mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
(svn r13253) -Codechange: simplify conversion of old orders a bit
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@ -154,9 +154,10 @@ void Order::ConvertFromOldSavegame()
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{
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{
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/* First handle non-stop, because those bits are going to be reused. */
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/* First handle non-stop, because those bits are going to be reused. */
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if (_settings.gui.sg_new_nonstop) {
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if (_settings.gui.sg_new_nonstop) {
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this->SetNonStopType((this->flags & 0x08) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
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/* OFB_NON_STOP */
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this->SetNonStopType((this->flags & 8) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS);
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} else {
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} else {
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this->SetNonStopType((this->flags & 0x08) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
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this->SetNonStopType((this->flags & 8) ? ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS : ONSF_STOP_EVERYWHERE);
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}
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}
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switch (this->GetType()) {
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switch (this->GetType()) {
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@ -168,9 +169,9 @@ void Order::ConvertFromOldSavegame()
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/* Then the load/depot action flags because those bits are going to be reused too
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/* Then the load/depot action flags because those bits are going to be reused too
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* and they reuse the non-stop bits. */
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* and they reuse the non-stop bits. */
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if (this->GetType() != OT_GOTO_DEPOT) {
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if (this->GetType() != OT_GOTO_DEPOT) {
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if ((this->flags & 2) != 0) {
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if ((this->flags & 2) != 0) { // OFB_UNLOAD
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this->SetLoadType(OLFB_NO_LOAD);
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this->SetLoadType(OLFB_NO_LOAD);
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} else if ((this->flags & 4) == 0) {
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} else if ((this->flags & 4) == 0) { // !OFB_FULL_LOAD
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this->SetLoadType(OLF_LOAD_IF_POSSIBLE);
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this->SetLoadType(OLF_LOAD_IF_POSSIBLE);
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} else {
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} else {
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this->SetLoadType(_settings.gui.sg_full_load_any ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD);
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this->SetLoadType(_settings.gui.sg_full_load_any ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD);
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@ -181,13 +182,12 @@ void Order::ConvertFromOldSavegame()
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/* Finally fix the unload/depot type flags. */
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/* Finally fix the unload/depot type flags. */
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if (this->GetType() != OT_GOTO_DEPOT) {
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if (this->GetType() != OT_GOTO_DEPOT) {
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uint t = ((this->flags & 1) == 0) ? OUF_UNLOAD_IF_POSSIBLE : OUFB_TRANSFER;
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if ((this->flags & 1) != 0) { // OFB_TRANSFER
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if ((this->flags & 2) != 0) t |= OUFB_UNLOAD;
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this->SetUnloadType((OrderUnloadFlags)t);
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if ((this->GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) == (OUFB_UNLOAD | OUFB_TRANSFER)) {
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this->SetUnloadType(OUFB_TRANSFER);
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this->SetUnloadType(OUFB_TRANSFER);
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this->SetLoadType(OLFB_NO_LOAD);
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} else if ((this->flags & 2) != 0) { // OFB_UNLOAD
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this->SetUnloadType(OUFB_UNLOAD);
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} else {
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this->SetUnloadType(OUF_UNLOAD_IF_POSSIBLE);
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}
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}
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} else {
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} else {
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uint t = ((this->flags & 6) == 6) ? ODTFB_SERVICE : ODTF_MANUAL;
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uint t = ((this->flags & 6) == 6) ? ODTFB_SERVICE : ODTF_MANUAL;
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