(svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new games when creating a new game.

This commit is contained in:
rubidium 2007-11-11 21:05:50 +00:00
parent 084ede9dca
commit 1e3e5bf2cf

View File

@ -28,6 +28,7 @@
#include "window.h" #include "window.h"
#include "player_face.h" #include "player_face.h"
#include "group.h" #include "group.h"
#include "settings.h"
/** /**
* Sets the local player and updates the patch settings that are set on a * Sets the local player and updates the patch settings that are set on a
@ -489,9 +490,9 @@ Player *DoStartupNewPlayer(bool is_ai)
/* Engine renewal settings */ /* Engine renewal settings */
p->engine_renew_list = NULL; p->engine_renew_list = NULL;
p->renew_keep_length = false; p->renew_keep_length = false;
p->engine_renew = false; p->engine_renew = _patches_newgame.autorenew;
p->engine_renew_months = -6; p->engine_renew_months = _patches_newgame.autorenew_months;
p->engine_renew_money = 100000; p->engine_renew_money = _patches_newgame.autorenew_money;
GeneratePresidentName(p); GeneratePresidentName(p);