diff --git a/src/lang/afrikaans.txt b/src/lang/afrikaans.txt index f83ee71b8f..653ef283b0 100644 --- a/src/lang/afrikaans.txt +++ b/src/lang/afrikaans.txt @@ -991,6 +991,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Kies die STR_GAME_OPTIONS_RESOLUTION_OTHER :ander + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK} Koppelvlak groote STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK} Kies die koppelvlak element groote om te gebruik diff --git a/src/lang/arabic_egypt.txt b/src/lang/arabic_egypt.txt index 4193a82dd9..395d6e7012 100644 --- a/src/lang/arabic_egypt.txt +++ b/src/lang/arabic_egypt.txt @@ -966,6 +966,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}تسري STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}حدد هذا المربع للسماح لـ OpenTTD بمحاولة استخدام تسريع الأجهزة. سيتم تطبيق الإعداد الذي تم تغييره فقط عند إعادة تشغيل اللعبة STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}لن يعمل الإعداد إلا بعد إعادة تشغيل اللعبة + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}حجم اللوحة STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}حدد العنصر المطلوب diff --git a/src/lang/basque.txt b/src/lang/basque.txt index 341619f5b6..58076367e0 100644 --- a/src/lang/basque.txt +++ b/src/lang/basque.txt @@ -962,6 +962,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pantaila STR_GAME_OPTIONS_RESOLUTION_OTHER :besteak + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfaze tamaina STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala diff --git a/src/lang/belarusian.txt b/src/lang/belarusian.txt index d95bd0df12..ceb15bb439 100644 --- a/src/lang/belarusian.txt +++ b/src/lang/belarusian.txt @@ -1300,6 +1300,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Выба STR_GAME_OPTIONS_RESOLUTION_OTHER :Iншае + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Памер элементаў інтэрфейсу STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Выберыце памер элементаў інтэрфейсу diff --git a/src/lang/brazilian_portuguese.txt b/src/lang/brazilian_portuguese.txt index 3a26248974..80d24bef0f 100644 --- a/src/lang/brazilian_portuguese.txt +++ b/src/lang/brazilian_portuguese.txt @@ -1008,6 +1008,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Acelera STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Marque esta caixa para permitir que o OpenTTD tente usar a aceleração de hardware. Qualquer mudança nesta configuração só será aplicada após reiniciar o jogo. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}A configuração só terá efeito após reiniciar o jogo + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamanho da interface STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecione o tamanho de elemento de interface a ser usado diff --git a/src/lang/bulgarian.txt b/src/lang/bulgarian.txt index 374cbad5d6..e9b8139133 100644 --- a/src/lang/bulgarian.txt +++ b/src/lang/bulgarian.txt @@ -970,6 +970,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Избо STR_GAME_OPTIONS_RESOLUTION_OTHER :друго + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Интерфейс размер STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Изберете размера на интерфейс елемент за използване diff --git a/src/lang/catalan.txt b/src/lang/catalan.txt index 2dc547f2fe..cb35a5f232 100644 --- a/src/lang/catalan.txt +++ b/src/lang/catalan.txt @@ -1008,6 +1008,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Accelera STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Seleccioneu aquesta opció per permetre que l'OpenTTD provi d'usar acceleració per maquinari. Si es canvia l'opció, s'aplicarà quan es reiniciï el programa. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}La configuració tindrà efecte quan es reiniciï el programa. + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Mida de la interfície STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Escull la mida dels elements de la interfície diff --git a/src/lang/croatian.txt b/src/lang/croatian.txt index 35700d1566..4fda527820 100644 --- a/src/lang/croatian.txt +++ b/src/lang/croatian.txt @@ -1087,6 +1087,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Odaberi STR_GAME_OPTIONS_RESOLUTION_OTHER :ostalo + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina sučelja STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Odaberite koju ćete veličinu elementa sučelja koristiti diff --git a/src/lang/czech.txt b/src/lang/czech.txt index bc62dfe532..66961b00bd 100644 --- a/src/lang/czech.txt +++ b/src/lang/czech.txt @@ -1102,6 +1102,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardwaro STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Zaškrtni, pokud chceš OpenTTD povolit použití hardwarové akcelerace. Změněné nastavení bude aplikováno po restartu hry STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Nastavení vstoupí v platnost pouze po restartu hry + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Velikost rozhraní STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Zvolit velikost prvků uživatelského rozhraní diff --git a/src/lang/danish.txt b/src/lang/danish.txt index 26d83c4b3a..492f9c5318 100644 --- a/src/lang/danish.txt +++ b/src/lang/danish.txt @@ -993,6 +993,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :andet STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware-acceleration + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}grænseflade størrelse STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vælg den grænseflade størrelse du ønsker at benytte diff --git a/src/lang/dutch.txt b/src/lang/dutch.txt index 9db78881cd..5e497fe2d0 100644 --- a/src/lang/dutch.txt +++ b/src/lang/dutch.txt @@ -1007,6 +1007,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Selecteer dit vakje om OpenTTD hardwareversnelling te laten gebruiken. De gewijzigde instelling wordt pas van kracht nadat het spel opnieuw is gestart. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}De instelling wordt pas van kracht als het spel opnieuw is gestart + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Menupuntgrootte STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Kiest de grootte van bedieningselementen diff --git a/src/lang/english.txt b/src/lang/english.txt index bc42a6f0f9..baeef11c84 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -1019,6 +1019,9 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Check this box to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}The setting will only take effect after a game restart +STR_GAME_OPTIONS_VIDEO_VSYNC :{BLACK}VSync +STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP :{BLACK}Check this box to v-sync the screen. A changed setting will only be applied upon game restart. Only works with hardware acceleration enabled + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use diff --git a/src/lang/english_AU.txt b/src/lang/english_AU.txt index 72d6d16134..d1104ed33c 100644 --- a/src/lang/english_AU.txt +++ b/src/lang/english_AU.txt @@ -967,6 +967,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :other + STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s} diff --git a/src/lang/english_US.txt b/src/lang/english_US.txt index c7fd0022cd..92414073c2 100644 --- a/src/lang/english_US.txt +++ b/src/lang/english_US.txt @@ -1007,6 +1007,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Check