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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r17897) -Fix [FS#3255]: CB15 and CB36 (capacity) were not always called when they should.
-Codechange: Move capacity calculation to a single function for all vehicle types, so the behaviour can be kept consistent easier.
This commit is contained in:
parent
9b44d7c1fe
commit
23980e6486
@ -28,15 +28,6 @@ enum AircraftSubType {
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};
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/**
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* Calculates cargo capacity based on an aircraft's passenger
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* and mail capacities.
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* @param cid Which cargo type to calculate a capacity for.
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* @param avi Which engine to find a cargo capacity for.
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* @return New cargo capacity value.
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*/
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uint16 AircraftDefaultCargoCapacity(CargoID cid, const AircraftVehicleInfo *avi);
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/**
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* This is the Callback method after the construction attempt of an aircraft
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* @param success indicates completion (or not) of the operation
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@ -223,31 +223,6 @@ void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height)
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height = spr->height;
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}
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/**
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* Calculates cargo capacity based on an aircraft's passenger
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* and mail capacities.
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* @param cid Which cargo type to calculate a capacity for.
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* @param avi Which engine to find a cargo capacity for.
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* @return New cargo capacity value.
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*/
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uint16 AircraftDefaultCargoCapacity(CargoID cid, const AircraftVehicleInfo *avi)
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{
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assert(cid != CT_INVALID);
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/* An aircraft can carry twice as much goods as normal cargo,
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* and four times as many passengers. */
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switch (cid) {
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case CT_PASSENGERS:
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return avi->passenger_capacity;
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case CT_MAIL:
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return avi->passenger_capacity + avi->mail_capacity;
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case CT_GOODS:
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return (avi->passenger_capacity + avi->mail_capacity) / 2;
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default:
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return (avi->passenger_capacity + avi->mail_capacity) / 4;
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}
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}
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/** Build an aircraft.
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* @param tile tile of depot where aircraft is built
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* @param flags for command
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@ -385,20 +360,8 @@ CommandCost CmdBuildAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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v->InvalidateNewGRFCacheOfChain();
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v->cargo_cap = GetVehicleCapacity(v);
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if (v->cargo_type != CT_PASSENGERS) {
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uint16 callback = CALLBACK_FAILED;
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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callback = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v);
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}
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if (callback == CALLBACK_FAILED) {
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/* Callback failed, or not executed; use the default cargo capacity */
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v->cargo_cap = AircraftDefaultCargoCapacity(v->cargo_type, avi);
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} else {
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v->cargo_cap = callback;
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}
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/* Set the 'second compartent' capacity to none */
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u->cargo_cap = 0;
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}
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@ -540,31 +503,20 @@ CommandCost CmdRefitAircraft(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
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if (new_cid >= NUM_CARGO || !CanRefitTo(v->engine_type, new_cid)) return CMD_ERROR;
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const Engine *e = Engine::Get(v->engine_type);
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v->InvalidateNewGRFCacheOfChain();
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/* Check the refit capacity callback */
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uint16 callback = CALLBACK_FAILED;
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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/* Back up the existing cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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/* Back up the existing cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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callback = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v);
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uint pass = GetVehicleCapacity(v);
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/* Restore the cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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}
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/* Restore the cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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uint pass;
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if (callback == CALLBACK_FAILED) {
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/* If the callback failed, or wasn't executed, use the aircraft's
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* default cargo capacity */
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pass = AircraftDefaultCargoCapacity(new_cid, &e->u.air);
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} else {
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pass = callback;
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}
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_returned_refit_capacity = pass;
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CommandCost cost;
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@ -162,6 +162,7 @@ bool Engine::CanCarryCargo() const
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* For multiheaded engines this is the capacity of both heads.
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* For articulated engines use GetCapacityOfArticulatedParts
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*
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* @note Keep this function consistent with GetVehicleCapacity().
