diff --git a/projects/openttd_vs100.vcxproj b/projects/openttd_vs100.vcxproj index 602a52cc3e..e2da3e7c80 100644 --- a/projects/openttd_vs100.vcxproj +++ b/projects/openttd_vs100.vcxproj @@ -858,8 +858,7 @@ - - + @@ -885,6 +884,7 @@ + diff --git a/projects/openttd_vs100.vcxproj.filters b/projects/openttd_vs100.vcxproj.filters index af9f324248..7f63ae9723 100644 --- a/projects/openttd_vs100.vcxproj.filters +++ b/projects/openttd_vs100.vcxproj.filters @@ -1797,10 +1797,7 @@ AI Core - - AI API - - + AI API @@ -1878,6 +1875,9 @@ Script API + + Script API + Script API diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj index 448454617d..b67deecbc1 100644 --- a/projects/openttd_vs80.vcproj +++ b/projects/openttd_vs80.vcproj @@ -2755,11 +2755,7 @@ Name="AI API" > - - @@ -2866,6 +2862,10 @@ RelativePath=".\..\src\script\api\script_industrytypelist.hpp" > + + diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj index eb997fb376..801ade8620 100644 --- a/projects/openttd_vs90.vcproj +++ b/projects/openttd_vs90.vcproj @@ -2752,11 +2752,7 @@ Name="AI API" > - - @@ -2863,6 +2859,10 @@ RelativePath=".\..\src\script\api\script_industrytypelist.hpp" > + + diff --git a/source.list b/source.list index 70e87feeda..ffdda5d1f1 100644 --- a/source.list +++ b/source.list @@ -631,8 +631,7 @@ ai/ai_scanner.cpp ai/ai_scanner.hpp # AI API -ai/api/ai_changelog.hpp -ai/api/ai_info_docs.hpp +script/api/ai_changelog.hpp # Script API script/api/script_accounting.hpp @@ -660,6 +659,7 @@ script/api/script_industry.hpp script/api/script_industrylist.hpp script/api/script_industrytype.hpp script/api/script_industrytypelist.hpp +script/api/script_info_docs.hpp script/api/script_list.hpp script/api/script_log.hpp script/api/script_map.hpp diff --git a/src/ai/api/Doxyfile b/src/script/api/Doxyfile_AI similarity index 97% rename from src/ai/api/Doxyfile rename to src/script/api/Doxyfile_AI index 9ce9684a32..04c56db3ab 100644 --- a/src/ai/api/Doxyfile +++ b/src/script/api/Doxyfile_AI @@ -11,7 +11,7 @@ # Project related configuration options #--------------------------------------------------------------------------- DOXYFILE_ENCODING = UTF-8 -PROJECT_NAME = "OpenTTD NoAI API " +PROJECT_NAME = "OpenTTD NoAI API" PROJECT_NUMBER = OUTPUT_DIRECTORY = ../../../docs/aidocs/ CREATE_SUBDIRS = NO @@ -95,8 +95,8 @@ WARN_LOGFILE = #--------------------------------------------------------------------------- INPUT = . INPUT_ENCODING = UTF-8 -FILE_PATTERNS = *.h \ - *.hpp +FILE_PATTERNS = script_*.hpp \ + ai_*.hpp RECURSIVE = YES EXCLUDE = EXCLUDE_SYMLINKS = NO @@ -106,7 +106,7 @@ EXAMPLE_PATH = EXAMPLE_PATTERNS = * EXAMPLE_RECURSIVE = NO IMAGE_PATH = -INPUT_FILTER = +INPUT_FILTER = "./doxygen_filter.sh AI" FILTER_PATTERNS = FILTER_SOURCE_FILES = NO #--------------------------------------------------------------------------- @@ -213,7 +213,7 @@ SKIP_FUNCTION_MACROS = YES # Configuration::additions related to external references #--------------------------------------------------------------------------- TAGFILES = -GENERATE_TAGFILE = openttd.tag +GENERATE_TAGFILE = openttd_noai.tag ALLEXTERNALS = NO EXTERNAL_GROUPS = YES PERL_PATH = /usr/bin/perl diff --git a/src/ai/api/ai_changelog.hpp b/src/script/api/ai_changelog.hpp similarity index 100% rename from src/ai/api/ai_changelog.hpp rename to src/script/api/ai_changelog.hpp diff --git a/src/script/api/doxygen_filter.awk b/src/script/api/doxygen_filter.awk new file mode 100644 index 0000000000..e15c8da392 --- /dev/null +++ b/src/script/api/doxygen_filter.awk @@ -0,0 +1,285 @@ +# $Id$ + +# This file is part of OpenTTD. +# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + +# +# Awk script to automatically generate the code needed +# to export the script APIs to Squirrel. +# +# Note that arrays are 1 based... +# + + +BEGIN { + cls = "" + api_selected = "" + cls_in_api = "" + cls_level = 0 + skip_function_body = "false" + skip_function_par = 0 + RS = "\r|\n" +} + +{ + gsub(/Script/, api) +} + +{ + if (skip_function_body == "true") { + input = $0 + gsub(/[^{]/, "", input) + skip_function_par += length(input) + if (skip_function_par > 0) { + input = $0 + gsub(/[^}]/, "", input) + skip_function_par -= length(input) + if (skip_function_par == 0) skip_function_body = "false" + } + } + if (skip_function_body == "true") next +} + +/@file/ { + gsub(/script/, tolower(api)) +} + +/^([ ]*)\* @api/ { + if (api == "Script") { + api_selected = "true" + next + } + + # By default, classes are not selected + if (cls_level == 0) api_selected = "false" + + gsub("^([ ]*)", "", $0) + gsub("* @api ", "", $0) + + if ($0 == "none") { + api_selected = "false" + } else if ($0 == "-all") { + api_selected = "false" + } else if (match($0, "-" tolower(api))) { + api_selected = "false" + } else if (match($0, tolower(api))) { + api_selected = "true" + } + + next +} + +# Ignore forward declarations of classes +/^( *)class(.*);/ { next; } +# We only want to have public functions exported for now +/^( *)class/ { + if (cls_level == 0) { + if (api_selected == "") { + print "Class '"$2"' has no @api. It won't be published to any API." > "/dev/stderr" + api_selected = "false" + } + public = "false" + cls_param[0] = "" + cls_param[1] = 1 + cls_param[2] = "x" + cls_in_api = api_selected + api_selected = "" + cls = $2 + + if (cls_in_api == "true") { + print comment_buffer + print + print "public:" + comment_buffer = "" + } + } else if (cls_level == 1) { + if (api_selected == "") api_selected = cls_in_api + + if (api_selected == "true") { + print comment_buffer + print + print "public:" + comment_buffer = "" + } + api_selected = "" + } else { + print "Classes nested too deep" > "/dev/stderr" + exit 1 + } + cls_level++ + next +} +/^( *)public/ { if (cls_level == 1) comment_buffer = ""; public = "true"; next; } +/^( *)protected/ { if (cls_level == 1) comment_buffer = ""; public = "false"; next; } +/^( *)private/ { if (cls_level == 1) comment_buffer = ""; public = "false"; next; } + +# Ignore special doxygen blocks +/^#ifndef DOXYGEN_API/ { doxygen_skip = "next"; next; } +/^#ifdef DOXYGEN_API/ { doxygen_skip = "true"; next; } +/^#endif \/\* DOXYGEN_API \*\// { doxygen_skip = "false"; next; } +/^#else/ { + if (doxygen_skip == "next") { + doxygen_skip = "true"; + } else { + doxygen_skip = "false"; + } + next; +} +{ if (doxygen_skip == "true") next } + +/^#/ { + next +} + +# Store comments +/\/\*\*.*\*\// { comment_buffer = $0; comment = "false"; next; } +/\/\*.*\*\// { comment_buffer = ""; comment = "false"; next; } +/\/\*\*/ { comment_buffer = $0 "\n"; comment = "true"; next; } +/\/\*/ { comment_buffer = ""; comment = "false"; next; } +/\*\// { comment_buffer = comment_buffer $0; comment = "false"; next; } +{ + if (comment == "true" && !match($0, /@api/)) + { + comment_buffer = comment_buffer $0 "\n"; next; + } +} + + +# We need to make specialized conversions for structs +/^( *)struct/ { + comments_so_far = comment_buffer + comment_buffer = "" + cls_level++ + + # Check if we want to publish this struct + if (api_selected == "") api_selected = cls_in_api + if (api_selected == "false") { + api_selected = "" + next + } + api_selected = "" + + if (public == "false") next + + print comments_so_far + print $0 + + next +} + +# We need to make specialized conversions for enums +/^( *)enum/ { + comments_so_far = comment_buffer + comment_buffer = "" + cls_level++ + + # Check if we want to publish this enum + if (api_selected == "") api_selected = cls_in_api + if (api_selected == "false") { + api_selected = "" + next + } + api_selected = "" + + if (public == "false") next + + in_enum = "true" + + print comments_so_far + print $0 + + next +} + +# Maybe the end of the class, if so we can start with the Squirrel export pretty soon +/};/ { + comment_buffer = "" + cls_level-- + if (cls_level != 0) { + if (in_enum == "true") print + in_enum = "false" + next + } + if (cls == "") { + next + } + if (cls_in_api == "true") print + next; +} + +# Empty/white lines +/^([ ]*)$/ { + print $0 + + next +} + +# Skip non-public functions +{ if (public == "false") next } + +# Add enums +{ + if (in_enum == "true") { + print comment_buffer + comment_buffer = "" + print $0 + + # Check if this a special error enum + if (match(enums[enum_size], ".*::ErrorMessages") != 0) { + # syntax: + # enum ErrorMessages { + # ERR_SOME_ERROR, // [STR_ITEM1, STR_ITEM2, ...] + # } + + ##TODO: don't print the STR_* + } + next + } +} + +# Add a const (non-enum) value +/^[ ]*static const \w+ \w+ = -?\(?\w*\)?