(svn r19735) -Update from WebTranslator v3.0:

italian - 3 changes by lorenzodv
lithuanian - 6 changes by Devastator
luxembourgish - 3 changes by Phreeze
brazilian_portuguese - 26 changes by Tucalipe
russian - 4 changes by Lone_Wolf
slovak - 6 changes by JamesSVK
slovenian - 26 changes by ntadej
pull/155/head
translators 14 years ago
parent 5a6afc5e14
commit 0df7152d7c

@ -231,6 +231,7 @@ STR_BUTTON_RENAME :{BLACK}Renomear
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Fecha janela
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Título da janela - arraste para mover a janela
STR_TOOLTIP_SHADE :{BLACK}Esmaecer janela - mostra apenas a barra de título
STR_TOOLTIP_DEBUG :{BLACK}Exibir informação de NewGRF para "debugging"
STR_TOOLTIP_STICKY :{BLACK}Marcar esta janela para não fechar pela tecla 'Fechar Todas as Janelas'
STR_TOOLTIP_RESIZE :{BLACK}Clique e arraste para redimensionar a janela
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Alterna entre janela grande/pequena
@ -442,6 +443,7 @@ STR_ABOUT_MENU_AI_DEBUG :Debug da I.A.
STR_ABOUT_MENU_SCREENSHOT :Captura de tela (Ctrl-S)
STR_ABOUT_MENU_GIANT_SCREENSHOT :Captura gigante (Ctrl+G)
STR_ABOUT_MENU_ABOUT_OPENTTD :Sobre o OpenTTD...
STR_ABOUT_MENU_SPRITE_ALIGNER :Alinhador de "sprites"
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@ -1094,7 +1096,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realista
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Inclinação do terreno para trens{ORANGE}{STRING}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Declividade para automóveis {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Proibir trens e embarcações girar em angulos de 90 graus: {ORANGE}{STRING} {LTBLUE} (indisp. com OPF)
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Proibir trens e embarcações girar em angulos de 90° graus: {ORANGE}{STRING} {LTBLUE} (indisp. com OPF)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Unir estações ferroviárias construídas juntas: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Permitie unir estações não adjacentes: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Usar algoritmo de carregamento melhorado: {ORANGE}{STRING}
@ -2365,6 +2367,32 @@ STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Adiciona
STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Procurar arquivos NewGRF
STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Atualiza a lista de NewGRF disponíveis
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Inspecionar - {STRING}
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Principal
STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Inspeciona o objeto no foco principal
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} em {HEX}
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tipo de ferrovia
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}Variável NewGRF 60+ parâmetro x (hexadecimal)
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Alinhando "sprite" {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Próximo "sprite"
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Prossegue ao próximo "sprite" normal, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo no fim
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Ir para o "sprite"
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Vai para o "sprite" determinado. Se o "sprite" não é um "sprite" normal, segue para o próximo "sprite" normal
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}"Sprite" anterior
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Retorna ao "sprite" normal anterior, pulando quaisquer "sprites" falsos, recoloridos ou de fontes, e junta tudo no início
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representação do "sprite" atualmente selecionado. O alinhamento é ignorado ao desenhar esse "sprite"
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move o "sprite", alterando os offsets X e Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM}
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Escolher "sprite"
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Escolhe um "sprite" de qualquer lugar na tela
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Ir ao "sprite"
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Atenção: {SILVER}{STRING}
@ -2957,6 +2985,12 @@ STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Manuten
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Manutenção no Hangar de {STATION}
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Manutenção no Hangar de {STATION}, {VELOCITY}
# Vehicle stopped/started animations
STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINYFONT}{RED}Parado
STR_VEHICLE_COMMAND_STOPPED :{RED}Parado
STR_VEHICLE_COMMAND_STARTED_SMALL :{TINYFONT}{GREEN}Iniciado
STR_VEHICLE_COMMAND_STARTED :{GREEN}Iniciado
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detalhes)
STR_VEHICLE_NAME_BUTTON :{BLACK}Nome