this box to allow OpenTTD to try to use hardware acceleration. A changed setting will only be applied upon game restart STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}The setting will only take effect after a game restart + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interface size STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Select the interface element size to use diff --git a/src/lang/esperanto.txt b/src/lang/esperanto.txt index 615daeaf88..d6be9d2e55 100644 --- a/src/lang/esperanto.txt +++ b/src/lang/esperanto.txt @@ -954,6 +954,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Elektu u STR_GAME_OPTIONS_RESOLUTION_OTHER :alia + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfacgrandeco STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normala diff --git a/src/lang/estonian.txt b/src/lang/estonian.txt index 84a5264eaf..d2f88e01dd 100644 --- a/src/lang/estonian.txt +++ b/src/lang/estonian.txt @@ -1064,6 +1064,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Riistvar STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Märkides selle ruudu, lubad OpenTTD-l üritada kasutada riistvarakiirendust. Muudetud seade omab mõju pärast mängu taaskäivitust STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Seade omab mõju alles pärast mängu taaskäivitust + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Liidese suurus STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vali kasutatav liideseelementide suurus diff --git a/src/lang/faroese.txt b/src/lang/faroese.txt index 5a4d340442..a66fc94910 100644 --- a/src/lang/faroese.txt +++ b/src/lang/faroese.txt @@ -948,6 +948,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :annað + STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base grafikk sett STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Vel ta base grafikk setti tú vil brúka STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} vantandi/oyðiløgd fíl{P a ir} diff --git a/src/lang/finnish.txt b/src/lang/finnish.txt index 848212c5ac..ff3d2afd15 100644 --- a/src/lang/finnish.txt +++ b/src/lang/finnish.txt @@ -1007,6 +1007,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Laitteis STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Valitse tämä, jos haluat, että OpenTTD yrittää käyttää laitteistokiihdytystä. Muutettu asetus tulee voimaan vasta pelin uudelleenkäynnistyksen jälkeen. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Asetus tulee voimaan vasta pelin uudelleenkäynnistyksen jälkeen + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Käyttöliittymän koko STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Valitse käyttöliittymäelementtien koko diff --git a/src/lang/french.txt b/src/lang/french.txt index 99e51254ac..a6ff043830 100644 --- a/src/lang/french.txt +++ b/src/lang/french.txt @@ -1008,6 +1008,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK} Accél STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Cochez cette case permet à OpenTTD d'utiliser l'accélération matérielle, si possible. Un paramètre modifié ne sera pris en compte qu'au redémarrage du jeu STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Les paramètres ne prendront effet qu'après le redémarrage du jeu + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Taille d'interface STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Choisir la taille d'élément d'interface à utiliser @@ -1024,7 +1025,7 @@ STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL :Normal STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM :Taille double STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM :Taille quadruple -STR_GAME_OPTIONS_GRAPHICS :Graphiques {BLACK} +STR_GAME_OPTIONS_GRAPHICS :{BLACK} Graphiques STR_GAME_OPTIONS_REFRESH_RATE :{BLACK} Taux de rafraîchissement de l'affichage STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP :{BLACK} Sélectionnez la fréquence de rafraîchissement à utiliser diff --git a/src/lang/gaelic.txt b/src/lang/gaelic.txt index e719b671fa..2be2536ec0 100644 --- a/src/lang/gaelic.txt +++ b/src/lang/gaelic.txt @@ -1175,6 +1175,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Tagh dù STR_GAME_OPTIONS_RESOLUTION_OTHER :Gnàthaichte + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Meud na h-eadar-aghaidh STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Tagh am meud airson rud san eadar-aghaidh diff --git a/src/lang/galician.txt b/src/lang/galician.txt index 1f5a32ab12..8407c9571e 100644 --- a/src/lang/galician.txt +++ b/src/lang/galician.txt @@ -990,6 +990,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Seleccio STR_GAME_OPTIONS_RESOLUTION_OTHER :outra + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño da interface STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleciona o tamaño de elementos da interface a usar diff --git a/src/lang/german.txt b/src/lang/german.txt index 3c5826dbeb..810f78c93b 100644 --- a/src/lang/german.txt +++ b/src/lang/german.txt @@ -1019,6 +1019,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Dieses Kästchen ankreuzen, um OpenTTD zu erlauben, die Hardwarebeschleunigung zu verwenden. Eine geänderte Einstellung wird nur beim Spielneustart wirksam STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Die Einstellung tritt nur nach einem Neustart des Spiels in Kraft + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Größe der Bedienelemente STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wähle die Größe der Bedienelemente diff --git a/src/lang/greek.txt b/src/lang/greek.txt index 1f69f305e6..cc0e840111 100644 --- a/src/lang/greek.txt +++ b/src/lang/greek.txt @@ -1102,6 +1102,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Διαλ STR_GAME_OPTIONS_RESOLUTION_OTHER :άλλη + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Μέγεθος διεπαφής STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Επιλέξτε το μέγεθος στοιχείου διεπαφής diff --git a/src/lang/hebrew.txt b/src/lang/hebrew.txt index c8166677f3..52e2da6681 100644 --- a/src/lang/hebrew.txt +++ b/src/lang/hebrew.txt @@ -989,6 +989,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}בחר STR_GAME_OPTIONS_RESOLUTION_OTHER :אחר + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}גודל ממשק STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}בחר את ממשק גודל העצם לשימוש diff --git a/src/lang/hungarian.txt b/src/lang/hungarian.txt index 98b5076bf9..7f2b657b76 100644 --- a/src/lang/hungarian.txt +++ b/src/lang/hungarian.txt @@ -1071,6 +1071,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardvere STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Bekapcsolásával az OpenTTD hardveres gyorsítást próbál alkalmazni. A beállítás csak a játék újraindítása után lép érvénybe. