From 1983c07955204111288fb017770e6c988e4fcda4 Mon Sep 17 00:00:00 2001 From: bjarni Date: Wed, 30 Aug 2006 19:49:46 +0000 Subject: [PATCH] (svn r6243) -Codechange: made SortVehicleList() static as well since that one is not used in any other files either (Thanks Tron for pointing this out) --- vehicle_gui.c | 2 +- vehicle_gui.h | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/vehicle_gui.c b/vehicle_gui.c index e767002419..bec8e1516d 100644 --- a/vehicle_gui.c +++ b/vehicle_gui.c @@ -198,7 +198,7 @@ static void BuildVehicleList(vehiclelist_d* vl, int type, PlayerID owner, Statio vl->flags |= VL_RESORT; } -void SortVehicleList(vehiclelist_d *vl) +static void SortVehicleList(vehiclelist_d *vl) { if (!(vl->flags & VL_RESORT)) return; diff --git a/vehicle_gui.h b/vehicle_gui.h index 103f5db9ef..1b2bc6a1a0 100644 --- a/vehicle_gui.h +++ b/vehicle_gui.h @@ -17,8 +17,6 @@ void InitializeVehiclesGuiList(void); void RebuildVehicleLists(void); void ResortVehicleLists(void); -void SortVehicleList(struct vehiclelist_d *vl); - #define PERIODIC_RESORT_DAYS 10 #define SORT_BY_UNSORTED 0 extern const StringID _vehicle_sort_listing[];