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(svn r12471) -Codechange: move SignID to a more logical location.
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@ -20,7 +20,6 @@ typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C
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/* IDs used in Pools */
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typedef uint16 WaypointID;
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typedef uint16 SignID;
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typedef uint16 EngineRenewID;
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enum GameModes {
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@ -7,6 +7,7 @@
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#include "oldpool.h"
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typedef uint16 SignID;
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struct Sign;
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DECLARE_OLD_POOL(Sign, Sign, 2, 16000)
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