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@ -10,6 +10,7 @@
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#include "config.h"
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#include "host.h"
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#include "../../string_func.h"
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#include "../../debug.h"
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const char *NetworkAddress::GetHostname()
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{
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@ -62,4 +63,43 @@ const sockaddr_storage *NetworkAddress::GetAddress()
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return &this->address;
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}
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SOCKET NetworkAddress::Connect()
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{
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DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString());
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struct addrinfo *ai;
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struct addrinfo hints;
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memset(&hints, 0, sizeof (hints));
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hints.ai_flags = AI_ADDRCONFIG;
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hints.ai_socktype = SOCK_STREAM;
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/* The port needs to be a string. Six is enough to contain all characters + '\0'. */
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char port_name[6];
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seprintf(port_name, lastof(port_name), "%u", this->GetPort());
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int e = getaddrinfo(this->GetHostname(), port_name, &hints, &ai);
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if (e != 0) {
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DEBUG(net, 0, "getaddrinfo failed: %s", gai_strerror(e));
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return false;
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}
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SOCKET sock = INVALID_SOCKET;
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for (struct addrinfo *runp = ai; runp != NULL; runp = runp->ai_next) {
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sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
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if (sock == INVALID_SOCKET) continue;
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if (!SetNoDelay(sock)) DEBUG(net, 1, "Setting TCP_NODELAY failed");
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if (connect(sock, runp->ai_addr, runp->ai_addrlen) != 0) continue;
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/* Connection succeeded */
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if (!SetNonBlocking(sock)) DEBUG(net, 0, "Setting non-blocking mode failed");
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break;
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}
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freeaddrinfo (ai);
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return sock;
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}
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#endif /* ENABLE_NETWORK */
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