@ -20,7 +20,7 @@ public:
class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> {
public:
/* virtual */ const char *GetName() { return "8bpp-optimzed"; }
/* virtual */ const char *GetName() { return "8bpp-optimized"; }
/* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; }
@ -86,7 +86,7 @@ extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
extern Player* DoStartupNewPlayer(bool is_ai);
extern void ShowOSErrorBox(const char *buf);
const char *_default_blitter = "8bpp-optimzed";
const char *_default_blitter = "8bpp-optimized";
/* TODO: usrerror() for errors which are not of an internal nature but
* caused by the user, i.e. missing files or fatal configuration errors.