|
|
|
@ -119,7 +119,7 @@ struct NetworkSettings {
|
|
|
|
|
char rcon_password[NETWORK_PASSWORD_LENGTH]; ///< passowrd for rconsole (server side)
|
|
|
|
|
bool server_advertise; ///< advertise the server to the masterserver
|
|
|
|
|
uint8 lan_internet; ///< search on the LAN or internet for servers
|
|
|
|
|
char client_name[NETWORK_NAME_LENGTH]; ///< name of the player (as client)
|
|
|
|
|
char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< name of the player (as client)
|
|
|
|
|
char default_company_pass[NETWORK_PASSWORD_LENGTH]; ///< default password for new companies in encrypted form
|
|
|
|
|
char connect_to_ip[NETWORK_HOSTNAME_LENGTH]; ///< default for the "Add server" query
|
|
|
|
|
char network_id[NETWORK_UNIQUE_ID_LENGTH]; ///< semi-unique ID of the client
|
|
|
|
|