From 160a5f2fdda791f24b6b8ed990ac0285f193cd5a Mon Sep 17 00:00:00 2001 From: sean <43609023+spnda@users.noreply.github.com> Date: Wed, 10 Mar 2021 13:37:35 +0100 Subject: [PATCH] Codechange: Misleading function name for selecting refresh rate (#8836) Co-authored-by: pnda <43609023+ThePNDA@users.noreply.github.com> --- src/settings_gui.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index ffa08e7988..914ef933fa 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -144,7 +144,7 @@ std::set _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 }; * Add the refresh rate from the config and the refresh rates from all the monitors to * our list of refresh rates shown in the GUI. */ -static void AddRefreshRatesAndSelect() +static void AddCustomRefreshRates() { /* Add the refresh rate as selected in the config. */ _refresh_rates.insert(_settings_client.gui.refresh_rate); @@ -163,7 +163,7 @@ struct GameOptionsWindow : Window { this->opt = &GetGameSettings(); this->reload = false; - AddRefreshRatesAndSelect(); + AddCustomRefreshRates(); this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS); this->OnInvalidateData(0);