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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r20568) -Codechange: change the value of AIVehicle::VEHICLE_INVALID and use it as return value instead of ::INVALID_VEHICLE
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@ -65,13 +65,13 @@
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/* static */ VehicleID AIVehicle::BuildVehicle(TileIndex depot, EngineID engine_id)
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{
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EnforcePrecondition(INVALID_VEHICLE, AIEngine::IsBuildable(engine_id));
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EnforcePrecondition(VEHICLE_INVALID, AIEngine::IsBuildable(engine_id));
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::VehicleType type = ::Engine::Get(engine_id)->type;
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EnforcePreconditionCustomError(INVALID_VEHICLE, !AIGameSettings::IsDisabledVehicleType((AIVehicle::VehicleType)type), AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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EnforcePreconditionCustomError(VEHICLE_INVALID, !AIGameSettings::IsDisabledVehicleType((AIVehicle::VehicleType)type), AIVehicle::ERR_VEHICLE_BUILD_DISABLED);
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if (!AIObject::DoCommand(depot, engine_id, 0, ::GetCmdBuildVeh(type), NULL, &AIInstance::DoCommandReturnVehicleID)) return INVALID_VEHICLE;
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if (!AIObject::DoCommand(depot, engine_id, 0, ::GetCmdBuildVeh(type), NULL, &AIInstance::DoCommandReturnVehicleID)) return VEHICLE_INVALID;
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/* In case of test-mode, we return VehicleID 0 */
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return 0;
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@ -81,7 +81,7 @@
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{
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EnforcePrecondition(false, IsValidVehicle(vehicle_id));
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if (!AIObject::DoCommand(depot, vehicle_id, share_orders, CMD_CLONE_VEHICLE, NULL, &AIInstance::DoCommandReturnVehicleID)) return INVALID_VEHICLE;
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if (!AIObject::DoCommand(depot, vehicle_id, share_orders, CMD_CLONE_VEHICLE, NULL, &AIInstance::DoCommandReturnVehicleID)) return VEHICLE_INVALID;
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/* In case of test-mode, we return VehicleID 0 */
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return 0;
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@ -102,7 +102,7 @@
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while (dest_wagon-- > 0) w = w->GetNextUnit();
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}
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return AIObject::DoCommand(0, v->index | ((w == NULL ? INVALID_VEHICLE : w->index) << 16), move_attached_wagons ? 1 : 0, CMD_MOVE_RAIL_VEHICLE);
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return AIObject::DoCommand(0, v->index | ((w == NULL ? ::INVALID_VEHICLE : w->index) << 16), move_attached_wagons ? 1 : 0, CMD_MOVE_RAIL_VEHICLE);
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}
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/* static */ bool AIVehicle::MoveWagon(VehicleID source_vehicle_id, int source_wagon, int dest_vehicle_id, int dest_wagon)
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@ -97,7 +97,7 @@ public:
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VS_INVALID = 0xFF, ///< An invalid vehicle state.
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};
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static const int VEHICLE_INVALID = -1; ///< Invalid VehicleID.
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static const VehicleID VEHICLE_INVALID = 0xFFFF; ///< Invalid VehicleID.
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/**
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* Checks whether the given vehicle is valid and owned by you.
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