diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index 1d21eb252f..412c23585d 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -109,7 +109,7 @@ void UnloadWagonOverrides(void) // (It isn't and shouldn't be like this in the GRF files since new cargo types // may appear in future - however it's more convenient to store it like this in // memory. --pasky) -static const SpriteGroup *engine_custom_sprites[TOTAL_NUM_ENGINES][NUM_GLOBAL_CID]; +static const SpriteGroup *_engine_custom_sprites[TOTAL_NUM_ENGINES][NUM_GLOBAL_CID]; static const GRFFile *_engine_grf[TOTAL_NUM_ENGINES]; void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *group) @@ -117,10 +117,10 @@ void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *grou assert(engine < TOTAL_NUM_ENGINES); assert(cargo < NUM_GLOBAL_CID); - if (engine_custom_sprites[engine][cargo] != NULL) { + if (_engine_custom_sprites[engine][cargo] != NULL) { grfmsg(6, "SetCustomEngineSprites: engine %d cargo %d already has group -- replacing", engine, cargo); } - engine_custom_sprites[engine][cargo] = group; + _engine_custom_sprites[engine][cargo] = group; } /** @@ -133,7 +133,7 @@ void UnloadCustomEngineSprites(void) for (engine = 0; engine < TOTAL_NUM_ENGINES; engine++) { for (cargo = 0; cargo < NUM_GLOBAL_CID; cargo++) { - engine_custom_sprites[engine][cargo] = NULL; + _engine_custom_sprites[engine][cargo] = NULL; } _engine_grf[engine] = 0; } @@ -832,11 +832,11 @@ static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle * } } - group = engine_custom_sprites[engine][cargo]; + group = _engine_custom_sprites[engine][cargo]; if (group != NULL) return group; /* Fall back to the default set if the selected cargo type is not defined */ - return engine_custom_sprites[engine][GC_DEFAULT]; + return _engine_custom_sprites[engine][GC_DEFAULT]; }