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Ez a beállítás csak a játék újraindítása után lép érvénybe + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Felület mérete STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Használni kívánt felületméret kiválasztása diff --git a/src/lang/icelandic.txt b/src/lang/icelandic.txt index 352880f335..d3a3fed79c 100644 --- a/src/lang/icelandic.txt +++ b/src/lang/icelandic.txt @@ -947,6 +947,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :annað + STR_GAME_OPTIONS_BASE_GRF :{BLACK}Grunngrafík STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Nota grunngrafíkina STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} týnd{P "" ar} eða ónýt{P "" ar} skrá{P "" r} diff --git a/src/lang/indonesian.txt b/src/lang/indonesian.txt index 1312ea381e..0e2fe5c3ec 100644 --- a/src/lang/indonesian.txt +++ b/src/lang/indonesian.txt @@ -1004,6 +1004,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :lainnya STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Akselerasi perangkat keras STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Pengaturan hanya akan berlaku setelah game dimulai ulang + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Ukuran antarmuka STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pilih ukuran elemen antarmuka yang akan digunakan diff --git a/src/lang/irish.txt b/src/lang/irish.txt index 746456b478..b0bc23905a 100644 --- a/src/lang/irish.txt +++ b/src/lang/irish.txt @@ -970,6 +970,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Roghnaig STR_GAME_OPTIONS_RESOLUTION_OTHER :eile + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Méid an chomhéadain STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Roghnaigh méid na heiliminte comhéadain a úsáidfear diff --git a/src/lang/italian.txt b/src/lang/italian.txt index 38723bf9e5..442f54b4da 100644 --- a/src/lang/italian.txt +++ b/src/lang/italian.txt @@ -1009,6 +1009,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Accelera STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Seleziona questa opzione per consentire a OpenTTD di utilizzare l'accelerazione hardware. Eventuali cambiamenti avranno effetto solo dopo un riavvio del gioco STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Le nuove impostazioni avranno effetto solo dopo un riavvio del gioco + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Dimensione interfaccia STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleziona la dimensione deglie elementi dell'interfaccia grafica diff --git a/src/lang/japanese.txt b/src/lang/japanese.txt index 2d479f6b1d..d75030f1a2 100644 --- a/src/lang/japanese.txt +++ b/src/lang/japanese.txt @@ -984,6 +984,7 @@ STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM} STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}ハードウェアアクセラレーション + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}インターフェイスのサイズ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}インターフェイス上の単位サイズを指定します diff --git a/src/lang/korean.txt b/src/lang/korean.txt index 50bdd90308..aec3942041 100644 --- a/src/lang/korean.txt +++ b/src/lang/korean.txt @@ -1019,6 +1019,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}하드 STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}OpenTTD가 하드웨어 가속을 사용하게 하려면 체크하세요. 변경된 설정은 게임을 재시작한 뒤에 적용됩니다. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}이 설정은 게임을 재시작한 뒤에 적용될 것입니다 + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}인터페이스 크기 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}인터페이스의 크기를 선택합니다. @@ -1763,20 +1764,20 @@ STR_CONFIG_SETTING_INFRA_OTHERS_BUY_IN_DEPOT_ROAD :경쟁사가 STR_CONFIG_SETTING_INFRA_OTHERS_BUY_IN_DEPOT_WATER :경쟁사가 정박소에서 자사의 선박을 구매하거나 교체하는 것을 허용: {STRING} STR_CONFIG_SETTING_INFRA_OTHERS_BUY_IN_DEPOT_AIR :경쟁사가 격납고에서 자사의 항공기를 구매하거나 교체하는 것을 허용: {STRING} -STR_CONFIG_SETTING_SERVINT_ISPERCENT :신뢰도에 따른 정비 설정: {STRING} +STR_CONFIG_SETTING_SERVINT_ISPERCENT :신뢰도에 따른 점검 설정: {STRING} STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :차량 점검 방식을 "마지막 점검 이후 지난 시간 (또는) 최대 신뢰도에 대한 차량 신뢰도의 일정 퍼센트 하락 여부" 중에 하나로 선택합니다. STR_CONFIG_SETTING_SERVINT_TRAINS :열차에 대한 기본 점검 기준: {STRING} STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :열차에 따로 점검 기간이 설정되어있지 않은 경우에 사용할 기본 점검 기간을 설정합니다. STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}일/% STR_CONFIG_SETTING_SERVINT_DISABLED :사용 안 함 STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :차량에 대한 기본 점검 기준: {STRING} -STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :차량 정비 설정을 하지 않은 경우, 기본값으로 사용할 정비 주기를 설정합니다. +STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :차량 점검 설정을 하지 않은 경우, 기본값으로 사용할 점검 주기를 설정합니다 STR_CONFIG_SETTING_SERVINT_AIRCRAFT :항공기에 대한 기본 점검 기준: {STRING} STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :항공기에 따로 점검 기간이 설정되어있지 않은 경우에 사용할 기본 점검 기간을 설정합니다. STR_CONFIG_SETTING_SERVINT_SHIPS :선박에 대한 기본 점검 기준: {STRING} STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :선박에 따로 점검 기간이 설정되어있지 않은 경우에 사용할 기본 점검 기간을 설정합니다. -STR_CONFIG_SETTING_NOSERVICE :차량 고장 설정이 비활성화된 경우 정비하지 않음: {STRING} -STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :이 설정을 켜면, 차량이 고장나지 않도록 설정되어 있는 경우 차량이 정비를 하러 가지 않습니다. +STR_CONFIG_SETTING_NOSERVICE :차량 고장 설정을 껐으면 점검을 하지 않음: {STRING} +STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :이 설정을 켜면, 차량이 고장나지 않도록 설정되어 있는 경우 차량이 자동으로 점검을 하러 가지 않습니다 STR_CONFIG_SETTING_WAGONSPEEDLIMITS :화물차 속력 제한 적용: {STRING} STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :이 설정을 켜면, 화물차의 속력 제한값에 따라 열차의 최대 속력을 제한합니다. STR_CONFIG_SETTING_DISABLE_ELRAILS :전기 철도를 사용하지 않음: {STRING} @@ -2781,8 +2782,7 @@ STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :자기부상열 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}선로를 건설합니다. CTRL 키를 누르면 건설모드/철거모드로 전환합니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}자동건설 모드로 선로를 건설합니다. CTRL 키를 누르면 건설/철거모드를 바꿀 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 -STR_RAIL_TOOLBAR_TOOLTIP_BUILD_POLYRAIL :{BLACK}폴리라인 모드로 선로를 건설합니다. CTRL 키를 누르면 건설/철거모드를 바꿀 수 있습니다. SHIFT 키를 누르면 예상 가격을 볼 수 있습니다. -STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}차량기지를 건설합니다. 차량을 구입하거나 정비를 할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 +STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}차량기지를 건설합니다. 차량을 구입하거나 점검을 할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}선로에 경유지를 설치합니다. CTRL 키를 사용하면 같은 이름의 경유지를 서로 떨어진 곳에 지을 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}철도역을 짓습니다. CTRL 키를 사용하면 같은 이름의 역을 서로 떨어진 곳에 지을 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}신호기를 설치합니다. CTRL 키를 누르면 구식/전자식으로 전환합니다.{}선로를 따라 드래그해서 설치할 수 있습니다. CTRL 키를 누른 채로 드래그하면 다음 분기점이나 다음 신호기까지 신호기를 설치합니다.{}CTRL 키를 누른 채 클릭하면 신호기 선택 창을 전환합니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 @@ -3193,8 +3193,8 @@ STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}도로 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}전차 선로를 짓습니다. CTRL 키를 누르고 있으면 건설/제거 모드를 바꿀 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}자동건설 모드로 도로를 짓습니다. CTRL 키를 누르고 있으면 건설/제거 모드를 바꿀 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}자동건설 모드로 전차 선로를 짓습니다. CTRL 키를 누르고 있으면 건설/제거 모드를 바꿀 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 -STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}차고지를 건설합니다. 차량을 구입하거나 정비를 할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 -STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}전차 차고지를 건설합니다. 차량을 구입하거나 정비를 할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}차고지를 건설합니다. 차량을 구입하거나 점검을 할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 +STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}전차 차고지를 건설합니다. 