\w+;/ { + if (api_selected == "") api_selected = cls_in_api + if (api_selected == "false") { + api_selected = "" + comment_buffer = "" + next + } + print comment_buffer + print $0 + comment_buffer = "" + next +} + +# Add a method to the list +/^.*\(.*\).*$/ { + if (cls_level != 1) next + if (!match($0, ";")) { + gsub(/ :$/, ";") + skip_function_body = "true" + } + if (match($0, "~")) { + if (api_selected != "") { + print "Destructor for '"cls"' has @api. Tag ignored." > "/dev/stderr" + api_selected = "" + } + next + } + + # Check if we want to publish this function + if (api_selected == "") api_selected = cls_in_api + if (api_selected == "false") { + api_selected = "" + comment_buffer = "" + next + } + api_selected = "" + + print comment_buffer + print $0 + comment_buffer = "" + + next +} diff --git a/src/script/api/doxygen_filter.sh b/src/script/api/doxygen_filter.sh new file mode 100644 index 0000000000..fd8fca98b5 --- /dev/null +++ b/src/script/api/doxygen_filter.sh @@ -0,0 +1,27 @@ +#!/bin/bash + +# $Id$ + +# This file is part of OpenTTD. +# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. +# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . + +# Set neutral locale so sort behaves the same everywhere +LC_ALL=C +export LC_ALL + +# We really need gawk for this! +AWK=gawk + +${AWK} --version > /dev/null 2> /dev/null +if [ "$?" != "0" ]; then + echo "This script needs gawk to run properly" + exit 1 +fi + +case $2 in + *ai_changelog.hpp) cat $2; exit 0;; +esac + +${AWK} -v api=$1 -f doxygen_filter.awk $2 diff --git a/src/ai/api/ai_info_docs.hpp b/src/script/api/script_info_docs.hpp similarity index 60% rename from src/ai/api/ai_info_docs.hpp rename to src/script/api/script_info_docs.hpp index 1f8f8b1fbd..28f2b53f0b 100644 --- a/src/ai/api/ai_info_docs.hpp +++ b/src/script/api/script_info_docs.hpp @@ -7,86 +7,88 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ -/** @file ai_info_docs.hpp Description of the functions an AI can/must provide in AIInfo. */ +/** @file script_info_docs.hpp Description of the functions an Script can/must provide in ScriptInfo. */ /* This file exists purely for doxygen purposes. */ /** - * 'Abstract' class of the class AIs/AI libraries use to register themselves. + * 'Abstract' class of the Scripts use to register themselves. * * @note This class is not part of the API. It is purely to document what - * AIs must or can implemented to provide information to OpenTTD to - * base configuring/starting/loading the AI on. + * Scripts must or can implemented to provide information to OpenTTD to + * base configuring/starting/loading the Script on. * - * @note The required functions are also needed for AI Libraries. As such + * @note The required functions are also needed for Script Libraries. As such * the information here can be used for libraries, but the information * will not be shown in the GUI except for error/debug messages. + * + * @api ai */ -class AIInfo { +class ScriptInfo { public: /** - * Gets the author name to be shown in the 'Available AIs' window. + * Gets the author name to be shown in the 'Available Scripts' window. * - * @return The author name of the AI. + * @return The author name of the Script. * @note This function is required. */ string GetAuthor(); /** - * Gets the AIs name. This is shown in the 'Available AIs' window - * and at all other places where the AI is mentioned, like the debug + * Gets the Scripts name. This is shown in the 'Available Scripts' window + * and at all other places where the Script is mentioned, like the debug * window or OpenTTD's help message. The name is used to uniquely - * identify an AI within OpenTTD and this name is used in savegames + * identify an Script within OpenTTD and this name is used in savegames * and the configuration file. * - * @return The name of the AI. + * @return The name of the Script. * @note This function is required. */ string GetName(); /** - * Gets a 4 ASCII character short name of the AI to uniquely - * identify it from other AIs. The short name is primarily + * Gets a 4 ASCII character short name of the Script to uniquely + * identify it from other Scripts. The short name is primarily * used as unique identifier for the content system. * The content system uses besides the short