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@ -788,7 +788,6 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exec)
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}
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return _price.build_rail >> 1;
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} else if (IsBridge(tile) && IsBridgeRamp(tile) && GetBridgeTransportType(tile) == TRANSPORT_RAIL) {
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uint z = TilePixelHeight(tile) + TILE_HEIGHT;
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const Vehicle* v;
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TileIndexDiff delta;
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int32 cost;
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@ -797,7 +796,7 @@ int32 DoConvertTunnelBridgeRail(TileIndex tile, RailType totype, bool exec)
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endtile = GetOtherBridgeEnd(tile);
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// Make sure there's no vehicle on the bridge
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v = FindVehicleBetween(tile, endtile, z);
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v = FindVehicleBetween(tile, endtile, GetBridgeHeightRamp(tile));
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if (v != NULL) {
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return_cmd_error(VehicleInTheWayErrMsg(v));
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}
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