Version: Committing version data for tag: jgrpp-0.31.4

pull/104/head jgrpp-0.31.4
Jonathan G Rennison 5 years ago
parent 62713ad106
commit 12be6fd81f

@ -1,2 +1,2 @@
jgrpp-0.31.3 20190711 0 eab5db97692c82afc11465887c9a16f698461ed4 1 0
316e7b69e51a6cd40c766278bf4d4ffb0c833ac5466e13b1abce2f14c68ad124 -
jgrpp-0.31.4 20190824 0 62713ad106c15af7b422161f09e9efe39be37990 1 0
2c60c3d02c7646220ce330c28881b0b0b0d8d9bb5c573483b24d387cfe8179bb -

@ -1,4 +1,4 @@
## JGR's Patchpack version 0.31.3
## JGR's Patchpack version 0.31.4
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
@ -246,6 +246,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Add news/advice setting to warn if no depot order in vehicle schedule. (added in v0.31.1).
* Enable vehicle list buttons in station window when the list would be non-empty. (added in v0.31.1).
* Enable vehicle group management actions on other companies' stations. (added in v0.31.1).
* Add a password mechanism to change network game settings from a network client. (added in v0.31.4).
* Change network protocol to send server/join and rcon passwords in hashed form instead of in clear text. (added in v0.31.4).
* Various minor fixes, see changelog.
* [NewGRF specification additions](docs/newgrf-additions.html) ([online copy](https://htmlpreview.github.io/?https://github.com/JGRennison/OpenTTD-patches/blob/jgrpp/docs/newgrf-additions.html)).
* [Low-level code/performance changes](docs/jgrpp-low-level-changes.md).

@ -2,6 +2,15 @@
* * *
### v0.31.4 (2019-08-24)
* Fix crash when removing signals from tunnel/bridge with trainless reservation.
* Fix various cases where reversing a train inside a signalled tunnel/bridge handled PBS reservations incorrectly.
* Fix error windows being closed when returning to the main menu.
* Add a password mechanism to change network game settings from a network client.
* Change station tile coverage highlight colour to light blue.
* Change network protocol to send server/join and rcon passwords in hashed form instead of in clear text.
* Fix various possible sources of non-determinism which could potentially cause multiplayer desyncs.
### v0.31.3 (2019-07-13)
* Fix the target order number of conditional order jumps being loaded incorrectly from SpringPP savegames.
* Fix order backups not being restored when using buy and refit.

Loading…
Cancel
Save