(svn r13080) -Fix: warning about unused variable when compiling without asserts

This commit is contained in:
smatz 2008-05-13 22:19:20 +00:00
parent a152d420a5
commit 311f2482fa

View File

@ -436,8 +436,6 @@ struct PlayerStationsWindow : public Window, public GUIStationList
virtual void OnClick(Point pt, int widget)
{
PlayerID owner = (PlayerID)this->window_number;
switch (widget) {
case SLW_LIST: {
uint32 id_v = (pt.y - 41) / 10;
@ -450,7 +448,7 @@ struct PlayerStationsWindow : public Window, public GUIStationList
const Station *st = this->sort_list[id_v];
/* do not check HasStationInUse - it is slow and may be invalid */
assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy()));
assert(st->owner == (PlayerID)this->window_number || (st->owner == OWNER_NONE && !st->IsBuoy()));
if (_ctrl_pressed) {
ShowExtraViewPortWindow(st->xy);