차량을 구입하거나 점검을 할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}버스 정류장을 짓습니다. CTRL 키를 사용하면 근처 정류장과 연결할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}여객 전차역을 짓습니다. CTRL 키를 사용하면 근처 역과 연결할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}트럭 적하장을 짓습니다. CTRL 키를 사용하면 근처 적하장과 연결할 수 있습니다. SHIFT 키를 누른 채로 사용하면 예상 비용을 볼 수 있습니다 @@ -4432,7 +4432,7 @@ STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}이 차 STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}관리 STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}이 목록에 있는 모든 열차에 지시를 내려 관리합니다 STR_VEHICLE_LIST_REPLACE_VEHICLES :차량 교체 -STR_VEHICLE_LIST_SEND_FOR_SERVICING :정비하러 보내기 +STR_VEHICLE_LIST_SEND_FOR_SERVICING :점검하러 보내기 STR_VEHICLE_LIST_CANCEL_DEPOT_SERVICE :점검/보내기 취소 STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :차량기지로 보내기 @@ -4748,10 +4748,10 @@ STR_VEHICLE_VIEW_ROAD_VEHICLE_CENTER_TOOLTIP :{BLACK}이 차 STR_VEHICLE_VIEW_SHIP_CENTER_TOOLTIP :{BLACK}이 선박의 위치로 화면을 이동합니다. 더블 클릭하면 이 선박을 따라 화면이 움직입니다. CTRL+클릭하면 이 선박 위치를 기준으로 외부 화면을 엽니다 STR_VEHICLE_VIEW_AIRCRAFT_CENTER_TOOLTIP :{BLACK}이 항공기의 위치로 화면을 이동합니다. 더블 클릭하면 이 항공기를 따라 화면이 움직입니다. CTRL+클릭하면 이 항공기 위치를 기준으로 외부 화면을 엽니다 -STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}열차를 차량기지로 보냅니다. CTRL+클릭하면 정비를 하러 차량기지에 들르기만 합니다 -STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}차량을 차고지로 보냅니다. CTRL+클릭하면 정비를 하러 차고지에 들르기만 합니다 -STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}선박을 정박소로 보냅니다. CTRL+클릭하면 정비를 하러 정박소에 들르기만 합니다 -STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}항공기를 격납고로 보냅니다. CTRL+클릭하면 정비를 하러 격납고에 들르기만 합니다 +STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}열차를 차량기지로 보냅니다. CTRL+클릭하면 점검을 하러 차량기지에 들르기만 합니다 +STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}차량을 차고지로 보냅니다. CTRL+클릭하면 점검을 하러 차고지에 들르기만 합니다 +STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}선박을 정박소로 보냅니다. CTRL+클릭하면 점검을 하러 정박소에 들르기만 합니다 +STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}항공기를 격납고로 보냅니다. CTRL+클릭하면 점검을 하러 격납고에 들르기만 합니다 STR_VEHICLE_VIEW_SEND_TO_DEPOT_TOOLTIP_SHIFT :{STRING} SHIFT+클릭해서 선택합니다. STR_VEHICLE_VIEW_SEND_TO_DEPOT_MENU :{BLACK}기지로 보내는 것을 취소합니다. Ctrl+클릭하면 메뉴를 엽니다. Shift+클릭해서 선택합니다. @@ -4877,12 +4877,12 @@ STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}환승 STR_VEHICLE_INFO_SPEED_RESTRICTION :{BLACK}속력 제한: {LTBLUE}{VELOCITY} -STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}정비 간격: {LTBLUE}{COMMA}일{BLACK}마다 마지막 정비 날짜: {LTBLUE}{DATE_LONG} -STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}정비 기준: {LTBLUE}{COMMA}%{BLACK} 떨어지면 마지막 정비 날짜: {LTBLUE}{DATE_LONG} +STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}점검 간격: {LTBLUE}{COMMA}일{BLACK}마다{NBSP} 마지막 점검 날짜: {LTBLUE}{DATE_LONG} +STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}점검 기준: {LTBLUE}{COMMA}%{BLACK} 떨어지면 마지막 점검 날짜: {LTBLUE}{DATE_LONG} STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}점검 기준값을 10만큼 올립니다. CTRL+클릭하면 점검 기준값을 5만큼 올립니다 STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}점검 기준값을 10만큼 내립니다. CTRL+클릭하면 점검 기준값을 5만큼 내립니다 -STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}정비 기준 설정을 변경합니다 +STR_SERVICE_INTERVAL_DROPDOWN_TOOLTIP :{BLACK}점검 기준 설정을 변경합니다 STR_VEHICLE_DETAILS_DEFAULT :기본 STR_VEHICLE_DETAILS_DAYS :날짜 STR_VEHICLE_DETAILS_PERCENT :신뢰도 @@ -4987,12 +4987,12 @@ STR_ORDER_DROP_REFIT_AUTO_ANY :이용 가능 STR_ORDER_REVERSE :{BLACK}회차 STR_ORDER_REVERSE_TOOLTIP :{BLACK}선택된 경로에서 열차의 방향을 전환합니다. -STR_ORDER_SERVICE :{BLACK}정비 +STR_ORDER_SERVICE :{BLACK}점검 STR_ORDER_DROP_GO_ALWAYS_DEPOT :항상 감 -STR_ORDER_DROP_SERVICE_DEPOT :필요하면 정비 +STR_ORDER_DROP_SERVICE_DEPOT :필요하면 점검 STR_ORDER_DROP_HALT_DEPOT :멈춤 STR_ORDER_DROP_SELL_DEPOT :판매 -STR_ORDER_SERVICE_TOOLTIP :{BLACK}정비가 필요하지 않으면 이 경로를 건너뜁니다 +STR_ORDER_SERVICE_TOOLTIP :{BLACK}점검이 필요하지 않으면 이 경로를 건너뜁니다 STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}경로를 건너뛰기 위한 비교 조건을 선택합니다 @@ -5081,7 +5081,7 @@ STR_ORDER_GO_TO_NEAREST_HANGAR :가까운 격 STR_ORDER_CONDITIONAL :조건부 경로 건너뛰기 STR_ORDER_SHARE :경로 공유하기 STR_ORDER_RELEASE_SLOT_BUTTON :슬롯 해제 -STR_ORDERS_GO_TO_TOOLTIP :{BLACK}선택된 경로 바로 전이나 목록 맨 끝에 새 경로를 삽입합니다. CTRL 키와 함께 누르면, 역에서는 '아무 화물이나 가득 싣기'로, 경유지에서는 '직행'으로, 차량기지에서는 '점검'으로 지정됩니다. '공유된 경로'를 클릭하거나 CTRL 키를 누르면 선택했던 차량과 이 차량의 경로를 공유하게 됩니다. 단순히 클릭하면 그 차량의 경로를 복사하기만 합니다. 차량기지를 경로에 포함시키면 이 차량은 자동 정비를 할 수 없게 됩니다 +STR_ORDERS_GO_TO_TOOLTIP :{BLACK}선택된 경로 바로 전이나 목록 맨 끝에 새 경로를 삽입합니다. CTRL 키와 함께 누르면, 역에서는 '아무 화물이나 가득 싣기'로, 경유지에서는 '직행'으로, 차량기지에서는 '점검'으로 지정됩니다. '공유된 경로'를 클릭하거나 CTRL 키를 누르면 선택했던 차량과 이 차량의 경로를 공유하게 됩니다. 단순히 클릭하면 그 차량의 경로를 복사하기만 합니다. 차량기지를 경로에 포함시키면 이 차량은 자동 점검를 할 수 없게 됩니다 STR_ORDER_RELEASE_SLOT_TOOLTIP :{BLACK}해제할 슬롯을 선택하세요 @@ -5100,8 +5100,8 @@ STR_ORDER_GO_NON_STOP_TO_WAYPOINT :직행 경유 { STR_ORDER_GO_TO_WAYPOINT_REVERSE :완행 경유 {WAYPOINT} (회차) STR_ORDER_GO_NON_STOP_TO_WAYPOINT_REVERSE :직행 경유 {WAYPOINT} (회차) -STR_ORDER_SERVICE_AT :완행 정비 -STR_ORDER_SERVICE_NON_STOP_AT :직행 정비 +STR_ORDER_SERVICE_AT :완행 점검 +STR_ORDER_SERVICE_NON_STOP_AT :직행 점검 STR_ORDER_NEAREST_DEPOT :가까운 STR_ORDER_NEAREST_HANGAR :가까운 격납고 @@ -5850,7 +5850,7 @@ STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}이 선 STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}이 항공기는 사용할 수 없는 상태입니다 STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}게임에 차량이 너무 많습니다! -STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}정비 간격 설정을 바꿀 수 없습니다... +STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}점검 간격 설정을 바꿀 수 없습니다... STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... 차량이 파괴되었습니다 diff --git a/src/lang/latin.txt b/src/lang/latin.txt index b52516bcd3..3019c0d3b4 100644 --- a/src/lang/latin.txt +++ b/src/lang/latin.txt @@ -1167,6 +1167,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Eligere STR_GAME_OPTIONS_RESOLUTION_OTHER :alia + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Magnitudo interfaciei STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Eligere magnitudinem interfaciei adhibendam diff --git a/src/lang/latvian.txt b/src/lang/latvian.txt index 5f6ed413aa..433707d936 100644 --- a/src/lang/latvian.txt +++ b/src/lang/latvian.txt @@ -1005,6 +1005,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Ekrāna STR_GAME_OPTIONS_RESOLUTION_OTHER :Cita + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Lietotāja saskarnes lielums STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Lietotāja saskarnes elementu lieluma izvēle diff --git a/src/lang/lithuanian.txt b/src/lang/lithuanian.txt index c22c6126c1..640b534deb 100644 --- a/src/lang/lithuanian.txt +++ b/src/lang/lithuanian.txt @@ -1212,6 +1212,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Aparatin STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Pažymėkite šį langelį, jei norite, kad OpenTTD taikytų aparatinį spartinimą. Kad nuostata įsigaliotų, reiks perkrauti OpenTTD STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Kad pakeitimai įsigaliotų, reikia paleisti OpenTTD iš naujo + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Sąsajos elementų dydis STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Pasirinkite vartotojo sąsajos elementų santykinį dydį diff --git a/src/lang/luxembourgish.txt b/src/lang/luxembourgish.txt index 46516f1bbc..0db0ea8282 100644 --- a/src/lang/luxembourgish.txt +++ b/src/lang/luxembourgish.txt @@ -1007,6 +1007,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardware STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Dës Optioun wielen, dass OpenTTD Hardwarebeschleunigung dierf notzen. Wäert just geännert ginn wann d'Spill nei gestart gëtt STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}D'Astellung huet réicht en Afloss no engem Neistart vum Spill + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfacegréisst STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wiel d'Gréisst déi fir den Interface soll benotzt ginn diff --git a/src/lang/malay.txt b/src/lang/malay.txt index 3cd37e3198..288f986f03 100644 --- a/src/lang/malay.txt +++ b/src/lang/malay.txt @@ -945,6 +945,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Pilih re STR_GAME_OPTIONS_RESOLUTION_OTHER :lain + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Saiz Antaramuka STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Sila pilih saiz elemen antara muka untuk digunakan diff --git a/src/lang/norwegian_bokmal.txt b/src/lang/norwegian_bokmal.txt index fef91ec16c..dc461b391f 100644 --- a/src/lang/norwegian_bokmal.txt +++ b/src/lang/norwegian_bokmal.txt @@ -1009,6 +1009,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Maskinva STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Merk av i denne boksen for å la OpenTTD prøve å bruke maskinvareakselerasjon. En endret innstilling blir bare brukt ved omstart av spillet STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Innstillingen vil ikke tre i kraft før spillet er restartet + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Grensesnitt-størrelse STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Velg grensesnitt-størrelsen som skal benyttes diff --git a/src/lang/norwegian_nynorsk.txt b/src/lang/norwegian_nynorsk.txt index 776020d363..b5b78515b3 100644 --- a/src/lang/norwegian_nynorsk.txt +++ b/src/lang/norwegian_nynorsk.txt @@ -972,6 +972,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Vel skje STR_GAME_OPTIONS_RESOLUTION_OTHER :anna + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Grensesnittstorleik STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Vel storleik å bruke på grensesnittet diff --git a/src/lang/polish.txt b/src/lang/polish.txt index 78d79b47fb..224b745090 100644 --- a/src/lang/polish.txt +++ b/src/lang/polish.txt @@ -1387,6 +1387,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Przyspie STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Zaznacz to pole, aby zezwolić OpenTTD na użycie przyspieszenia sprzętowego. Ustawienia zostaną zastosowane dopiero po ponownym uruchomieniu gry. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Ustawienie to zacznie obowiązywać dopiero po ponownym uruchomieniu gry. + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Rozmiar interfejsu STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Wybierz rozmiar elementów interfejsu diff --git a/src/lang/portuguese.txt b/src/lang/portuguese.txt index 97d1eab83b..5554abd862 100644 --- a/src/lang/portuguese.txt +++ b/src/lang/portuguese.txt @@ -1008,6 +1008,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Acelera STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Marque esta caixa para permitir que o OpenTTD tente usar a aceleração por hardware. Uma configuração alterada só será aplicada após reiniciar o jogo STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}A definição só terá efeito após reiniciar o jogo + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamanho interface STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Seleccionar tamanho do elemento de interface a usar diff --git a/src/lang/romanian.txt b/src/lang/romanian.txt index 7f3f5f740b..9acb09a978 100644 --- a/src/lang/romanian.txt +++ b/src/lang/romanian.txt @@ -151,6 +151,7 @@ STR_ABBREV_NONE :{TINY_FONT}NU STR_ABBREV_ALL :{TINY_FONT}TOT # 'Mode' of transport for cargoes +STR_BAGS :{COMMA}{NBSP}sac{P "" "" "de "}sac{P "" i i} STR_TONS :{COMMA} tone STR_LITERS :{COMMA} litri STR_ITEMS :{COMMA} bucăți @@ -973,6 +974,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :(alta/nespecifi STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM} + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Mărime interfată STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Alege mărimea elementelor de interfaţa diff --git a/src/lang/russian.txt b/src/lang/russian.txt index 491103b21c..d457c12a81 100644 --- a/src/lang/russian.txt +++ b/src/lang/russian.txt @@ -1153,6 +1153,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Аппа STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Поставьте отметку, чтобы включить аппаратное ускорение в OpenTTD. Но для этого игру придётся перезапустить. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Эта настройка будет применена только после перезапуска игры + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Размер элементов интерфейса STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Выберите размер элементов интерфейса @@ -1516,7 +1517,7 @@ STR_CONFIG_SETTING_SNOW_COVERAGE :Снежное STR_CONFIG_SETTING_SNOW_COVERAGE_HELPTEXT :Это значение определяет примерную относительную площадь суши, покрытой снегом в субарктическом климате.Наличие снега влияет на расстановку предприятий и на условия роста городов.{}Используется только при создании карты. Земля чуть выше уровня моря никогда не покрывается снегом. STR_CONFIG_SETTING_SNOW_COVERAGE_VALUE :{NUM}% STR_CONFIG_SETTING_DESERT_COVERAGE :Песчаное покрытие: {STRING} -STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT :Укажите приблизительное количество пустыни на тропическом ландшафте. Пустыня также влияет на промышленное производство. Используется только во время создания карты +STR_CONFIG_SETTING_DESERT_COVERAGE_HELPTEXT :Это значение определяет примерную относительную площадь суши, покрытой песком в тропическом климате. Пустыни влияют на расположение предприятий.{}Используется только при создании карты. STR_CONFIG_SETTING_DESERT_COVERAGE_VALUE :{NUM}% STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Грубость ландшафта: {STRING} STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_HELPTEXT :(Только для TerraGenesis){}Выберите количество гор и холмов на карте. На гладком ландшафте холмов немного и они более пологие. На грубом - много гор, и ландшафт может показаться слишком однообразным. diff --git a/src/lang/serbian.txt b/src/lang/serbian.txt index 82440eb391..78f4113c98 100644 --- a/src/lang/serbian.txt +++ b/src/lang/serbian.txt @@ -1202,6 +1202,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardvers STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Označavanje ove opcije čini da OpenTTD pokuša da koristi hardversko ubrzanje. Promena ovog podešavanja će imati efekta tek nakon ponvnog pokretanja igre STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Podešavanje će imati efekta tek nakon ponovnog pokretanja igre + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veličina interfejsa STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Izaberite većinu elementa koja će se koristiti diff --git a/src/lang/simplified_chinese.txt b/src/lang/simplified_chinese.txt index a15bbc070d..f8c51e2862 100644 --- a/src/lang/simplified_chinese.txt +++ b/src/lang/simplified_chinese.txt @@ -1006,6 +1006,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}硬件 STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}点击该复选框,让 OpenTTD 尝试使用硬件加速。