@ -2388,7 +2388,9 @@ STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Preceden
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Procede al precedente sprite normale, saltanto qualsiasi sprite speciale, di ricoloramento o carattere e tornando all'ultimo se viene raggiunto l'inizio
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Rappresentazione dello sprite corrente. L'allineamento viene ignorato in questa casella.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Sposta lo sprite, cambiando gli spiazzamenti X e Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Spiazzamento X: {NUM}, Spiazzamento Y: {NUM}
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Spiazzamento X: {NUM}, Y: {NUM}
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Raccogli
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Raccoglie gli sprite da un qualsiasi punto dello schermo
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Vai a

@ -2451,7 +2451,13 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Geležinkėlio
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF kintamojo 60+x parametras (šešioliktainėje sist.)
# Sprite aligner window
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Atvaizdavimas dabartinio pasirinkto sprite. Suderinamumas yra ignoruojamas, rengiant šį sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Perkelti sprite aplink, keičiant X ir Y atsvaras
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X atsvara: {NUM}, Y atsvara: {NUM}
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pasirinkti sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pasirinkite sprite iš bet kurios vietos ekrane
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Eiti į sprite
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}

@ -2120,7 +2120,7 @@ STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Grënnen
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Informatiounen
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Käschten fir ze raumen: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Käschten fir ze raumen: {RED}{CURRENCY}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Akommes wann erleedegt: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Akommes wann ofgerappt: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Besëtzer: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Stroossenbesëtzer: {LTBLUE}{STRING}
@ -4009,8 +4009,8 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plasti
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Blosencamion
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Blosencamion
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Blosencamion
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Uelegcamion
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Uelegcamion
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Uelegtanker
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Uelegtanker
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passagéierfähr
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passagéierfähr
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Loftkëssenboot

@ -2537,7 +2537,7 @@ STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Обно
STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Обновить список доступных файлов NewGRF
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Осматривать - {STRING}
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Просмотр - {STRING}
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Родитель
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} в {HEX}
@ -2547,9 +2547,11 @@ STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Тип рель
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Выравнивание спрайта {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Следующий спрайт
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Перейти к следующему нормальному спрайту, пропуская псевдоспрайты, а также изм. цвета/шрифтовые.
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Перейти к спрайту
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Перейти к заданному спрайту. Если спрайт не нормальный, переход пройзойдет к следующему нормальному.
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Предыдущий спрайт
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Перейти к предыдущему нормальному спрайту, пропуская псевдоспрайты, а также изм. цвета/шрифтовые.
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Представление выбранного спрайта. Выравнивание не учитывается при прорисовке этого спрайта.
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Двигайте спрайт, изменяя смещение по X и по Y
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}Смещение по X: {NUM}, Смещение по Y: {NUM}
@ -3653,7 +3655,7 @@ STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Снач
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Невозможно удалить автобусную остановку...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Невозможно удалить грузовой терминал...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Невозможно удалить пассажирскую трамвайную остановку...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Невозможно грузовую трамвайную остановку...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Невозможно удалить грузовую трамвайную остановку...
STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Нужно убрать остановку
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Сначала нужно удалить ж/д станцию

@ -2431,6 +2431,19 @@ STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Pridat v
STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Obnovit zoznam súborov
STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Obnovit zoznam dostupných NewGRF súborov
# NewGRF inspect window
# Sprite aligner window
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Reprezentuje aktuálne zvolený objekt. Zarovnanie je ignorované pri vykresľovaní objektu
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Pri hýbaní objektom, sa menia X a Y súradnice
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X súradnica: {NUM}, Y súradnica: {NUM}
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Vybrať objekt
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Vyberte objekt z obrazovky
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Ísť na objekt
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Upozornenie: {SILVER}{STRING}
@ -3023,6 +3036,8 @@ STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Servis
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Servis v hangari {STATION}
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Servis v hangari {STATION}, {VELOCITY}
# Vehicle stopped/started animations
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Detaily)
STR_VEHICLE_NAME_BUTTON :{BLACK}Meno

