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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r24178) -Fix [FS#5110]: The object name from property A was not displayed in the object GUI.
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@ -62,6 +62,12 @@ public:
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virtual void SetStringParameters(int widget) const
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{
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switch (widget) {
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case WID_BO_OBJECT_NAME: {
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const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
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SetDParam(0, spec != NULL ? spec->name : STR_EMPTY);
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break;
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}
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case WID_BO_OBJECT_SIZE: {
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const ObjectSpec *spec = ObjectClass::Get(_selected_object_class)->GetSpec(_selected_object_index);
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int size = spec == NULL ? 0 : spec->size;
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@ -384,6 +390,7 @@ static const NWidgetPart _nested_build_object_widgets[] = {
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NWidget(WWT_PANEL, COLOUR_GREY, WID_BO_OBJECT_SPRITE), SetDataTip(0x0, STR_OBJECT_BUILD_PREVIEW_TOOLTIP), EndContainer(),
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EndContainer(),
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EndContainer(),
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NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_NAME), SetDataTip(STR_ORANGE_STRING, STR_NULL), SetPadding(2, 5, 2, 5),
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NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL), SetPadding(2, 5, 2, 5),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetScrollbar(WID_BO_SELECT_SCROLL),
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@ -815,6 +815,7 @@ void SQGSWindow_Register(Squirrel *engine)
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SCROLLBAR, "WID_BO_SCROLLBAR");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_MATRIX, "WID_BO_OBJECT_MATRIX");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SPRITE, "WID_BO_OBJECT_SPRITE");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_NAME, "WID_BO_OBJECT_NAME");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_OBJECT_SIZE, "WID_BO_OBJECT_SIZE");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_INFO, "WID_BO_INFO");
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SQGSWindow.DefSQConst(engine, ScriptWindow::WID_BO_SELECT_MATRIX, "WID_BO_SELECT_MATRIX");
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@ -1762,7 +1762,8 @@ public:
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WID_BO_SCROLLBAR = ::WID_BO_SCROLLBAR, ///< The scrollbar associated with the list.
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WID_BO_OBJECT_MATRIX = ::WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites.
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WID_BO_OBJECT_SPRITE = ::WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object.
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WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of an object.
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WID_BO_OBJECT_NAME = ::WID_BO_OBJECT_NAME, ///< The name of the selected object.
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WID_BO_OBJECT_SIZE = ::WID_BO_OBJECT_SIZE, ///< The size of the selected object.
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WID_BO_INFO = ::WID_BO_INFO, ///< Other information about the object (from the NewGRF).
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WID_BO_SELECT_MATRIX = ::WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
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WID_BO_SELECT_IMAGE = ::WID_BO_SELECT_IMAGE, ///< Preview image in the #WID_BO_SELECT_MATRIX.
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@ -18,7 +18,8 @@ enum BuildObjectWidgets {
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WID_BO_SCROLLBAR, ///< The scrollbar associated with the list.
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WID_BO_OBJECT_MATRIX, ///< The matrix with preview sprites.
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WID_BO_OBJECT_SPRITE, ///< A preview sprite of the object.
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WID_BO_OBJECT_SIZE, ///< The size of an object.
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WID_BO_OBJECT_NAME, ///< The name of the selected object.
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WID_BO_OBJECT_SIZE, ///< The size of the selected object.
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WID_BO_INFO, ///< Other information about the object (from the NewGRF).
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WID_BO_SELECT_MATRIX, ///< Selection preview matrix of objects of a given class.
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