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@ -90,8 +90,8 @@ struct BaseStation {
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OwnerByte owner; ///< The owner of this station
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StationFacilityByte facilities; ///< The facilities that this station has
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uint8 num_specs; ///< NOSAVE: Number of specs in the speclist
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StationSpecList *speclist; ///< NOSAVE: List of station specs of this station
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uint8 num_specs; ///< Number of specs in the speclist
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StationSpecList *speclist; ///< List of station specs of this station
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Date build_date; ///< Date of construction
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@ -99,7 +99,8 @@ struct BaseStation {
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byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
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uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
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BaseStation(TileIndex tile = INVALID_TILE) : xy(tile) { }
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BaseStation(TileIndex tile) : xy(tile) { }
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virtual ~BaseStation();
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/**
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@ -132,10 +133,62 @@ struct BaseStation {
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static BaseStation *GetByTile(TileIndex tile);
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};
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/**
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* Class defining several overloaded accessors so we don't
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* have to cast base stations that often
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*/
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template <class T, bool Tis_waypoint>
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struct SpecializedStation : public BaseStation {
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static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Specialized type
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/**
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* Set station type correctly
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* @param tile The base tile of the station.
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*/
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FORCEINLINE SpecializedStation<T, Tis_waypoint>(TileIndex tile) :
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BaseStation(tile)
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{
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this->facilities = EXPECTED_FACIL;
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}
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/**
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* Helper for checking whether the given station is of this type.
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* @param st the station to check.
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* @return true if the station is the type we expect it to be.
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*/
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static FORCEINLINE bool IsExpected(const BaseStation *st)
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{
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return (st->facilities & FACIL_WAYPOINT) == EXPECTED_FACIL;
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}
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/**
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* Converts a BaseStation to SpecializedStation with type checking.
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* @param st BaseStation pointer
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* @return pointer to SpecializedStation
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*/
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static FORCEINLINE T *From(BaseStation *st)
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{
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assert(IsExpected(st));
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return (T *)st;
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}
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/**
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* Converts a const BaseStation to const SpecializedStation with type checking.
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* @param st BaseStation pointer
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* @return pointer to SpecializedStation
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*/
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static FORCEINLINE const T *From(const BaseStation *st)
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{
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assert(IsExpected(st));
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return (const T *)st;
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}
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};
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typedef SmallVector<Industry *, 2> IndustryVector;
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/** Station data structure */
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struct Station : StationPool::PoolItem<&_station_pool>, BaseStation {
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struct Station : StationPool::PoolItem<&_station_pool>, SpecializedStation<Station, false> {
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public:
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RoadStop *GetPrimaryRoadStop(RoadStopType type) const
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{
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@ -220,16 +273,6 @@ public:
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}
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static void PostDestructor(size_t index);
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static FORCEINLINE Station *From(BaseStation *st)
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{
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return (Station *)st;
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}
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static FORCEINLINE const Station *From(const BaseStation *st)
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{
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return (const Station *)st;
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}
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};
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#define FOR_ALL_STATIONS_FROM(var, start) FOR_ALL_ITEMS_FROM(Station, station_index, var, start)
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