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* @return The default capacity
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* @see GetDefaultCargoType
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*/
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@ -179,7 +180,12 @@ uint Engine::GetDisplayDefaultCapacity() const
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return GetEngineProperty(this->index, PROP_SHIP_CARGO_CAPACITY, this->u.ship.capacity);
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case VEH_AIRCRAFT:
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return AircraftDefaultCargoCapacity(this->GetDefaultCargoType(), &this->u.air);
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switch (this->GetDefaultCargoType()) {
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case CT_PASSENGERS: return this->u.air.passenger_capacity;
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case CT_MAIL: return this->u.air.passenger_capacity + this->u.air.mail_capacity;
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case CT_GOODS: return (this->u.air.passenger_capacity + this->u.air.mail_capacity) / 2;
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default: return (this->u.air.passenger_capacity + this->u.air.mail_capacity) / 4;
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}
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default: NOT_REACHED();
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}
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@ -283,8 +283,7 @@ CommandCost CmdBuildRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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/* Call various callbacks after the whole consist has been constructed */
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for (RoadVehicle *u = v; u != NULL; u = u->Next()) {
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/* Cargo capacity is zero if and only if the vehicle cannot carry anything */
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if (u->cargo_cap != 0) u->cargo_cap = GetVehicleProperty(u, PROP_ROADVEH_CARGO_CAPACITY, u->cargo_cap);
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u->cargo_cap = GetVehicleCapacity(u);
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v->InvalidateNewGRFCache();
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u->InvalidateNewGRFCache();
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}
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@ -2008,7 +2007,6 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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CargoID new_cid = GB(p2, 0, 8);
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byte new_subtype = GB(p2, 8, 8);
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bool only_this = HasBit(p2, 16);
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uint16 capacity = CALLBACK_FAILED;
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uint total_capacity = 0;
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RoadVehicle *v = RoadVehicle::GetIfValid(p1);
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@ -2019,6 +2017,7 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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if (new_cid >= NUM_CARGO) return CMD_ERROR;
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v->InvalidateNewGRFCacheOfChain();
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for (; v != NULL; v = (only_this ? NULL : v->Next())) {
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/* XXX: We refit all the attached wagons en-masse if they can be
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* refitted. This is how TTDPatch does it. TODO: Have some nice
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@ -2028,43 +2027,17 @@ CommandCost CmdRefitRoadVeh(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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const Engine *e = Engine::Get(v->engine_type);
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if (!e->CanCarryCargo()) continue;
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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/* Back up the cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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/* Back up the cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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/* Check the refit capacity callback */
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capacity = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v);
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uint capacity = GetVehicleCapacity(v);
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/* Restore the original cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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}
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if (capacity == CALLBACK_FAILED) {
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/* callback failed or not used, use default capacity */
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CargoID old_cid = e->GetDefaultCargoType();
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/* normally, the capacity depends on the cargo type, a vehicle can
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* carry twice as much mail/goods as normal cargo, and four times as
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* many passengers
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*/
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capacity = GetVehicleProperty(v, PROP_ROADVEH_CARGO_CAPACITY, e->u.road.capacity);
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switch (old_cid) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: capacity *= 2; break;
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default: capacity *= 4; break;
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}
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switch (new_cid) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: capacity /= 2; break;
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default: capacity /= 4; break;
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}
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}
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/* Restore the original cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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total_capacity += capacity;
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@ -813,7 +813,7 @@ CommandCost CmdBuildShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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v->InvalidateNewGRFCacheOfChain();
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v->cargo_cap = GetVehicleProperty(v, PROP_SHIP_CARGO_CAPACITY, svi->capacity);
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v->cargo_cap = GetVehicleCapacity(v);
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v->InvalidateNewGRFCacheOfChain();
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@ -912,7 +912,6 @@ CommandCost CmdRefitShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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CommandCost cost(EXPENSES_SHIP_RUN);
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CargoID new_cid = GB(p2, 0, 8); // gets the cargo number
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byte new_subtype = GB(p2, 8, 8);
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uint16 capacity = CALLBACK_FAILED;
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Ship *v = Ship::GetIfValid(p1);
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@ -920,29 +919,23 @@ CommandCost CmdRefitShip(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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if (!v->IsStoppedInDepot()) return_cmd_error(STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT);
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if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE);
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const Engine *e = Engine::Get(v->engine_type);
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/* Check cargo */
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if (new_cid >= NUM_CARGO || !CanRefitTo(v->engine_type, new_cid)) return CMD_ERROR;
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/* Check the refit capacity callback */
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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/* Back up the existing cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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v->InvalidateNewGRFCacheOfChain();
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capacity = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v);
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/* Back up the existing cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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/* Restore the cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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}
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uint capacity = GetVehicleCapacity(v);
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/* Restore the cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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if (capacity == CALLBACK_FAILED) {
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capacity = GetVehicleProperty(v, PROP_SHIP_CARGO_CAPACITY, e->u.ship.capacity);
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}
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_returned_refit_capacity = capacity;
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if (new_cid != v->cargo_type) {
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@ -316,10 +316,7 @@ void TrainConsistChanged(Train *v, bool same_length)
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}
