From 11a878512ee6d98d1ce29e463dfa3be0d24c5d1e Mon Sep 17 00:00:00 2001 From: yexo Date: Mon, 22 Feb 2010 20:19:17 +0000 Subject: [PATCH] (svn r19213) -Change: warn if a fallback sound set is loaded and tell the user where to download a proper sound setd --- src/lang/english.txt | 3 +++ src/openttd.cpp | 4 ++++ 2 files changed, 7 insertions(+) diff --git a/src/lang/english.txt b/src/lang/english.txt index a146f851c4..668d4ba462 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -3308,6 +3308,9 @@ STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... coul STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation? +# Soundset messages +STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system. + # Screenshot related messages STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}' STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed! diff --git a/src/openttd.cpp b/src/openttd.cpp index 47f3e804af..a1559592ee 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1054,6 +1054,10 @@ void SwitchToMode(SwitchMode new_mode) case SM_MENU: // Switch to game intro menu LoadIntroGame(); + if (BaseSounds::ini_set == NULL && BaseSounds::GetUsedSet()->fallback) { + ShowErrorMessage(STR_WARNING_FALLBACK_SOUNDSET, INVALID_STRING_ID, 0, 0, true); + BaseSounds::ini_set = strdup(BaseSounds::GetUsedSet()->name); + } break; case SM_SAVE: // Save game