diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index d86857a63f..3cdf5c5c34 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -1237,19 +1237,4 @@ bool NetworkMaxSpectatorsReached() return NetworkSpectatorCount() >= (_network_server ? _settings_client.network.max_spectators : _network_server_max_spectators); } -/** - * Print all the clients to the console - */ -void NetworkPrintClients() -{ - NetworkClientInfo *ci; - FOR_ALL_CLIENT_INFOS(ci) { - IConsolePrintF(CC_INFO, "Client #%1d name: '%s' company: %1d IP: %s", - ci->client_id, - ci->client_name, - ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0), - GetClientIP(ci)); - } -} - #endif /* ENABLE_NETWORK */ diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 6f3255ce94..8851d1810b 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -1965,4 +1965,19 @@ void ServerNetworkGameSocketHandler::GetClientName(char *client_name, size_t siz } } +/** + * Print all the clients to the console + */ +void NetworkPrintClients() +{ + NetworkClientInfo *ci; + FOR_ALL_CLIENT_INFOS(ci) { + IConsolePrintF(CC_INFO, _network_server ? "Client #%1d name: '%s' company: %1d IP: %s" : "Client #%1d name: '%s' company: %1d", + ci->client_id, + ci->client_name, + ci->client_playas + (Company::IsValidID(ci->client_playas) ? 1 : 0), + _network_server ? GetClientIP(NetworkClientInfo::GetByClientID(ci->client_id)) : ""); + } +} + #endif /* ENABLE_NETWORK */