(svn r2652) - CodeChange: show 'too many sprites' in hex value; Patch signed off by Tron

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
Darkvater 19 years ago
parent 7da16dbf4b
commit 29b81f63fd

@ -348,7 +348,7 @@ static int LoadNewGrfFile(const char *filename, int load_index, int file_index)
for (i = 0; LoadNextSprite(load_index + i, file_index); i++) {
if (load_index + i >= NUM_SPRITES)
error("Too many sprites (%x). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
error("Too many sprites (0x%X). Recompile with higher NUM_SPRITES value or remove some custom GRF files.",
load_index + i);
}

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