@ -272,6 +272,7 @@ STR_BUTTON_RENAME :{BLACK}Preimenu
STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Zapri okno
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Naslov okna - primi in vleci za premik okna
STR_TOOLTIP_SHADE :{BLACK}Senči okno - pokaži samo naslov
STR_TOOLTIP_DEBUG :{BLACK}Pokaži informacije razhroščevanja NewGRF
STR_TOOLTIP_STICKY :{BLACK}Označi to okno za nezapirljivo z 'Zapri vsa okna' tipko
STR_TOOLTIP_RESIZE :{BLACK}Klikni in vleci to, da zmanjšaš okno
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Preklopi veliko/majhno velikost okna
@ -483,6 +484,7 @@ STR_ABOUT_MENU_AI_DEBUG :UI razhroščev
STR_ABOUT_MENU_SCREENSHOT :Zajemi sliko (Ctrl-S)
STR_ABOUT_MENU_GIANT_SCREENSHOT :Zajemi celostno sliko (Ctrl-G)
STR_ABOUT_MENU_ABOUT_OPENTTD :O 'OpenTTD'
STR_ABOUT_MENU_SPRITE_ALIGNER :Uravnavanje sličice
############ range ends here
############ range for days starts (also used for the place in the highscore window)
@ -1135,7 +1137,7 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_ORIGINAL :Original
STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_REALISTIC :Realistično
STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :{LTBLUE}Naklon vzpona za vlake {ORANGE}{STRING}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :{LTBLUE}Naklon vzpona za cestna vozila {ORANGE}{STRING}%
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Prepreči vlakom in ladjam 90-stopinjske zavoje: {ORANGE}{STRING} {LTBLUE} (brez OPF)
STR_CONFIG_SETTING_FORBID_90_DEG :{LTBLUE}Prepreči vlakom in ladjam 90° zavoje: {ORANGE}{STRING} {LTBLUE} (brez OPF)
STR_CONFIG_SETTING_JOINSTATIONS :{LTBLUE}Združi železniške postaje, ki si stojijo blizu: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :{LTBLUE}Dovoli združevanje postaj, ki niso v dotiku: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD :{LTBLUE}Uporabi izboljšan algoritem polnjenja: {ORANGE}{STRING}
@ -2406,6 +2408,32 @@ STR_NEWGRF_ADD_FILE_TOOLTIP :{BLACK}Doda izb
STR_NEWGRF_ADD_RESCAN_FILES :{BLACK}Ponovno preišči
STR_NEWGRF_ADD_RESCAN_FILES_TOOLTIP :{BLACK}Posodobi seznam moznih NewGRF datotek
# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Preglej - {STRING}
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Starševski objekt
STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Preglej starševski objekt
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING} na {HEX}
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Tip železnice
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF spremenljivka 60+x parameter (hexadecimal)
# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Uravnavam sličico {COMMA} ({STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Naslednja sličica
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Nadaljuj k naslednji navadni sličici, zanemari vse navidezne/pobarvane/besedilne sličice in okvir na koncu
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Pojdi na sličico
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Pojdi na določeno sličico. Če sličica ni navadna, nadaljuj na naslednjo navadno sličico
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Prejšnja sličica
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Nadaljuj k prejšnji navadni sličici, zanemari vse navidezne/pobarvane/besedilne sličice in okvir na koncu
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Predstavitev trenutno izbrane sličice. Zamik je zanemarjen pri risanju te sličice
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Premakni sličico s spreminjanjem X in Y osi
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X zamik: {NUM}, Y zamik: {NUM}
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Izberi sličico
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Izberi sličico kjerkoli na zaslonu
STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Pojdi na sličico
# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Pozor: {SILVER}{STRING}
@ -2998,6 +3026,12 @@ STR_VEHICLE_STATUS_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL :{LTBLUE}Gre na
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE :{LTBLUE}Gre na servis v {STATION} hangar
STR_VEHICLE_STATUS_HEADING_FOR_HANGAR_SERVICE_VEL :{LTBLUE}Gre na servis v {STATION} hangar, {VELOCITY}
# Vehicle stopped/started animations
STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINYFONT}{RED}Ustavljeno
STR_VEHICLE_COMMAND_STOPPED :{RED}Ustavljeno
STR_VEHICLE_COMMAND_STARTED_SMALL :{TINYFONT}{GREEN}Začeto
STR_VEHICLE_COMMAND_STARTED :{GREEN}Začeto
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Podrobnosti)
STR_VEHICLE_NAME_BUTTON :{BLACK}Ime

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