From 24bb768450a8e7a242dd905270c2f3f60b252906 Mon Sep 17 00:00:00 2001 From: rubidium Date: Tue, 22 Jul 2008 23:45:55 +0000 Subject: [PATCH] (svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either. --- src/tunnelbridge_cmd.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 476d6e02b6..84c7329203 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -401,7 +401,6 @@ CommandCost CmdBuildBridge(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p switch (GetTileType(tile)) { case MP_WATER: - if (!EnsureNoVehicleOnGround(tile)) return_cmd_error(STR_980E_SHIP_IN_THE_WAY); if (!IsWater(tile) && !IsCoast(tile)) goto not_valid_below; break;