name also the * MD5 checksum of all the source files to uniquely identify - * a specific version of the AI. + * a specific version of the Script. * * The short name must consist of precisely four ASCII * characters, or more precisely four non-zero bytes. * - * @return The name of the AI. + * @return The name of the Script. * @note This function is required. */ string GetShortName(); /** - * Gets the description to be shown in the 'Available AIs' window. + * Gets the description to be shown in the 'Available Scripts' window. * - * @return The description for the AI. + * @return The description for the Script. * @note This function is required. */ string GetDescription(); /** - * Gets the version of the AI. This is a number to (in theory) - * uniquely identify the versions of an AI. Generally the - * 'instance' of an AI with the highest version is chosen to + * Gets the version of the Script. This is a number to (in theory) + * uniquely identify the versions of an Script. Generally the + * 'instance' of an Script with the highest version is chosen to * be loaded. * - * When OpenTTD finds, during starting, a duplicate AI with the + * When OpenTTD finds, during starting, a duplicate Script with the * same version number one is randomly chosen. So it is * important that this number is regularly updated/incremented. * - * @return The version number of the AI. + * @return The version number of the Script. * @note This function is required. */ int GetVersion(); /** - * Gets the lowest version of the AI that OpenTTD can still load + * Gets the lowest version of the Script that OpenTTD can still load * the savegame of. In other words, from which version until this - * version can the AI load the savegames. + * version can the Script load the savegames. * * If this function does not exist OpenTTD assumes it can only * load savegames of this version. As such it will not upgrade @@ -98,48 +100,50 @@ public: int MinVersionToLoad(); /** - * Gets the development/release date of the AI. + * Gets the development/release date of the Script. * * The intention of this is to give the user an idea how old the - * AI is and whether there might be a newer version. + * Script is and whether there might be a newer version. * - * @return The development/release date for the AI. + * @return The development/release date for the Script. * @note This function is required. */ string GetDate(); /** - * Can this AI be used as random AI? + * Can this Script be used as random Script? * * The idea behind this function is to 'forbid' highly - * competitive or other special AIs from running in games unless - * the user explicitly selects the AI to be loaded. This to - * try to prevent users from complaining that the AI is too + * competitive or other special Scripts from running in games unless + * the user explicitly selects the Script to be loaded. This to + * try to prevent users from complaining that the Script is too * aggressive or does not build profitable routes. * - * If this function does not exist OpenTTD assumes the AI can - * be used as random AI. As such it will be randomly chosen. + * If this function does not exist OpenTTD assumes the Script can + * be used as random Script. As such it will be randomly chosen. * - * @return True if the AI can be used as random AI. + * @return True if the Script can be used as random Script. * @note This function is optional. + * + * @api -game */ bool UseAsRandomAI(); /** - * Gets the name of main class of the AI so OpenTTD knows + * Gets the name of main class of the Script so OpenTTD knows * what class to instantiate. * - * @return The class name of the AI. + * @return The class name of the Script. * @note This function is required. */ string CreateInstance(); /** - * Gets the API version this AI is written for. If this function + * Gets the API version this Script is written for. If this function * does not exist API compatability with version 0.7 is assumed. * If the function returns something OpenTTD does not understand, * for example a newer version or a string that is not a version, - * the AI will not be loaded. + * the Script will not be loaded. * * Although in the future we might need to make a separate * compatability 'wrapper' for a specific