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(svn r5664) -Fix: [SF 1518090 ] moving train engines in depot - crash (svn r5463)
this was present long before 5463 Darkvater deserves some of the credit for this fix since he discovered where the first pointer got set incorrectly
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@ -1156,6 +1156,8 @@ int32 CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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src_head = src_head->next;
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}
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AddWagonToConsist(src->u.rail.other_multiheaded_part, src);
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// previous line set the front engine to the old front. We need to clear that
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src->u.rail.other_multiheaded_part->first = NULL;
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}
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if (HASBIT(p2, 0) && src_head != NULL && src_head != src) {
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