(svn r25253) -Codechange: Rename the strings of the advertisement settings to better reflect what they do

pull/155/head
planetmaker 11 years ago
parent 6e7ed9428a
commit 0f84700ecb

@ -1783,10 +1783,10 @@ STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Change t
# Network server list
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Advertised
STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Choose between an advertised (internet) and a not advertised (Local Area Network, LAN) game
STR_NETWORK_SERVER_LIST_LAN :No
STR_NETWORK_SERVER_LIST_INTERNET :Yes
STR_NETWORK_SERVER_LIST_ADVERTISED :{BLACK}Advertised
STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP :{BLACK}Choose between an advertised (internet) and a not advertised (Local Area Network, LAN) game
STR_NETWORK_SERVER_LIST_ADVERTISED_NO :No
STR_NETWORK_SERVER_LIST_ADVERTISED_YES :Yes
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Player name:
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}This is the name other players will identify you by
@ -1845,8 +1845,8 @@ STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}The game
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Set password
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
STR_NETWORK_START_SERVER_LAN_INTERNET :No
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Yes
STR_NETWORK_START_SERVER_UNADVERTISED :No
STR_NETWORK_START_SERVER_ADVERTISED :Yes
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client{P "" s}
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled

@ -43,15 +43,21 @@
static void ShowNetworkStartServerWindow();
static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
/**
* Advertisement options in the start server window
*/
static const StringID _connection_types_dropdown[] = {
STR_NETWORK_START_SERVER_LAN_INTERNET,
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE,
STR_NETWORK_START_SERVER_UNADVERTISED,
STR_NETWORK_START_SERVER_ADVERTISED,
INVALID_STRING_ID
};
/**
* Advertisement options in the server list
*/
static const StringID _lan_internet_types_dropdown[] = {
STR_NETWORK_SERVER_LIST_LAN,
STR_NETWORK_SERVER_LIST_INTERNET,
STR_NETWORK_SERVER_LIST_ADVERTISED_NO,
STR_NETWORK_SERVER_LIST_ADVERTISED_YES,
INVALID_STRING_ID
};
@ -925,9 +931,9 @@ static const NWidgetPart _nested_network_game_widgets[] = {
/* LEFT SIDE */
NWidget(NWID_VERTICAL), SetPIP(0, 7, 0),
NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NG_CONNECTION), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NG_CONN_BTN),
SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP),
NWidget(NWID_SPACER), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
NWidget(NWID_HORIZONTAL), SetPIP(0, 7, 0),
@ -1257,8 +1263,8 @@ static const NWidgetPart _nested_network_start_server_window_widgets[] = {
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 6, 10),
NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_CONNECTION, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP),
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_SERVER_LIST_ADVERTISED, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_SERVER_LIST_ADVERTISED_TOOLTIP),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, 1, 0),
NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL),

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