(svn r21600) -Codechange: Remove new_drawstyle and new_diagonal variables from the _thd structure.

pull/155/head
alberth 14 years ago
parent 23539db295
commit 2a8f8e2352

@ -54,7 +54,6 @@ struct TileHighlightData {
Point new_pos; ///< New value for \a pos; used to determine whether to redraw the selection.
Point new_size; ///< New value for \a size; used to determine whether to redraw the selection.
Point new_outersize; ///< New value for \a outersize; used to determine whether to redraw the selection.
bool new_diagonal; ///< New value for \a diagonal; used to determine whether to redraw the selection.
byte dirty; ///< Whether the build station window needs to redraw due to the changed selection.
Point selstart; ///< The location where the dragging started.
@ -62,7 +61,6 @@ struct TileHighlightData {
byte sizelimit; ///< Whether the selection is limited in length, and what the maximum length is.
HighLightStyle drawstyle; ///< Lower bits 0-3 are reserved for detailed highlight information.
HighLightStyle new_drawstyle; ///< New value for \a drawstyle; used to determine whether to redraw the selection.
HighLightStyle next_drawstyle; ///< Queued, but not yet drawn style.
HighLightStyle place_mode; ///< Method which is used to place the selection.

@ -2037,8 +2037,8 @@ void UpdateTileSelection()
int x1;
int y1;
_thd.new_drawstyle = HT_NONE;
_thd.new_diagonal = false;
HighLightStyle new_drawstyle = HT_NONE;
bool new_diagonal = false;
if (_thd.place_mode == HT_SPECIAL) {
x1 = _thd.selend.x;
@ -2050,7 +2050,7 @@ void UpdateTileSelection()
y1 &= ~TILE_UNIT_MASK;
if (IsDraggingDiagonal()) {
_thd.new_diagonal = true;
new_diagonal = true;
} else {
if (x1 >= x2) Swap(x1, x2);
if (y1 >= y2) Swap(y1, y2);
@ -2059,11 +2059,11 @@ void UpdateTileSelection()
_thd.new_pos.y = y1;
_thd.new_size.x = x2 - x1;
_thd.new_size.y = y2 - y1;
if (!_thd.new_diagonal) {
if (!new_diagonal) {
_thd.new_size.x += TILE_SIZE;
_thd.new_size.y += TILE_SIZE;
}
_thd.new_drawstyle = _thd.next_drawstyle;
new_drawstyle = _thd.next_drawstyle;
}
} else if ((_thd.place_mode & HT_DRAG_MASK) != HT_NONE) {
Point pt = GetTileBelowCursor();
@ -2072,30 +2072,30 @@ void UpdateTileSelection()
if (x1 != -1) {
switch (_thd.place_mode & HT_DRAG_MASK) {
case HT_RECT:
_thd.new_drawstyle = HT_RECT;
new_drawstyle = HT_RECT;
break;
case HT_POINT:
_thd.new_drawstyle = HT_POINT;
new_drawstyle = HT_POINT;
x1 += TILE_SIZE / 2;
y1 += TILE_SIZE / 2;
break;
case HT_RAIL:
/* Draw one highlighted tile in any direction */
_thd.new_drawstyle = GetAutorailHT(pt.x, pt.y);
new_drawstyle = GetAutorailHT(pt.x, pt.y);
break;
case HT_LINE:
switch (_thd.place_mode & HT_DIR_MASK) {
case HT_DIR_X: _thd.new_drawstyle = HT_LINE | HT_DIR_X; break;
case HT_DIR_Y: _thd.new_drawstyle = HT_LINE | HT_DIR_Y; break;
case HT_DIR_X: new_drawstyle = HT_LINE | HT_DIR_X; break;
case HT_DIR_Y: new_drawstyle = HT_LINE | HT_DIR_Y; break;
case HT_DIR_HU:
case HT_DIR_HL:
_thd.new_drawstyle = (pt.x & TILE_UNIT_MASK) + (pt.y & TILE_UNIT_MASK) <= TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
new_drawstyle = (pt.x & TILE_UNIT_MASK) + (pt.y & TILE_UNIT_MASK) <= TILE_SIZE ? HT_LINE | HT_DIR_HU : HT_LINE | HT_DIR_HL;
break;
case HT_DIR_VL:
case HT_DIR_VR:
_thd.new_drawstyle = (pt.x & TILE_UNIT_MASK) > (pt.y & TILE_UNIT_MASK) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
new_drawstyle = (pt.x & TILE_UNIT_MASK) > (pt.y & TILE_UNIT_MASK) ? HT_LINE | HT_DIR_VL : HT_LINE | HT_DIR_VR;
break;
default: NOT_REACHED();
@ -2113,24 +2113,24 @@ void UpdateTileSelection()
}
/* redraw selection */
if (_thd.drawstyle != _thd.new_drawstyle ||
if (_thd.drawstyle != new_drawstyle ||
_thd.pos.x != _thd.new_pos.x || _thd.pos.y != _thd.new_pos.y ||
_thd.size.x != _thd.new_size.x || _thd.size.y != _thd.new_size.y ||
_thd.outersize.x != _thd.new_outersize.x ||
_thd.outersize.y != _thd.new_outersize.y ||
_thd.diagonal != _thd.new_diagonal) {
_thd.diagonal != new_diagonal) {
/* clear the old selection? */
if (_thd.drawstyle) SetSelectionTilesDirty();
_thd.drawstyle = _thd.new_drawstyle;
_thd.drawstyle = new_drawstyle;
_thd.pos = _thd.new_pos;
_thd.size = _thd.new_size;
_thd.outersize = _thd.new_outersize;
_thd.diagonal = _thd.new_diagonal;
_thd.diagonal = new_diagonal;
_thd.dirty = 0xff;
/* draw the new selection? */
if (_thd.new_drawstyle) SetSelectionTilesDirty();
if (new_drawstyle != HT_NONE) SetSelectionTilesDirty();
}
}

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