diff --git a/src/video/cocoa/cocoa_ogl.mm b/src/video/cocoa/cocoa_ogl.mm index 915f437790..c75de1e043 100644 --- a/src/video/cocoa/cocoa_ogl.mm +++ b/src/video/cocoa/cocoa_ogl.mm @@ -265,7 +265,7 @@ void VideoDriver_CocoaOpenGL::AllocateBackingStore(bool force) CGLSetCurrentContext(this->gl_context); NSRect frame = [ this->cocoaview getRealRect:[ this->cocoaview frame ] ]; OpenGLBackend::Get()->Resize(frame.size.width, frame.size.height, force); - _screen.dst_ptr = this->GetVideoPointer(); + if (this->buffer_locked) _screen.dst_ptr = this->GetVideoPointer(); this->dirty_rect = {}; /* Redraw screen */ diff --git a/src/video/cocoa/cocoa_v.mm b/src/video/cocoa/cocoa_v.mm index af63fe5f4d..7b7fe9d677 100644 --- a/src/video/cocoa/cocoa_v.mm +++ b/src/video/cocoa/cocoa_v.mm @@ -213,7 +213,7 @@ bool VideoDriver_Cocoa::ToggleFullscreen(bool full_screen) */ bool VideoDriver_Cocoa::AfterBlitterChange() { - this->ChangeResolution(_cur_resolution.width, _cur_resolution.height); + this->AllocateBackingStore(true); return true; } @@ -224,7 +224,7 @@ void VideoDriver_Cocoa::EditBoxLostFocus() { [ [ this->cocoaview inputContext ] discardMarkedText ]; /* Clear any marked string from the current edit box. */ - HandleTextInput(NULL, true); + HandleTextInput(nullptr, true); } /** diff --git a/src/video/cocoa/cocoa_wnd.mm b/src/video/cocoa/cocoa_wnd.mm index d5a7ba84ce..825130006e 100644 --- a/src/video/cocoa/cocoa_wnd.mm +++ b/src/video/cocoa/cocoa_wnd.mm @@ -700,9 +700,9 @@ void CocoaDialog(const char *title, const char *message, const char *buttonLabel if (!EditBoxInGlobalFocus() || IsInsideMM(pressed_key & ~WKC_SPECIAL_KEYS, WKC_F1, WKC_PAUSE + 1)) { HandleKeypress(pressed_key, unicode); } - DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), down, mapping: %x", keycode, unicode, pressed_key); + DEBUG(driver, 3, "cocoa_v: QZ_KeyEvent: %x (%x), down, mapping: %x", keycode, unicode, pressed_key); } else { - DEBUG(driver, 2, "cocoa_v: QZ_KeyEvent: %x (%x), up", keycode, unicode); + DEBUG(driver, 3, "cocoa_v: QZ_KeyEvent: %x (%x), up", keycode, unicode); } return interpret_keys;