修改后的设置将在游戏重启后生效 STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}修改后的设置将在游戏重启后生效 + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}界面大小 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}选择使用的界面元素大小 diff --git a/src/lang/slovak.txt b/src/lang/slovak.txt index 1fcea2e620..62332d6ec3 100644 --- a/src/lang/slovak.txt +++ b/src/lang/slovak.txt @@ -1075,6 +1075,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hardvér STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Zaškrtnutím políčka dovolíte, aby sa OpenTTD pokúsilo použiť hardvérové zrýchlenie. Zmena nastavenia sa uplatní až po reštartovaní hry STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Nastavenie sa uplatní až po reštartovaní hry + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Veľkosť rozhrania STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Výber veľkosti prvkov rozhrania diff --git a/src/lang/slovenian.txt b/src/lang/slovenian.txt index 0856a4fe75..4604936e66 100644 --- a/src/lang/slovenian.txt +++ b/src/lang/slovenian.txt @@ -1124,6 +1124,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Izberi l STR_GAME_OPTIONS_RESOLUTION_OTHER :drugo + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Velikost vmesnika STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Izberi velikost elementa vmesnika diff --git a/src/lang/spanish.txt b/src/lang/spanish.txt index 79ea7cecf8..4b2a44d2a0 100644 --- a/src/lang/spanish.txt +++ b/src/lang/spanish.txt @@ -1008,6 +1008,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Acelerac STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Marca esta casilla para permitir que OpenTTD intente usar aceleración por hardware. El cambio de configuración sólo tendrá efecto después de reiniciar el juego STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}El ajuste sólo tendrá efecto después de reiniciar el juego + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño de la interfaz STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Selecciona el tamaño de los elementos de la interfaz a usar diff --git a/src/lang/spanish_MX.txt b/src/lang/spanish_MX.txt index f00c67d293..5811a4497d 100644 --- a/src/lang/spanish_MX.txt +++ b/src/lang/spanish_MX.txt @@ -1008,6 +1008,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Acelerac STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Activar esta casilla para intentar emplear la aceleración por hardware. Este cambio solo tiene efecto tras reiniciar el juego STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Esta configuración solo tendrá efecto después de reiniciar el juego + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Tamaño de la interfaz STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Elegir el tamaño de los elementos de la interfaz diff --git a/src/lang/swedish.txt b/src/lang/swedish.txt index be1d6004c3..0e8c5acb90 100644 --- a/src/lang/swedish.txt +++ b/src/lang/swedish.txt @@ -1007,6 +1007,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Hårdvar STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Markera denna rutan för att tillåta OpenTTD att försöka använda hårdvaruacceleration. Ändrad inställning kommer bara att gälla efter omstart. STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Inställningen kommer bara att gälla efter omstart av spelet + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Gränssnittstorlek STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Välj vilken gränssnittsstorlek som ska användas diff --git a/src/lang/tamil.txt b/src/lang/tamil.txt index 98cc1abae4..be7f9e8ac6 100644 --- a/src/lang/tamil.txt +++ b/src/lang/tamil.txt @@ -964,6 +964,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}தி STR_GAME_OPTIONS_RESOLUTION_OTHER :மற்றவை + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}இடைமுக அளவு STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :சராசரி diff --git a/src/lang/thai.txt b/src/lang/thai.txt index 0d4c7006b1..7d500872e7 100644 --- a/src/lang/thai.txt +++ b/src/lang/thai.txt @@ -961,6 +961,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}เล STR_GAME_OPTIONS_RESOLUTION_OTHER :อื่นๆ + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}ขนาดของแผงควบคุม diff --git a/src/lang/traditional_chinese.txt b/src/lang/traditional_chinese.txt index 5d433e9420..90bae23d8b 100644 --- a/src/lang/traditional_chinese.txt +++ b/src/lang/traditional_chinese.txt @@ -975,6 +975,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}選擇 STR_GAME_OPTIONS_RESOLUTION_OTHER :其它 + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}介面大小 STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}選擇使用的介面元素大小 diff --git a/src/lang/turkish.txt b/src/lang/turkish.txt index e4873b1d6f..7920cb2cc2 100644 --- a/src/lang/turkish.txt +++ b/src/lang/turkish.txt @@ -994,6 +994,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :diğer STR_GAME_OPTIONS_RESOLUTION_ITEM :{NUM}x{NUM} + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Arayüz boyutu STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Kullanmak üzere arayüz bileşen boyutunu seçin diff --git a/src/lang/ukrainian.txt b/src/lang/ukrainian.txt index 09eb2286c3..c94e97ac3e 100644 --- a/src/lang/ukrainian.txt +++ b/src/lang/ukrainian.txt @@ -1135,6 +1135,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Прис STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Увімкнутий прапорець дозволить використання грою прискорення апаратного забезпечення. Налаштування запрацює тільки після перезапуску гри STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Налаштування запрацює тільки після перезапуску гри + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Розмір інтерфейсу STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Оберіть розмір елементів інтерфейсу diff --git a/src/lang/unfinished/chuvash.txt b/src/lang/unfinished/chuvash.txt index a972efb5a0..695b609bb9 100644 --- a/src/lang/unfinished/chuvash.txt +++ b/src/lang/unfinished/chuvash.txt @@ -521,6 +521,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :расна + # Custom currency window diff --git a/src/lang/unfinished/frisian.txt b/src/lang/unfinished/frisian.txt index de8e377b43..0d416f9ec8 100644 --- a/src/lang/unfinished/frisian.txt +++ b/src/lang/unfinished/frisian.txt @@ -970,6 +970,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Selektea STR_GAME_OPTIONS_RESOLUTION_OTHER :oars + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Interfacegrutte STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL :Normaal diff --git a/src/lang/unfinished/ido.txt b/src/lang/unfinished/ido.txt index 7f90262217..caa73b7824 100644 --- a/src/lang/unfinished/ido.txt +++ b/src/lang/unfinished/ido.txt @@ -485,6 +485,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :altra + # Custom currency window diff --git a/src/lang/unfinished/macedonian.txt b/src/lang/unfinished/macedonian.txt index 8586ab6fba..b070f81015 100644 --- a/src/lang/unfinished/macedonian.txt +++ b/src/lang/unfinished/macedonian.txt @@ -805,6 +805,7 @@ STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Секој ме + # Custom currency window diff --git a/src/lang/unfinished/maltese.txt b/src/lang/unfinished/maltese.txt index 994993ebc7..3c3e49b1d5 100644 --- a/src/lang/unfinished/maltese.txt +++ b/src/lang/unfinished/maltese.txt @@ -418,6 +418,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :oħrajn + # Custom currency window diff --git a/src/lang/unfinished/marathi.txt b/src/lang/unfinished/marathi.txt index b97993d7e8..238644aaa9 100644 --- a/src/lang/unfinished/marathi.txt +++ b/src/lang/unfinished/marathi.txt @@ -758,6 +758,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :अन्य + # Custom currency window diff --git a/src/lang/unfinished/persian.txt b/src/lang/unfinished/persian.txt index 57da97bfd3..03ee0fd6ae 100644 --- a/src/lang/unfinished/persian.txt +++ b/src/lang/unfinished/persian.txt @@ -963,6 +963,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :دیگر + STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM :دو برابر diff --git a/src/lang/unfinished/urdu.txt b/src/lang/unfinished/urdu.txt index d97fb6dbd5..ec8d0ed1a9 100644 --- a/src/lang/unfinished/urdu.txt +++ b/src/lang/unfinished/urdu.txt @@ -943,6 +943,7 @@ STR_GAME_OPTIONS_RESOLUTION_OTHER :دیگر + STR_GAME_OPTIONS_BASE_GRF :{BLACK}بُنیادی گرافک سیٹ STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}بُنیادی گرافک سیٹ اختیار کریں STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s} diff --git a/src/lang/vietnamese.txt b/src/lang/vietnamese.txt index e073eebd06..9d140ecc94 100644 --- a/src/lang/vietnamese.txt +++ b/src/lang/vietnamese.txt @@ -1007,6 +1007,7 @@ STR_GAME_OPTIONS_VIDEO_ACCELERATION :{BLACK}Tăng t STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP :{BLACK}Đánh dấu vào ô này để cho phép OpenTTD thử sử dụng tăng tốc phần cứng. Sẽ có tác dụng sau khi khởi động lại trò chơi STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART :{WHITE}Thiết lập chỉ có tác dụng sau khi khởi động lại trò chơi + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Kích thước giao diện STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Chọn kích thước của các đối tượng trên giao diện diff --git a/src/lang/welsh.txt b/src/lang/welsh.txt index cbcd587786..57fa4ba0ec 100644 --- a/src/lang/welsh.txt +++ b/src/lang/welsh.txt @@ -973,6 +973,7 @@ STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Dewiswch STR_GAME_OPTIONS_RESOLUTION_OTHER :arall + STR_GAME_OPTIONS_GUI_ZOOM_FRAME :{BLACK}Maint rhyngwyneb STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP :{BLACK}Dewis maint yr elfennau rhyngwyneb i'w defnyddio diff --git a/src/openttd.cpp b/src/openttd.cpp index 0fab8cae7c..490cb8c234 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -598,7 +598,7 @@ struct AfterNewGRFScan : NewGRFScanCallback { /* restore saved music volume */ MusicDriver::GetInstance()->SetVolume(_settings_client.music.music_vol); - if (startyear != INVALID_YEAR) _settings_newgame.game_creation.starting_year = startyear; + if (startyear != INVALID_YEAR) IConsoleSetSetting("game_creation.starting_year", startyear); if (generation_seed != GENERATE_NEW_SEED) _settings_newgame.game_creation.generation_seed = generation_seed; if (dedicated_host != nullptr) { diff --git a/src/os/windows/win32.cpp b/src/os/windows/win32.cpp index 9c553fa757..ad042eddb6 100644 --- a/src/os/windows/win32.cpp +++ b/src/os/windows/win32.cpp @@ -253,7 +253,7 @@ bool FiosGetDiskFreeSpace(const char *path, uint64 *tot) ULARGE_INTEGER bytes_free; bool retval = GetDiskFreeSpaceEx(OTTD2FS(path).c_str(), &bytes_free, nullptr, nullptr); - if (retval) *tot = bytes_free.QuadPart; + if (retval && tot != nullptr) *tot = bytes_free.QuadPart; SetErrorMode(sem); // reset previous setting return retval; diff --git a/src/settings.cpp b/src/settings.cpp index 3a43605945..1cc2b24641 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -1339,6 +1339,7 @@ static bool InvalidateNewGRFChangeWindows(int32 p1) static bool InvalidateCompanyLiveryWindow(int32 p1) { InvalidateWindowClassesData(WC_COMPANY_COLOUR, -1); + ResetVehicleColourMap(); return RedrawScreen(p1); } diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 16182ca902..146c031b39 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -461,6 +461,19 @@ struct GameOptionsWindow : Window { _video_hw_accel = !_video_hw_accel; ShowErrorMessage(STR_GAME_OPTIONS_VIDEO_ACCELERATION_RESTART, INVALID_STRING_ID, WL_INFO); this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel); +#ifndef __APPLE__ + this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel); +#endif + this->SetDirty(); + break; + + case WID_GO_VIDEO_VSYNC_BUTTON: + if (!_video_hw_accel) break; + + _video_vsync = !_video_vsync; + VideoDriver::GetInstance()->ToggleVsync(_video_vsync); + + this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync); this->SetDirty(); break; @@ -604,6 +617,11 @@ struct GameOptionsWindow : Window { this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen); this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel); +#ifndef __APPLE__ + this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync); + this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel); +#endif + bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0; this->GetWidget(WID_GO_BASE_GRF_STATUS)->SetDataTip(missing_files ? STR_EMPTY : STR_GAME_OPTIONS_BASE_GRF_STATUS, STR_NULL); @@ -649,23 +667,34 @@ static const NWidgetPart _nested_game_options_widgets[] = { NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GRAPHICS, STR_NULL), SetPadding(0, 10, 0, 10), NWidget(NWID_HORIZONTAL), - NWidget(NWID_VERTICAL), - NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL), SetPadding(0, 0, 2, 0), - NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE, STR_NULL), SetPadding(0, 0, 2, 0), - NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL), SetPadding(0, 0, 2, 0), - NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL), - EndContainer(), - NWidget(NWID_VERTICAL), - NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 2, 0), - NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_REFRESH_RATE_DROPDOWN), SetMinimalSize(100, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP), SetFill(1, 0), SetPadding(0, 0, 2, 0), - NWidget(NWID_HORIZONTAL), SetPadding(0, 0, 2, 0), + NWidget(NWID_VERTICAL), SetPIP(0, 2, 0), + NWidget(NWID_HORIZONTAL), + NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12),SetDataTip(STR_GAME_OPTIONS_RESOLUTION, STR_NULL), + NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0), + NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_RESOLUTION_DROPDOWN), SetMinimalSize(200, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_RESOLUTION_TOOLTIP), + EndContainer(), + NWidget(NWID_HORIZONTAL), + NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE, STR_NULL), + NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0), + NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_REFRESH_RATE_DROPDOWN), SetMinimalSize(200, 12), SetDataTip(STR_GAME_OPTIONS_REFRESH_RATE_ITEM, STR_GAME_OPTIONS_REFRESH_RATE_TOOLTIP), + EndContainer(), + NWidget(NWID_HORIZONTAL), + NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_FULLSCREEN, STR_NULL), NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_FULLSCREEN_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP), EndContainer(), NWidget(NWID_HORIZONTAL), + NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_ACCELERATION, STR_NULL), NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_ACCEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_ACCELERATION_TOOLTIP), EndContainer(), +#ifndef __APPLE__ + NWidget(NWID_HORIZONTAL), + NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_VIDEO_VSYNC, STR_NULL), + NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0), + NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_VIDEO_VSYNC_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_VIDEO_VSYNC_TOOLTIP), + EndContainer(), +#endif