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(svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new games when creating a new game.
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@ -28,6 +28,7 @@
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#include "window.h"
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#include "window.h"
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#include "player_face.h"
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#include "player_face.h"
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#include "group.h"
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#include "group.h"
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#include "settings.h"
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/**
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/**
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* Sets the local player and updates the patch settings that are set on a
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* Sets the local player and updates the patch settings that are set on a
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@ -489,9 +490,9 @@ Player *DoStartupNewPlayer(bool is_ai)
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/* Engine renewal settings */
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/* Engine renewal settings */
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p->engine_renew_list = NULL;
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p->engine_renew_list = NULL;
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p->renew_keep_length = false;
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p->renew_keep_length = false;
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p->engine_renew = false;
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p->engine_renew = _patches_newgame.autorenew;
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p->engine_renew_months = -6;
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p->engine_renew_months = _patches_newgame.autorenew_months;
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p->engine_renew_money = 100000;
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p->engine_renew_money = _patches_newgame.autorenew_money;
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GeneratePresidentName(p);
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GeneratePresidentName(p);
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