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(svn r19080) -Cleanup: remove unused _debug_ntp_level and _debug_ms_level
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@ -29,11 +29,9 @@ int _debug_driver_level;
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int _debug_grf_level;
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int _debug_grf_level;
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int _debug_map_level;
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int _debug_map_level;
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int _debug_misc_level;
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int _debug_misc_level;
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int _debug_ms_level;
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int _debug_net_level;
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int _debug_net_level;
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int _debug_sprite_level;
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int _debug_sprite_level;
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int _debug_oldloader_level;
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int _debug_oldloader_level;
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int _debug_ntp_level;
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int _debug_npf_level;
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int _debug_npf_level;
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int _debug_yapf_level;
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int _debug_yapf_level;
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int _debug_freetype_level;
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int _debug_freetype_level;
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@ -55,17 +53,16 @@ struct DebugLevel {
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DEBUG_LEVEL(grf),
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DEBUG_LEVEL(grf),
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DEBUG_LEVEL(map),
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DEBUG_LEVEL(map),
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DEBUG_LEVEL(misc),
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DEBUG_LEVEL(misc),
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DEBUG_LEVEL(ms),
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DEBUG_LEVEL(net),
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DEBUG_LEVEL(net),
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DEBUG_LEVEL(sprite),
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DEBUG_LEVEL(sprite),
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DEBUG_LEVEL(oldloader),
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DEBUG_LEVEL(oldloader),
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DEBUG_LEVEL(ntp),
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DEBUG_LEVEL(npf),
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DEBUG_LEVEL(npf),
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DEBUG_LEVEL(yapf),
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DEBUG_LEVEL(yapf),
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DEBUG_LEVEL(freetype),
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DEBUG_LEVEL(freetype),
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DEBUG_LEVEL(sl),
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DEBUG_LEVEL(sl),
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DEBUG_LEVEL(gamelog),
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DEBUG_LEVEL(gamelog),
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DEBUG_LEVEL(desync),
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DEBUG_LEVEL(desync),
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DEBUG_LEVEL(console),
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};
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};
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#undef DEBUG_LEVEL
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#undef DEBUG_LEVEL
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@ -39,7 +39,6 @@
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extern int _debug_net_level;
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extern int _debug_net_level;
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extern int _debug_sprite_level;
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extern int _debug_sprite_level;
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extern int _debug_oldloader_level;
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extern int _debug_oldloader_level;
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extern int _debug_ntp_level;
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extern int _debug_npf_level;
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extern int _debug_npf_level;
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extern int _debug_yapf_level;
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extern int _debug_yapf_level;
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extern int _debug_freetype_level;
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extern int _debug_freetype_level;
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