EndContainer(), EndContainer(), EndContainer(), diff --git a/src/stdafx.h b/src/stdafx.h index a6384320da..b55b031af0 100644 --- a/src/stdafx.h +++ b/src/stdafx.h @@ -113,7 +113,7 @@ #endif /* Stuff for GCC */ -#if defined(__GNUC__) || defined(__clang__) +#if defined(__GNUC__) || (defined(__clang__) && !defined(_MSC_VER)) # define NORETURN __attribute__ ((noreturn)) # define CDECL # define __int64 long long @@ -192,14 +192,10 @@ # define CDECL _cdecl # define WARN_FORMAT(string, args) -# ifndef __clang__ -# define FINAL sealed -# else -# define FINAL -# endif +# define FINAL final /* fallthrough attribute, VS 2017 */ -# if (_MSC_VER >= 1910) +# if (_MSC_VER >= 1910) || defined(__clang__) # define FALLTHROUGH [[fallthrough]] # else # define FALLTHROUGH diff --git a/src/strings.cpp b/src/strings.cpp index cb9be4721d..b3e72f8562 100644 --- a/src/strings.cpp +++ b/src/strings.cpp @@ -580,7 +580,7 @@ static int DeterminePluralForm(int64 count, int plural_form) /* Only one form. * Used in: - * Hungarian, Japanese, Korean, Turkish */ + * Hungarian, Japanese, Turkish */ case 1: return 0; diff --git a/src/table/misc_settings.ini b/src/table/misc_settings.ini index 98b79c6616..1d3f94fc22 100644 --- a/src/table/misc_settings.ini +++ b/src/table/misc_settings.ini @@ -85,6 +85,12 @@ var = _video_hw_accel def = true cat = SC_BASIC +[SDTG_BOOL] +name = ""video_vsync"" +var = _video_vsync +def = false +cat = SC_BASIC + [SDTG_OMANY] name = ""support8bpp"" type = SLE_UINT8 diff --git a/src/video/sdl2_opengl_v.cpp b/src/video/sdl2_opengl_v.cpp index f95d9d1e80..1e86abad64 100644 --- a/src/video/sdl2_opengl_v.cpp +++ b/src/video/sdl2_opengl_v.cpp @@ -73,8 +73,11 @@ const char *VideoDriver_SDL_OpenGL::Start(const StringList ¶m) int w, h; SDL_GetWindowSize(this->sdl_window, &w, &h); this->ClientSizeChanged(w, h, true); - - SDL_GL_SetSwapInterval(GetDriverParamBool(param, "vsync") ? 1 : 0); + /* We should have a valid screen buffer now. If not, something went wrong and we should abort. */ + if (_screen.dst_ptr == nullptr) { + this->Stop(); + return "Can't get pointer to screen buffer"; + } return nullptr; } @@ -95,6 +98,11 @@ void VideoDriver_SDL_OpenGL::DestroyContext() } } +void VideoDriver_SDL_OpenGL::ToggleVsync(bool vsync) +{ + SDL_GL_SetSwapInterval(vsync); +} + const char *VideoDriver_SDL_OpenGL::AllocateContext() { SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); @@ -111,6 +119,8 @@ const char *VideoDriver_SDL_OpenGL::AllocateContext() this->gl_context = SDL_GL_CreateContext(this->sdl_window); if (this->gl_context == nullptr) return "SDL2: Can't active GL context"; + ToggleVsync(_video_vsync); + return OpenGLBackend::Create(&GetOGLProcAddressCallback); } diff --git a/src/video/sdl2_opengl_v.h b/src/video/sdl2_opengl_v.h index f749b1f459..c7e647ca88 100644 --- a/src/video/sdl2_opengl_v.h +++ b/src/video/sdl2_opengl_v.h @@ -29,6 +29,8 @@ public: bool HasAnimBuffer() override { return true; } uint8 *GetAnimBuffer() override { return this->anim_buffer; } + void ToggleVsync(bool vsync) override; + const char *GetName() const override { return "sdl-opengl"; } protected: diff --git a/src/video/video_driver.cpp b/src/video/video_driver.cpp index cf9431a5fe..c0572d010f 100644 --- a/src/video/video_driver.cpp +++ b/src/video/video_driver.cpp @@ -21,6 +21,7 @@ #include "video_driver.hpp" bool _video_hw_accel; ///< Whether to consider hardware accelerated video drivers. +bool _video_vsync; ///< Whether we should use vsync (only if _video_hw_accel is enabled). void VideoDriver::GameLoop() { diff --git a/src/video/video_driver.hpp b/src/video/video_driver.hpp index 4c32e35bd7..e2f7b3079b 100644 --- a/src/video/video_driver.hpp +++ b/src/video/video_driver.hpp @@ -33,6 +33,7 @@ extern std::vector _resolutions; extern Dimension _cur_resolution; extern bool _rightclick_emulate; extern bool _video_hw_accel; +extern bool _video_vsync; /** The base of all video drivers. */ class VideoDriver : public Driver { @@ -71,6 +72,12 @@ public: */ virtual bool ToggleFullscreen(bool fullscreen) = 0; + /** + * Change the vsync setting. + * @param vsync The new setting. + */ + virtual void ToggleVsync(bool vsync) {} + /** * Callback invoked after the blitter was changed. * @return True if no error. diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index 17eead90b9..ee2a18e3d9 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -1295,7 +1295,6 @@ const char *VideoDriver_Win32OpenGL::Start(const StringList ¶m) if (BlitterFactory::GetCurrentBlitter()->GetScreenDepth() == 0) return "Only real blitters supported"; Dimension old_res = _cur_resolution; // Save current screen resolution in case of errors, as MakeWindow invalidates it. - this->vsync = GetDriverParamBool(param, "vsync"); LoadWGLExtensions(); @@ -1311,6 +1310,12 @@ const char *VideoDriver_Win32OpenGL::Start(const StringList ¶m) } this->ClientSizeChanged(this->width, this->height, true); + /* We should have a valid screen buffer now. If not, something went wrong and we should abort. */ + if (_screen.dst_ptr == nullptr) { + this->Stop(); + _cur_resolution = old_res; + return "Can't get pointer to screen buffer"; + } MarkWholeScreenDirty(); @@ -1340,6 +1345,15 @@ void VideoDriver_Win32OpenGL::DestroyContext() } } +void VideoDriver_Win32OpenGL::ToggleVsync(bool vsync) +{ + if (_wglSwapIntervalEXT != nullptr) { + _wglSwapIntervalEXT(vsync); + } else if (vsync) { + DEBUG(driver, 0, "OpenGL: Vsync requested, but not supported by driver"); + } +} + const char *VideoDriver_Win32OpenGL::AllocateContext() { this->dc = GetDC(this->main_wnd); @@ -1368,12 +1382,7 @@ const char *VideoDriver_Win32OpenGL::AllocateContext() } if (!wglMakeCurrent(this->dc, rc)) return "Can't active GL context"; - /* Enable/disable Vsync if supported. */ - if (_wglSwapIntervalEXT != nullptr) { - _wglSwapIntervalEXT(this->vsync ? 1 : 0); - } else if (vsync) { - DEBUG(driver, 0, "OpenGL: Vsync requested, but not supported by driver"); - } + this->ToggleVsync(_video_vsync); this->gl_rc = rc; return OpenGLBackend::Create(&GetOGLProcAddressCallback); diff --git a/src/video/win32_v.h b/src/video/win32_v.h index fe77ac56aa..daafdd7196 100644 --- a/src/video/win32_v.h +++ b/src/video/win32_v.h @@ -142,12 +142,13 @@ public: bool HasAnimBuffer() override { return true; } uint8 *GetAnimBuffer() override { return this->anim_buffer; } + void ToggleVsync(bool vsync) override; + const char *GetName() const override { return "win32-opengl"; } protected: HDC dc; ///< Window device context. HGLRC gl_rc; ///< OpenGL context. - bool vsync; ///< Enable VSync? uint8 *anim_buffer; ///< Animation buffer from OpenGL back-end. uint8 GetFullscreenBpp() override { return 32; } // OpenGL is always 32 bpp. diff --git a/src/widgets/settings_widget.h b/src/widgets/settings_widget.h index ae9c22c1a8..c897927341 100644 --- a/src/widgets/settings_widget.h +++ b/src/widgets/settings_widget.h @@ -35,6 +35,7 @@ enum GameOptionsWidgets { WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_END, ///< Description of selected base music set. WID_GO_FONT_ZOOM_DROPDOWN, ///< Dropdown for the font zoom level. WID_GO_VIDEO_ACCEL_BUTTON, ///< Toggle for video acceleration. + WID_GO_VIDEO_VSYNC_BUTTON, ///< Toggle for video vsync. WID_GO_REFRESH_RATE_DROPDOWN, ///< Dropdown for all available refresh rates. };