Version: Committing version data for tag: jgrpp-0.12.1

pull/8/head jgrpp-0.12.1
Jonathan G Rennison 8 years ago
parent ec62878758
commit 0cca19da9f

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## JGR's Patchpack version 0.12.0
## JGR's Patchpack version 0.12.1
This is a collection of patches applied to [OpenTTD](http://www.openttd.org/)
@ -71,7 +71,7 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Auto separation: Fix handling of non-station orders (e.g. waypoints and depots). Add a company setting to scale vehicle lateness adjustments. No longer set vehicle lateness to 0 if separation fails, instead leave it as it was.
* Timetable GUI: Allow clearing of timetable time fields which are at 0. Allow explicitly setting timetable time fields to 0 without clearing them.
* Add a company setting to enable automatic timetabling for new vehicles.
* Allow changing the timetabled waiting time for all of a vehicle's orders at once.
* Allow changing/clearing the timetabled waiting time and max speed of all of a vehicle's orders at once.
* Vehicle repair cost: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=45642)
@ -144,6 +144,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog.
* Template-based train replacement [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=58904) (added in v0.12.0)
* Add a menu item to the vehicle list to assign all listed vehicles to a new group (added in v0.12.1)
* Performance improvements
* Improve dedicated server performance. Up to approximately 2.5x faster. (added in v0.8.1)
* Improve cargodest link graph calculation performance. Up to approximately 33% faster. (added in v0.8.1)

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* * *
### v0.12.1 (2016-03-23)
* Template-based train replacement:
* Fix crash on join or load as a spectator in multiplayer, if the game contained template trains.
* Fix desync on join in multiplayer, if the game contained template trains.
* Fix crash during a bankruptcy/company reset when another company owned a virtual train.
* Fix drawing of template trains not being clipped to fit within the window.
* Improved breakdowns:
* Fix aircraft aborting a landing/take off at a heliport/oil rig in the event of a breakdown to head to a hangar, and leaving the heliport/oil rig marked occupied.
* Add a console command to fix savegames which were left with blocked heliports/oil rigs due to the above issue.
* Enhanced viewports: Fix incorrect rendering and/or buffer over-reads when using viewport map mode without first opening the small map window at the same map height limit.
* Fix shared restricted signal windows not being immediately updated when removing a restricted signal.
* Add menu item to vehicle list windows to assign all vehicles to a new group.
* Extend changing the timetable values of all of a vehicle's orders at once to also include: clear time, and set/clear speed.
* Improvements to crash logging.
* Add German translations by Auge, for the restricted signals, repair cost, ship collision avoidance, and lifetime profit patches.
* Bump trunk base from r27518 to r27525
### v0.12.0 (2016-03-02)
* Fix "remove all trees in scenario editor" being available in game.
* Fix crash when a company went bankrupt whilst one of its vehicles was in the middle of loading/unloading.

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