(svn r15293) -Feature [FS#2583]: Give a more meaningful message when towns refuse construction of noise-controlled airports

pull/155/head
belugas 16 years ago
parent 7d4952ae30
commit 2e634428f3

@ -1853,6 +1853,7 @@ STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT
STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {COMPANY}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
STR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
STR_2036_COTTAGES :Cottages
STR_2037_HOUSES :Houses
STR_2038_FLATS :Flats

@ -1895,23 +1895,27 @@ CommandCost CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2,
uint newnoise_level = GetAirportNoiseLevelForTown(afc, nearest->xy, tile);
/* Check if local auth would allow a new airport */
bool authority_refused;
StringID authority_refuse_message = STR_NULL;
if (_settings_game.economy.station_noise_level) {
/* do not allow to build a new airport if this raise the town noise over the maximum allowed by town */
authority_refused = (nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise();
if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
authority_refuse_message = STR_LOCAL_AUTHORITY_REFUSES_NOISE;
}
} else {
uint num = 0;
const Station *st;
FOR_ALL_STATIONS(st) {
if (st->town == t && st->facilities & FACIL_AIRPORT && st->airport_type != AT_OILRIG) num++;
}
authority_refused = (num >= 2);
if (num >= 2) {
authority_refuse_message = STR_2035_LOCAL_AUTHORITY_REFUSES;
}
}
if (authority_refused) {
if (authority_refuse_message != STR_NULL) {
SetDParam(0, t->index);
return_cmd_error(STR_2035_LOCAL_AUTHORITY_REFUSES);
return_cmd_error(authority_refuse_message);
}
if (!_settings_game.station.adjacent_stations || !HasBit(p2, 0)) {

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