, ...) if ((level) == 0 || _debug_ ## name ## _level >= (level)) debug_print(#name, fmt::format(FMT_STRING(format_string), ## __VA_ARGS__).c_str())
/**
* Output a line of debugging information.
* @param name Category
* @param level Debugging level, higher levels means more detailed information.
*/
#define DEBUG(name, level, ...) if ((level) == 0 || _debug_ ## name ## _level >= (level)) debug(#name, __VA_ARGS__)
extern int _debug_driver_level;
extern int _debug_grf_level;
extern int _debug_map_level;
@ -64,8 +57,6 @@ extern int _debug_console_level;
extern int _debug_random_level;
#endif
void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3);
char *DumpDebugFacilityNames(char *buf, char *last);
void SetDebugString(const char *s);
const char *GetDebugString();

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