(svn r20570) -Codechange: free/reserve some bits in the timetable commands to increase the vehicle pool limit

pull/155/head
rubidium 14 years ago
parent 9d7b8e1eea
commit 30e5d74e6d

@ -49,12 +49,12 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time
* @param tile Not used.
* @param flags Operation to perform.
* @param p1 Various bitstuffed elements
* - p1 = (bit 0-15) - Vehicle with the orders to change.
* - p1 = (bit 16-23) - Order index to modify.
* - p1 = (bit 24) - Whether to change the waiting time or the travelling
* - p1 = (bit 0-19) - Vehicle with the orders to change.
* - p1 = (bit 20-27) - Order index to modify.
* - p1 = (bit 28) - Whether to change the waiting time or the travelling
* time.
* @param p2 The amount of time to wait.
* - p2 = (bit 0-15) - Waiting or travelling time as specified by p1 bit 24
* - p2 = (bit 0-15) - Waiting or travelling time as specified by p1 bit 28
* @param text unused
* @return the cost of this operation or an error
*/
@ -62,7 +62,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
{
if (!_settings_game.order.timetabling) return CMD_ERROR;
VehicleID veh = GB(p1, 0, 16);
VehicleID veh = GB(p1, 0, 20);
Vehicle *v = Vehicle::GetIfValid(veh);
if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
@ -70,11 +70,11 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
CommandCost ret = CheckOwnership(v->owner);
if (ret.Failed()) return ret;
VehicleOrderID order_number = GB(p1, 16, 8);
VehicleOrderID order_number = GB(p1, 20, 8);
Order *order = v->GetOrder(order_number);
if (order == NULL) return CMD_ERROR;
bool is_journey = HasBit(p1, 24);
bool is_journey = HasBit(p1, 28);
int wait_time = order->wait_time;
int travel_time = order->travel_time;
@ -112,7 +112,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
* @param tile Not used.
* @param flags Operation to perform.
* @param p1 Various bitstuffed elements
* - p1 = (bit 0-15) - Vehicle with the orders to change.
* - p1 = (bit 0-19) - Vehicle with the orders to change.
* @param p2 unused
* @param text unused
* @return the cost of this operation or an error
@ -121,7 +121,7 @@ CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1,
{
if (!_settings_game.order.timetabling) return CMD_ERROR;
VehicleID veh = GB(p1, 0, 16);
VehicleID veh = GB(p1, 0, 20);
Vehicle *v = Vehicle::GetIfValid(veh);
if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
@ -150,7 +150,7 @@ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1,
{
if (!_settings_game.order.timetabling) return CMD_ERROR;
Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 16));
Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20));
if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;
CommandCost ret = CheckOwnership(v->owner);
@ -191,7 +191,7 @@ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1,
{
if (!_settings_game.order.timetabling) return CMD_ERROR;
VehicleID veh = GB(p1, 0, 16);
VehicleID veh = GB(p1, 0, 20);
Vehicle *v = Vehicle::GetIfValid(veh);
if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR;

@ -497,7 +497,7 @@ struct TimetableWindow : Window {
if (order_number >= v->GetNumOrders()) order_number = 0;
return v->index | (order_number << 16) | (is_journey << 24);
return v->index | (order_number << 20) | (is_journey << 28);
}
virtual void OnClick(Point pt, int widget, int click_count)

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