diff --git a/src/saveload/vehicle_sl.cpp b/src/saveload/vehicle_sl.cpp index 142501f547..0fe73fe998 100644 --- a/src/saveload/vehicle_sl.cpp +++ b/src/saveload/vehicle_sl.cpp @@ -284,7 +284,7 @@ void AfterLoadVehicles(bool part_of_load) } /* trains weren't stopping gradually in old OTTD versions (and TTO/TTD) * other vehicle types didn't have zero speed while stopped (even in 'recent' OTTD versions) */ - if ((v->vehstatus & VS_STOPPED) && (v->type != VEH_TRAIN || CheckSavegameVersion(1))) { + if ((v->vehstatus & VS_STOPPED) && (v->type != VEH_TRAIN || CheckSavegameVersionOldStyle(2, 1))) { v->cur_speed = 0; } }