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@ -559,12 +559,41 @@ void VehicleEnteredDepotThisTick(Vehicle *v)
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v->vehstatus |= VS_STOPPED;
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}
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/**
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* Increases the day counter for all vehicles and calls 1-day and 32-day handlers.
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* Each tick, it processes vehicles with "index % DAY_TICKS == _date_fract",
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* so each day, all vehicles are processes in DAY_TICKS steps.
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*/
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static void RunVehicleDayProc()
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{
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if (_game_mode != GM_NORMAL) return;
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/* Run the day_proc for every DAY_TICKS vehicle starting at _date_fract. */
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for (size_t i = _date_fract; i < Vehicle::GetPoolSize(); i += DAY_TICKS) {
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Vehicle *v = Vehicle::Get(i);
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if (v == NULL) continue;
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/* Call the 32-day callback if needed */
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if ((v->day_counter & 0x1F) == 0) {
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_32DAY_CALLBACK, 0, 0, v->engine_type, v);
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if (callback == CALLBACK_FAILED) return;
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if (HasBit(callback, 0)) TriggerVehicle(v, VEHICLE_TRIGGER_CALLBACK_32); // Trigger vehicle trigger 10
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if (HasBit(callback, 1)) v->colourmap = PAL_NONE;
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}
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/* This is called once per day for each vehicle, but not in the first tick of the day */
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v->OnNewDay();
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}
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}
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void CallVehicleTicks()
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{
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_vehicles_to_autoreplace.Clear();
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_age_cargo_skip_counter = (_age_cargo_skip_counter == 0) ? 184 : (_age_cargo_skip_counter - 1);
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RunVehicleDayProc();
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Station *st;
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FOR_ALL_STATIONS(st) LoadUnloadStation(st);
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@ -801,16 +830,6 @@ Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y)
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return found;
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}
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void CheckVehicle32Day(Vehicle *v)
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{
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if ((v->day_counter & 0x1F) != 0) return;
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uint16 callback = GetVehicleCallback(CBID_VEHICLE_32DAY_CALLBACK, 0, 0, v->engine_type, v);
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if (callback == CALLBACK_FAILED) return;
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if (HasBit(callback, 0)) TriggerVehicle(v, VEHICLE_TRIGGER_CALLBACK_32); // Trigger vehicle trigger 10
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if (HasBit(callback, 1)) v->colourmap = PAL_NONE; // Update colourmap via callback 2D
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}
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void DecreaseVehicleValue(Vehicle *v)
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{
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v->value -= v->value >> 8;
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