Departure boards: Fix handling of invalid/empty dispatch schedules

pull/678/head
Jonathan G Rennison 2 months ago
parent fae9df329e
commit 2140e3fc3b

@ -114,13 +114,18 @@ static bool VehicleSetNextDepartureTime(Ticks *previous_departure, Ticks *waitin
if (order->IsScheduledDispatchOrder(true) && !(arrived_at_timing_point && is_current_implicit_order(order))) {
const DispatchSchedule &ds = v->orders->GetDispatchScheduleByIndex(order->GetDispatchScheduleIndex());
StateTicks actual_departure = -1;
StateTicks actual_departure = INT64_MAX;
const StateTicks begin_time = ds.GetScheduledDispatchStartTick();
const uint32_t dispatch_duration = ds.GetScheduledDispatchDuration();
const int32_t max_delay = ds.GetScheduledDispatchDelay();
/* Earliest possible departure according to schedue */
StateTicks earliest_departure = begin_time + ds.GetScheduledDispatchLastDispatch();
/* Earliest possible departure according to the schedule */
StateTicks earliest_departure = begin_time;
if (ds.GetScheduledDispatchLastDispatch() != INVALID_SCHEDULED_DISPATCH_OFFSET) {
earliest_departure += ds.GetScheduledDispatchLastDispatch();
} else {
earliest_departure--;
}
/* Earliest possible departure according to vehicle current timetable */
const StateTicks ready_to_depart_time = state_ticks_base + *previous_departure + order->GetTravelTime() + order->GetTimetabledWait();
@ -148,11 +153,19 @@ static bool VehicleSetNextDepartureTime(Ticks *previous_departure, Ticks *waitin
current_departure += dispatch_duration;
}
if (actual_departure == -1 || actual_departure > current_departure) {
if (actual_departure > current_departure) {
actual_departure = current_departure;
}
}
if (actual_departure == INT64_MAX) {
/* Failed to find a dispatch slot for this departure at all, the schedule is invalid/empty.
* Just treat it as a non-dispatch order. */
*previous_departure += order->GetTravelTime() + order->GetWaitTime();
*waiting_time = 0;
return false;
}
*waiting_time = (actual_departure - state_ticks_base).AsTicks() - *previous_departure - order->GetTravelTime();
*previous_departure = (actual_departure - state_ticks_base).AsTicks();
if (!ds.GetScheduledDispatchReuseSlots()) {

@ -748,7 +748,6 @@ void DeparturesWindow<Twaypoint>::DrawDeparturesListItems(const Rect &r) const
uint arrival = 0;
StateTicks now_date = _state_ticks;
StateTicks max_date = now_date + GetDeparturesMaxTicksAhead();
/* Draw each departure. */
for (uint i = 0; i < max_departures; ++i) {
@ -774,11 +773,6 @@ void DeparturesWindow<Twaypoint>::DrawDeparturesListItems(const Rect &r) const
continue;
}
/* If for some reason the departure is too far in the future or is at a negative time, skip it. */
if (d->scheduled_tick > max_date || d->scheduled_tick < 0) {
continue;
}
if (d->terminus == INVALID_STATION) continue;
StringID time_str;

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