From 12b5dcb1b815d6f99f7fb6887a94a055e6917f31 Mon Sep 17 00:00:00 2001 From: celestar Date: Fri, 29 Jul 2005 18:26:53 +0000 Subject: [PATCH] (svn r2751) -Fix: Disabled buttons in the patches and difficulty windows are now rendered properly again --- settings_gui.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/settings_gui.c b/settings_gui.c index 17a6a67bf2..c7aae46a24 100644 --- a/settings_gui.c +++ b/settings_gui.c @@ -406,7 +406,7 @@ static void GameDifficultyWndProc(Window *w, WindowEvent *e) DrawFrameRect( 5, y, 5 + 8, y + 8, 3, GetBitAndShift(&click_a) ? (1 << 5) : 0); DrawFrameRect(15, y, 15 + 8, y + 8, 3, GetBitAndShift(&click_b) ? (1 << 5) : 0); if (GetBitAndShift(&disabled) || (_networking && !_network_server)) { - int color = PALETTE_MODIFIER_COLOR | _color_list[3].unk2; + int color = PALETTE_MODIFIER_GREYOUT | _color_list[3].unk2; GfxFillRect( 6, y + 1, 6 + 8, y + 8, color); GfxFillRect(16, y + 1, 16 + 8, y + 8, color); } @@ -853,7 +853,7 @@ static void PatchesSelectionWndProc(Window *w, WindowEvent *e) DrawFrameRect(x+5, y+1, x+5+9, y+9, 3, clk == i*2+1 ? FR_LOWERED : 0); DrawFrameRect(x+15, y+1, x+15+9, y+9, 3, clk == i*2+2 ? FR_LOWERED : 0); if (!editable) { - int color = 0x8000 | _color_list[3].unk2; + int color = PALETTE_MODIFIER_GREYOUT | _color_list[3].unk2; GfxFillRect(x+6, y+2, x+6+8, y+9, color); GfxFillRect(x+16, y+2, x+16+8, y+9, color); }