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@ -8,38 +8,30 @@
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/** @file tbtr_template_vehicle.cpp Template-based train replacement: template vehicle. */
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#include "stdafx.h"
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#include "company_func.h"
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#include "train.h"
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#include "command_func.h"
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#include "engine_func.h"
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#include "vehicle_func.h"
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#include "articulated_vehicles.h"
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#include "autoreplace_func.h"
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#include "autoreplace_gui.h"
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#include "group.h"
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#include "articulated_vehicles.h"
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#include "core/random_func.hpp"
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#include "command_func.h"
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#include "company_func.h"
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#include "core/pool_func.hpp"
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#include "core/pool_type.hpp"
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#include "core/random_func.hpp"
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#include "engine_func.h"
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#include "engine_type.h"
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#include "group.h"
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#include "group_type.h"
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#include "core/pool_func.hpp"
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#include "table/strings.h"
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#include "newgrf_cargo.h"
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#include "newgrf_engine.h"
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#include "newgrf.h"
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#include "vehicle_type.h"
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#include "vehicle_base.h"
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#include "vehicle_func.h"
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#include "newgrf_spritegroup.h"
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#include "table/strings.h"
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#include "table/train_cmd.h"
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#include "tbtr_template_vehicle.h"
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#include "tbtr_template_vehicle_func.h"
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// since doing stuff with sprites
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#include "newgrf_spritegroup.h"
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#include "newgrf_engine.h"
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#include "newgrf_cargo.h"
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#include "tbtr_template_vehicle.h"
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#include "train.h"
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#include "vehicle_base.h"
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#include "vehicle_func.h"
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#include "vehicle_type.h"
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#include "3rdparty/robin_hood/robin_hood.h"
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