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}
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if (e_u->CanCarryCargo() && u->cargo_type == e_u->GetDefaultCargoType() && u->cargo_subtype == 0) {
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/* Set cargo capacity if we've not been refitted */
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u->cargo_cap = GetVehicleProperty(u, PROP_TRAIN_CARGO_CAPACITY, rvi_u->capacity);
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}
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u->cargo_cap = GetVehicleCapacity(u);
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/* check the vehicle length (callback) */
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uint16 veh_len = CALLBACK_FAILED;
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@ -2119,6 +2116,7 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
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CommandCost cost(EXPENSES_TRAIN_RUN);
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uint num = 0;
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v->InvalidateNewGRFCacheOfChain();
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do {
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/* XXX: We also refit all the attached wagons en-masse if they
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* can be refitted. This is how TTDPatch does it. TODO: Have
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@ -2128,40 +2126,17 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1,
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const Engine *e = Engine::Get(v->engine_type);
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if (!e->CanCarryCargo()) continue;
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uint16 amount = CALLBACK_FAILED;
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY)) {
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/* Back up the vehicle's cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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/* Check the refit capacity callback */
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amount = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v);
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/* Restore the original cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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}
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/* Back up the vehicle's cargo type */
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CargoID temp_cid = v->cargo_type;
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byte temp_subtype = v->cargo_subtype;
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v->cargo_type = new_cid;
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v->cargo_subtype = new_subtype;
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if (amount == CALLBACK_FAILED) { // callback failed or not used, use default
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CargoID old_cid = e->GetDefaultCargoType();
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/* normally, the capacity depends on the cargo type, a rail vehicle can
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* carry twice as much mail/goods as normal cargo, and four times as
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* many passengers
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*/
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amount = e->u.rail.capacity;
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switch (old_cid) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: amount *= 2; break;
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default: amount *= 4; break;
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}
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switch (new_cid) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: amount /= 2; break;
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default: amount /= 4; break;
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}
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}
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uint amount = GetVehicleCapacity(v);
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/* Restore the original cargo type */
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v->cargo_type = temp_cid;
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v->cargo_subtype = temp_subtype;
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if (new_cid != v->cargo_type) {
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cost.AddCost(GetRefitCost(v->engine_type));
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@ -1418,6 +1418,65 @@ SpriteID GetVehiclePalette(const Vehicle *v)
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return GetEngineColourMap(v->engine_type, v->owner, INVALID_ENGINE, v);
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}
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/**
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* Determines capacity of a given vehicle from scratch.
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* For aircraft the main capacity is determined. Mail might be present as well.
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* @note Keep this function consistent with Engine::GetDisplayDefaultCapacity().
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* @param v Vehicle of interest
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* @return Capacity
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*/
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uint GetVehicleCapacity(const Vehicle *v)
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{
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const Engine *e = Engine::Get(v->engine_type);
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if (!e->CanCarryCargo()) return 0;
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CargoID default_cargo = e->GetDefaultCargoType();
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/* Check the refit capacity callback if we are not in the default configuration.
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* Note: This might change to become more consistent/flexible/sane, esp. when default cargo is first refittable. */
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if (HasBit(e->info.callback_mask, CBM_VEHICLE_REFIT_CAPACITY) &&
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(default_cargo != v->cargo_type || v->cargo_subtype != 0)) {
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_REFIT_CAPACITY, 0, 0, v->engine_type, v);
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if (callback != CALLBACK_FAILED) return callback;
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}
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/* Get capacity according to property resp. CB */
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uint capacity;
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switch (e->type) {
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case VEH_TRAIN: capacity = GetVehicleProperty(v, PROP_TRAIN_CARGO_CAPACITY, e->u.rail.capacity); break;
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case VEH_ROAD: capacity = GetVehicleProperty(v, PROP_ROADVEH_CARGO_CAPACITY, e->u.road.capacity); break;
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case VEH_SHIP: capacity = GetVehicleProperty(v, PROP_SHIP_CARGO_CAPACITY, e->u.ship.capacity); break;
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case VEH_AIRCRAFT: capacity = e->u.air.passenger_capacity; break;
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default: NOT_REACHED();
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}
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/* Apply multipliers depending on cargo- and vehicletype.
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* Note: This might change to become more consistent/flexible. */
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if (e->type != VEH_SHIP) {
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if (e->type == VEH_AIRCRAFT) {
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if (v->cargo_type == CT_PASSENGERS) return capacity;
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capacity += e->u.air.mail_capacity;
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if (v->cargo_type == CT_MAIL) return capacity;
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} else {
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switch (default_cargo) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: capacity *= 2; break;
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default: capacity *= 4; break;
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}
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}
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switch (v->cargo_type) {
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case CT_PASSENGERS: break;
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case CT_MAIL:
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case CT_GOODS: capacity /= 2; break;
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default: capacity /= 4; break;
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}
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}
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return capacity;
|
||||
}
|
||||
|
||||
|
||||
void Vehicle::BeginLoading()
|
||||
{
|
||||
|
@ -112,6 +112,8 @@ SpriteID GetEnginePalette(EngineID engine_type, CompanyID company);
|
||||
*/
|
||||
SpriteID GetVehiclePalette(const Vehicle *v);
|
||||
|
||||
uint GetVehicleCapacity(const Vehicle *v);
|
||||
|
||||
extern const uint32 _veh_build_proc_table[];
|
||||
extern const uint32 _veh_sell_proc_table[];
|
||||
extern const uint32 _veh_refit_proc_table[];
|
||||
|
Loading…
Reference in New Issue
Block a user