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(svn r18079) -Codechange: allow overwriting of screenshots with user-supplied filenames
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@ -571,7 +571,9 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
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static const char *MakeScreenshotName(const char *ext)
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{
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if (_screenshot_name[0] == '\0') {
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bool generate = StrEmpty(_screenshot_name);
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if (generate) {
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if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_company == COMPANY_SPECTATOR) {
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strecpy(_screenshot_name, "screenshot", lastof(_screenshot_name));
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} else {
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@ -590,6 +592,7 @@ static const char *MakeScreenshotName(const char *ext)
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filename[0] = '\0';
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break;
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}
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if (!generate) break; // allow overwriting of non-automatic filenames
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if (!FileExists(filename)) break;
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/* If file exists try another one with same name, but just with a higher index */
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snprintf(&_screenshot_name[len], lengthof(_screenshot_name) - len, "#%u.%s", serial, ext);
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