Add: GetString that returns std::string instead of filling a passed buffer

pull/332/head
rubidium42 3 years ago committed by rubidium42
parent e6703eac68
commit 2e0297b0fa

@ -285,6 +285,18 @@ char *GetString(char *buffr, StringID string, const char *last)
return GetStringWithArgs(buffr, string, &_global_string_params, last);
}
/**
* Resolve the given StringID into a std::string with all the associated
* DParam lookups and formatting.
* @param string The unique identifier of the translatable string.
* @return The std::string of the translated string.
*/
std::string GetString(StringID string)
{
char buffer[DRAW_STRING_BUFFER];
GetString(buffer, string, lastof(buffer));
return buffer;
}
/**
* This function is used to "bind" a C string to a OpenTTD dparam slot.

@ -172,6 +172,7 @@ public:
extern StringParameters _global_string_params;
char *GetString(char *buffr, StringID string, const char *last);
std::string GetString(StringID string);
char *GetStringWithArgs(char *buffr, StringID string, StringParameters *args, const char *last, uint case_index = 0, bool game_script = false);
const char *GetStringPtr(StringID string);

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