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@ -947,10 +947,10 @@ static const Widget _other_player_roadveh_widgets[] = {
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static void PlayerRoadVehWndProc(Window *w, WindowEvent *e)
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{
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uint16 order = GB(w->window_number, 16, 16);
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OrderID order = GB(w->window_number, 16, 16);
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/* Sorting a shared order list relies on station being set to INVALID_STATION */
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/* If station is not INVALID_STATION, then order is never used and we don't care what it contains */
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StationID station = HASBIT(w->window_number, 8) ? INVALID_STATION : order;
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StationID station = (w->window_number & SHARE_FLAG) ? INVALID_STATION : order;
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PlayerID owner = GB(w->window_number, 0, 8);
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vehiclelist_d *vl = &WP(w, vehiclelist_d);
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@ -1128,12 +1128,12 @@ static const WindowDesc _other_player_roadveh_desc = {
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};
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static void ShowPlayerRoadVehiclesLocal(PlayerID player, StationID station, uint16 order, bool show_shared)
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static void ShowPlayerRoadVehiclesLocal(PlayerID player, StationID station, OrderID order, bool show_shared)
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{
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Window *w;
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if (show_shared) {
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w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | (1 << 8));
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w = AllocateWindowDescFront(&_player_roadveh_desc, (order << 16) | SHARE_FLAG);
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} else {
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if ( player == _local_player) {
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w = AllocateWindowDescFront(&_player_roadveh_desc, (station << 16) | player);
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