version of OpenTTD, for @@ -152,19 +156,19 @@ public: * - "1.1" * - "1.2" * - * @return The version this AI is compatible with. + * @return The version this Script is compatible with. * @note This function is optional. */ string GetAPIVersion(); /** - * Gets the URL to be shown in the 'this AI has crashed' message - * and in the 'Available AIs' window. If this function does not + * Gets the URL to be shown in the 'this Script has crashed' message + * and in the 'Available Scripts' window. If this function does not * exist no URL will be shown. * - * This function purely exists to redirect users of the AI to the - * right place on the internet to discuss the AI and report bugs - * of this AI. + * This function purely exists to redirect users of the Script to the + * right place on the internet to discuss the Script and report bugs + * of this Script. * * @return The URL to show. * @note This function is optional. @@ -172,8 +176,8 @@ public: string GetURL(); /** - * Gets the settings that OpenTTD shows in the "AI Parameters" window - * so the user can customize the AI. This is a special function that + * Gets the settings that OpenTTD shows in the "Script Parameters" window + * so the user can customize the Script. This is a special function that * doesn't need to return anything. Instead you can call AddSetting * and AddLabels here. * @@ -181,22 +185,22 @@ public: */ void GetSettings(); - /** Miscellaneous flags for AI settings. */ - enum AIConfigFlags { - AICONFIG_NONE, ///< Normal setting. - AICONFIG_RANDOM, ///< When randomizing the AI, pick any value between min_value and max_value. - AICONFIG_BOOLEAN, ///< This value is a boolean (either 0 (false) or 1 (true) ). - AICONFIG_INGAME, ///< This setting can be changed while the AI is running. - AICONFIG_AI_DEVELOPER, ///< This setting will only be visible when the ai development tools are active. + /** Miscellaneous flags for Script settings. */ + enum ScriptConfigFlags { + CONFIG_NONE, ///< Normal setting. + CONFIG_RANDOM, ///< When randomizing the Script, pick any value between min_value and max_value. + CONFIG_BOOLEAN, ///< This value is a boolean (either 0 (false) or 1 (true) ). + CONFIG_INGAME, ///< This setting can be changed while the Script is running. + CONFIG_DEVELOPER, ///< This setting will only be visible when the Script development tools are active. }; /** - * Add a user configurable setting for this AI. You can call this + * Add a user configurable setting for this Script. You can call this * as many times as you have settings. * @param setting_description A table with all information about a * single setting. The table should have the following name/value pairs: * - name The name of the setting, this is used in openttd.cfg to - * store the current configuration of AIs. Required. + * store the current configuration of Scripts. Required. * - description A single line describing the setting. Required. * - min_value The minimum value of this setting. Required for integer * settings and not allowed for boolean settings. @@ -213,13 +217,13 @@ public: * - random_deviation If this property has a nonzero value, then the * actual value of the setting in game will be * user_configured_value + random(-random_deviation, random_deviation). - * Not allowed if the AICONFIG_RANDOM flag is set, otherwise optional. + * Not allowed if the CONFIG_RANDOM flag is set, otherwise optional. * - step_size The increase/decrease of the value every time the user * clicks one of the up/down arrow buttons. Optional, default is 1. - * - flags Bitmask of some flags, see AIConfigFlags. Required. + * - flags Bitmask of some flags, see ScriptConfigFlags. Required. * * @note This is a function provided by OpenTTD, you don't have to - * include it in your AI but should just call it from GetSettings. + * include it in your Script but should just call it from GetSettings. */ void AddSetting(table setting_description); @@ -237,7 +241,7 @@ public: * _2 = "a lot of competition"}); * * @note This is a function provided by OpenTTD, you don't have to - * include it in your AI but should just call it from GetSettings. + * include it in your Script but should just call it from GetSettings. */ void AddLabels(const char *setting_name, table value_names); };