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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r21572) -Codechange: [OSX] One palette is enough, we cannot use two colour depths at once
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@ -92,8 +92,7 @@ class WindowQuickdrawSubdriver: public CocoaSubdriver {
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Rect dirty_rects[MAX_DIRTY_RECTS];
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int num_dirty_rects;
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uint16 palette16[256];
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uint32 palette32[256];
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uint32 palette[256];
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public:
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bool active;
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@ -448,7 +447,7 @@ void WindowQuickdrawSubdriver::Blit32ToView32(int left, int top, int right, int
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void WindowQuickdrawSubdriver::BlitIndexedToView32(int left, int top, int right, int bottom)
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{
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const uint32 *pal = this->palette32;
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const uint32 *pal = this->palette;
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const uint8 *src = (uint8*)this->pixel_buffer;
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uint32 *dst = (uint32*)this->window_buffer;
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uint width = this->window_width;
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@ -463,7 +462,7 @@ void WindowQuickdrawSubdriver::BlitIndexedToView32(int left, int top, int right,
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void WindowQuickdrawSubdriver::BlitIndexedToView16(int left, int top, int right, int bottom)
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{
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const uint16 *pal = this->palette16;
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const uint32 *pal = this->palette;
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const uint8 *src = (uint8*)this->pixel_buffer;
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uint16 *dst = (uint16*)this->window_buffer;
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uint width = this->window_width;
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@ -609,7 +608,7 @@ void WindowQuickdrawSubdriver::UpdatePalette(uint first_color, uint num_colors)
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clr32 |= (uint32)_cur_palette[i].r << 16;
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clr32 |= (uint32)_cur_palette[i].g << 8;
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clr32 |= (uint32)_cur_palette[i].b;
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this->palette32[i] = clr32;
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this->palette[i] = clr32;
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}
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break;
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case 16:
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@ -618,7 +617,7 @@ void WindowQuickdrawSubdriver::UpdatePalette(uint first_color, uint num_colors)
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clr16 |= (uint16)((_cur_palette[i].r >> 3) & 0x1f) << 10;
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clr16 |= (uint16)((_cur_palette[i].g >> 3) & 0x1f) << 5;
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clr16 |= (uint16)((_cur_palette[i].b >> 3) & 0x1f);
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this->palette16[i] = clr16;
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this->palette[i] = clr16;
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}
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break;
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}
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