From 2d14e889b2ae8f656f73ed342e626109e2a096e2 Mon Sep 17 00:00:00 2001 From: smatz Date: Fri, 23 May 2008 00:28:13 +0000 Subject: [PATCH] (svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere --- src/ai/default/default.cpp | 26 +++++++++++++++++++++----- 1 file changed, 21 insertions(+), 5 deletions(-) diff --git a/src/ai/default/default.cpp b/src/ai/default/default.cpp index 5af37de100..2af2da82aa 100644 --- a/src/ai/default/default.cpp +++ b/src/ai/default/default.cpp @@ -3438,12 +3438,28 @@ static bool AiCheckAirportResources(TileIndex tile, const AiDefaultBlockData *p, static int AiFindBestDefaultAirportBlock(TileIndex tile, byte cargo, byte heli, CommandCost *cost) { const AiDefaultBlockData *p; - uint i; - for (i = 0; (p = _airport_default_block_data[i]) != NULL; i++) { - // If we are doing a helicopter service, avoid building - // airports where they can't land. - if (heli && !(GetAirport(p->attr)->flags & AirportFTAClass::HELICOPTERS)) continue; + bool no_small = false; + + if (!heli) { + /* do not build small airport if we have large available and we are not building heli route */ + uint valid = GetValidAirports(); + for (uint i = 0; (p = _airport_default_block_data[i]) != NULL; i++) { + if (HasBit(valid, p->attr) && !(GetAirport(p->attr)->flags & AirportFTAClass::SHORT_STRIP)) { + no_small = true; + break; + } + } + } + + for (uint i = 0; (p = _airport_default_block_data[i]) != NULL; i++) { + uint flags = GetAirport(p->attr)->flags; + /* If we are doing a helicopter service, avoid building airports where they can't land */ + if (heli && !(flags & AirportFTAClass::HELICOPTERS)) continue; + /* Similiar with aircraft ... */ + if (!heli && !(flags & AirportFTAClass::AIRPLANES)) continue; + /* Do not build small airport if we prefer large */ + if (no_small && (flags & AirportFTAClass::SHORT_STRIP)) continue; *cost = AiDoBuildDefaultAirportBlock(tile, p, 0); if (CmdSucceeded(*cost) && AiCheckAirportResources(tile, p, cargo))