From 34c83074c2ee39b7d6ad410daaf4417bfe4ae59a Mon Sep 17 00:00:00 2001 From: rubidium Date: Sat, 19 Jun 2010 16:43:40 +0000 Subject: [PATCH] (svn r19999) -Fix: then vs than mistakes (ln) --- changelog.txt | 4 ++-- docs/multiplayer.txt | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/changelog.txt b/changelog.txt index cf1bf9e0d7..ddc3912aca 100644 --- a/changelog.txt +++ b/changelog.txt @@ -349,7 +349,7 @@ - Fix: Some inconsistencies with the difficulty settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor [FS#3219] (r17644) - Fix: Do not accept cargo produced in the same industry; generalise and improve the check used only for valuables (r17437) - Fix: Pay only for cargo actually delivered, not for all cargo unloaded at station; can differ with 'stockpiling' industries (r17436) -- Fix: Improve movement of aircraft; do not make turns bigger then 45 degrees while in flight, do not move while turning on the ground (r17415, r17405) +- Fix: Improve movement of aircraft; do not make turns bigger than 45 degrees while in flight, do not move while turning on the ground (r17415, r17405) - Fix: Crash in order GUI when changing some orders with both the mouse and keyboard at the exact same time [FS#2859] (r17384) - Fix: Trains would not show smoke if the load/unload counter was not 0, though there does not seem to be a reason to check that variable anyhow anymore [FS#3162] (r17352) - Fix: One was not offered to take over bankrupt companies anymore; caused by the introduction NoAI, although NewAI had the same problem too [FS#2769] (r17345) @@ -2502,7 +2502,7 @@ - Fix: [Network] 'kick 1' did crash dedicated servers - Fix: [Network] A server no longer crashes when a client sends an invalid DoCommand, but drops the client instead - Fix: [Network] Added packet protection. No longer a client or server -- Fix: [Network] Bug in bind system. Advertising failed on systems with more then 1 ip, and server_bind active to one of them +- Fix: [Network] Bug in bind system. Advertising failed on systems with more than 1 ip, and server_bind active to one of them - Fix: [Network] Disabled 'money-cheat' (read: bug which could give people a lot of money) - Fix: [SDL] Now the binary never links to SDL if DEDICATED is set - Fix: [Windows] Somehow mousewheel was disabled on windows using SDL; reenabled again diff --git a/docs/multiplayer.txt b/docs/multiplayer.txt index ffe7ab9fb3..855b5dabe6 100644 --- a/docs/multiplayer.txt +++ b/docs/multiplayer.txt @@ -23,7 +23,7 @@ Multiplayer Manual for OpenTTD (0.3.5) - If you want to see which servers all online on the Internet, click on 'Internet' and 'Find Server' - - If there were more then one server + - If there were more than one server - select one in the list below the buttons - click on 'join game'