(svn r18553) -Fix: make aircraft behave the same on autoreplace/autorenew as other vehicles

This commit is contained in:
rubidium 2009-12-19 22:04:02 +00:00
parent 59c303e7cd
commit 2555c7966a

View File

@ -1374,46 +1374,6 @@ void AircraftLeaveHangar(Aircraft *v)
SetWindowClassesDirty(WC_AIRCRAFT_LIST);
}
/** Checks if an aircraft should head towards a hangar because it needs replacement
* @param *v the vehicle to test
* @return true if the aircraft should head towards a hangar
*/
static inline bool CheckSendAircraftToHangarForReplacement(const Vehicle *v)
{
EngineID new_engine;
Company *c = Company::Get(v->owner);
if (VehicleHasDepotOrders(v)) return false; // The aircraft will end up in the hangar eventually on it's own
new_engine = EngineReplacementForCompany(c, v->engine_type, v->group_id);
if (new_engine == INVALID_ENGINE) {
/* There is no autoreplace assigned to this EngineID so we will set it to renew to the same type if needed */
new_engine = v->engine_type;
if (!v->NeedsAutorenewing(c)) {
/* No need to replace the aircraft */
return false;
}
}
if (!HasBit(Engine::Get(new_engine)->company_avail, v->owner)) {
/* Engine is not buildable anymore */
return false;
}
if (c->money < (c->settings.engine_renew_money + (2 * DoCommand(0, new_engine, 0, DC_QUERY_COST, CMD_BUILD_AIRCRAFT).GetCost()))) {
/* We lack enough money to request the replacement right away.
* We want 2*(the price of the new vehicle) and not looking at the value of the vehicle we are going to sell.
* The reason is that we don't want to send a whole lot of vehicles to the hangars when we only have enough money to replace a single one.
* Remember this happens in the background so the user can't stop this. */
return false;
}
/* We found no reason NOT to send the aircraft to a hangar so we will send it there at once */
return true;
}
////////////////////////////////////////////////////////////////////////////////
/////////////////// AIRCRAFT MOVEMENT SCHEME ////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
@ -1555,7 +1515,7 @@ static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass
AircraftNextAirportPos_and_Order(v);
/* Send the helicopter to a hangar if needed for replacement */
if (CheckSendAircraftToHangarForReplacement(v)) {
if (v->NeedsAutomaticServicing()) {
_current_company = v->owner;
DoCommand(v->tile, v->index, DEPOT_SERVICE | DEPOT_LOCATE_HANGAR, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
_current_company = OWNER_NONE;
@ -1607,7 +1567,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc
AircraftLandAirplane(v); // maybe crash airplane
/* check if the aircraft needs to be replaced or renewed and send it to a hangar if needed */
if (CheckSendAircraftToHangarForReplacement(v)) {
if (v->NeedsAutomaticServicing()) {
_current_company = v->owner;
DoCommand(v->tile, v->index, DEPOT_SERVICE, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
_current_company = OWNER_NONE;