(svn r21575) -Codechange: [OSX] Use the same class for the window delegate routines in windowed screen drivers

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
planetmaker 14 years ago
parent 7ab04792c5
commit 26575ab8f8

@ -124,4 +124,15 @@ void QZ_HideMouse();
uint QZ_ListModes(OTTD_Point *modes, uint max_modes, CGDirectDisplayID display_id, int display_depth);
/** Delegate for our NSWindow to send ask for quit on close */
@interface OTTD_CocoaWindowDelegate : NSObject {
CocoaSubdriver *driver;
}
- (void)setDriver:(CocoaSubdriver*)drv;
- (BOOL)windowShouldClose:(id)sender;
@end
#endif /* VIDEO_COCOA_H */

@ -407,4 +407,40 @@ void cocoaReleaseAutoreleasePool()
[ _ottd_autorelease_pool release ];
}
@implementation OTTD_CocoaWindowDelegate
/** Initialize the video driver */
- (void)setDriver:(CocoaSubdriver*)drv
{
driver = drv;
}
/** Handle closure requests */
- (BOOL)windowShouldClose:(id)sender
{
HandleExitGameRequest();
return NO;
}
/** Handle key acceptance */
- (void)windowDidBecomeKey:(NSNotification*)aNotification
{
driver->active = true;
}
/** Resign key acceptance */
- (void)windowDidResignKey:(NSNotification*)aNotification
{
driver->active = false;
}
/** Handle becoming main window */
- (void)windowDidBecomeMain:(NSNotification*)aNotification
{
driver->active = true;
}
/** Resign being main window */
- (void)windowDidResignMain:(NSNotification*)aNotification
{
driver->active = false;
}
@end
#endif /* WITH_COCOA */

@ -62,16 +62,6 @@ class WindowQuartzSubdriver;
- (id)initWithContentRect:(NSRect)contentRect styleMask:(NSUInteger)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag;
@end
/* Delegate for our NSWindow to send ask for quit on close */
@interface OTTD_QuartzWindowDelegate : NSObject {
WindowQuartzSubdriver *driver;
}
- (void)setDriver:(WindowQuartzSubdriver*)drv;
- (BOOL)windowShouldClose:(id)sender;
@end
/* Subclass of NSView to fix Quartz rendering */
@interface OTTD_QuartzView : NSView {
WindowQuartzSubdriver *driver;
@ -243,42 +233,6 @@ static CGColorSpaceRef QZ_GetCorrectColorSpace()
@end
@implementation OTTD_QuartzWindowDelegate
- (void)setDriver:(WindowQuartzSubdriver*)drv
{
driver = drv;
}
- (BOOL)windowShouldClose:(id)sender
{
HandleExitGameRequest();
return NO;
}
- (void)windowDidBecomeKey:(NSNotification*)aNotification
{
driver->active = true;
}
- (void)windowDidResignKey:(NSNotification*)aNotification
{
driver->active = false;
}
- (void)windowDidBecomeMain:(NSNotification*)aNotification
{
driver->active = true;
}
- (void)windowDidResignMain:(NSNotification*)aNotification
{
driver->active = false;
}
@end
@implementation OTTD_QuartzView
- (void)setDriver:(WindowQuartzSubdriver*)drv
@ -400,7 +354,7 @@ bool WindowQuartzSubdriver::SetVideoMode(int width, int height)
/* Check if we should recreate the window */
if (this->window == nil) {
OTTD_QuartzWindowDelegate *delegate;
OTTD_CocoaWindowDelegate *delegate;
/* Set the window style */
unsigned int style = NSTitledWindowMask;
@ -436,7 +390,7 @@ bool WindowQuartzSubdriver::SetVideoMode(int width, int height)
[ this->window useOptimizedDrawing:YES ];
delegate = [ [ OTTD_QuartzWindowDelegate alloc ] init ];
delegate = [ [ OTTD_CocoaWindowDelegate alloc ] init ];
[ delegate setDriver:this ];
[ this->window setDelegate:[ delegate autorelease ] ];
} else {

@ -62,16 +62,6 @@ class WindowQuickdrawSubdriver;
- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask backing:(NSBackingStoreType)backingType defer:(BOOL)flag;
@end
/* Delegate for our NSWindow to send ask for quit on close */
@interface OTTD_QuickdrawWindowDelegate : NSObject {
WindowQuickdrawSubdriver *driver;
}
- (void)setDriver:(WindowQuickdrawSubdriver*)drv;
- (BOOL)windowShouldClose:(id)sender;
@end
class WindowQuickdrawSubdriver: public CocoaSubdriver {
private:
/**
@ -236,42 +226,6 @@ public:
@end
@implementation OTTD_QuickdrawWindowDelegate
- (void)setDriver:(WindowQuickdrawSubdriver*)drv
{
driver = drv;
}
- (BOOL)windowShouldClose:(id)sender
{
HandleExitGameRequest();
return NO;
}
- (void)windowDidBecomeKey:(NSNotification*)aNotification
{
driver->active = true;
}
- (void)windowDidResignKey:(NSNotification*)aNotification
{
driver->active = false;
}
- (void)windowDidBecomeMain:(NSNotification*)aNotification
{
driver->active = true;
}
- (void)windowDidResignMain:(NSNotification*)aNotification
{
driver->active = false;
}
@end
static const int _resize_icon_width = 16;
static const int _resize_icon_height = 16;
@ -329,7 +283,7 @@ bool WindowQuickdrawSubdriver::SetVideoMode(int width, int height)
/* Check if we should recreate the window */
if (this->window == nil) {
OTTD_QuickdrawWindowDelegate *delegate;
OTTD_CocoaWindowDelegate *delegate;
/* Set the window style */
unsigned int style = NSTitledWindowMask;
@ -360,7 +314,7 @@ bool WindowQuickdrawSubdriver::SetVideoMode(int width, int height)
[ this->window setAcceptsMouseMovedEvents:YES ];
[ this->window setViewsNeedDisplay:NO ];
delegate = [ [ OTTD_QuickdrawWindowDelegate alloc ] init ];
delegate = [ [ OTTD_CocoaWindowDelegate alloc ] init ];
[ delegate setDriver:this ];
[ this->window setDelegate: [ delegate autorelease ] ];
} else {

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