Changes to timetable GUI to handle minutes change.

Use scaled date ticks internally.
Update date entry GUI.
pull/3/head
Jonathan G Rennison 9 years ago
parent 29809f2001
commit 0b22a8e5c6

@ -180,7 +180,7 @@ struct SetMinutesWindow : SetDateWindow
/** Constructor. */
SetMinutesWindow(WindowDesc *desc, WindowNumber window_number, Window *parent, DateTicks initial_date, Year min_year, Year max_year, SetDateCallback *callback) :
SetDateWindow(desc, window_number, parent, initial_date, min_year, max_year, callback),
minutes(initial_date / _settings_client.gui.ticks_per_minute)
minutes(initial_date * _settings_game.economy.day_length_factor / _settings_client.gui.ticks_per_minute)
{
}
@ -263,7 +263,10 @@ struct SetMinutesWindow : SetDateWindow
break;
case WID_SD_SET_DATE:
if (this->callback != NULL) this->callback(this->parent, ((DateTicks)minutes - _settings_client.gui.clock_offset) * _settings_client.gui.ticks_per_minute);
if (this->callback != NULL) {
this->callback(this->parent, (((DateTicks)minutes - _settings_client.gui.clock_offset) * _settings_client.gui.ticks_per_minute)
/ _settings_game.economy.day_length_factor);
}
delete this;
break;
}

@ -51,10 +51,10 @@ void SetTimetableParams(int param1, int param2, Ticks ticks)
SetDParam(param2, ticks);
SetDParam(param1, STR_TIMETABLE_TICKS);
} else if (_settings_client.gui.time_in_minutes) {
SetDParam(param2, ticks / (DATE_UNIT_SIZE * _settings_game.economy.day_length_factor));
SetDParam(param2, ticks / DATE_UNIT_SIZE);
SetDParam(param1, STR_TIMETABLE_MINUTES);
} else {
SetDParam(param2, ticks / (DATE_UNIT_SIZE * _settings_game.economy.day_length_factor));
SetDParam(param2, ticks / DATE_UNIT_SIZE);
SetDParam(param1, STR_TIMETABLE_DAYS);
}
}
@ -98,7 +98,6 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
Ticks sum = offset;
VehicleOrderID i = start;
const Order *order = v->GetOrder(i);
uint8 day_len = _settings_game.economy.day_length_factor;
/* Pre-initialize with unknown time */
for (int i = 0; i < v->GetNumOrders(); ++i) {
@ -115,12 +114,12 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
if (travelling || i != start) {
if (!CanDetermineTimeTaken(order, true)) return;
sum += order->GetTimetabledTravel();
table[i].arrival = sum / day_len;
table[i].arrival = sum;
}
if (!CanDetermineTimeTaken(order, false)) return;
sum += order->GetTimetabledWait();
table[i].departure = sum / day_len;
table[i].departure = sum;
}
++i;
@ -137,7 +136,7 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
if (!travelling) {
if (!CanDetermineTimeTaken(order, true)) return;
sum += order->GetTimetabledTravel();
table[i].arrival = sum / day_len;
table[i].arrival = sum;
}
}
@ -199,7 +198,7 @@ struct TimetableWindow : Window {
assert(HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED));
bool travelling = (!(v->current_order.IsType(OT_LOADING) || v->current_order.IsType(OT_WAITING)) || v->current_order.GetNonStopType() == ONSF_STOP_EVERYWHERE);
Ticks start_time = _date_fract - (v->current_order_time / _settings_game.economy.day_length_factor);
Ticks start_time = -v->current_order_time;
FillTimetableArrivalDepartureTable(v, v->cur_real_order_index % v->GetNumOrders(), travelling, table, start_time);
@ -463,7 +462,7 @@ struct TimetableWindow : Window {
int y = r.top + WD_FRAMERECT_TOP;
bool show_late = this->show_expected && v->lateness_counter > DATE_UNIT_SIZE;
Ticks offset = show_late ? 0 : -(v->lateness_counter / _settings_game.economy.day_length_factor);
Ticks offset = show_late ? 0 : -v->lateness_counter;
bool rtl = _current_text_dir == TD_RTL;
int abbr_left = rtl ? r.right - WD_FRAMERECT_RIGHT - this->deparr_abbr_width : r.left + WD_FRAMERECT_LEFT;
@ -479,10 +478,10 @@ struct TimetableWindow : Window {
if (arr_dep[i / 2].arrival != INVALID_TICKS) {
DrawString(abbr_left, abbr_right, y, STR_TIMETABLE_ARRIVAL_ABBREVIATION, i == selected ? TC_WHITE : TC_BLACK);
if (this->show_expected && i / 2 == earlyID) {
SetDParam(0, ((DateTicks)_date * DAY_TICKS) + arr_dep[i / 2].arrival);
SetDParam(0, CURRENT_SCALED_TICKS + arr_dep[i / 2].arrival);
DrawString(time_left, time_right, y, STR_JUST_DATE_WALLCLOCK_TINY, TC_GREEN);
} else {
SetDParam(0, ((DateTicks)_date * DAY_TICKS) + (arr_dep[i / 2].arrival + offset));
SetDParam(0, CURRENT_SCALED_TICKS + arr_dep[i / 2].arrival + offset);
DrawString(time_left, time_right, y, STR_JUST_DATE_WALLCLOCK_TINY,
show_late ? TC_RED : i == selected ? TC_WHITE : TC_BLACK);
}
@ -490,7 +489,7 @@ struct TimetableWindow : Window {
} else {
if (arr_dep[i / 2].departure != INVALID_TICKS) {
DrawString(abbr_left, abbr_right, y, STR_TIMETABLE_DEPARTURE_ABBREVIATION, i == selected ? TC_WHITE : TC_BLACK);
SetDParam(0, ((DateTicks)_date * DAY_TICKS) + (arr_dep[i/2].departure + offset));
SetDParam(0, CURRENT_SCALED_TICKS + arr_dep[i/2].departure + offset);
DrawString(time_left, time_right, y, STR_JUST_DATE_WALLCLOCK_TINY,
show_late ? TC_RED : i == selected ? TC_WHITE : TC_BLACK);
}
@ -515,9 +514,9 @@ struct TimetableWindow : Window {
* timetable at the given time. */
SetDParam(0, STR_JUST_DATE_WALLCLOCK_TINY);
#if WALLCLOCK_NETWORK_COMPATIBLE
SetDParam(1, v->timetable_start * DAY_TICKS);
SetDParam(1, v->timetable_start * DAY_TICKS * _settings_game.economy.day_length_factor);
#else
SetDParam(1, v->timetable_start);
SetDParam(1, v->timetable_start * _settings_game.economy.day_length_factor);
#endif
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TIMETABLE_STATUS_START_AT);
} else if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) {
@ -567,7 +566,7 @@ struct TimetableWindow : Window {
case WID_VT_START_DATE: // Change the date that the timetable starts.
if (_settings_client.gui.time_in_minutes && _settings_client.gui.timetable_start_text_entry) {
StringID str = STR_JUST_INT;
uint64 time = ((DateTicks)_date * DAY_TICKS) + _date_fract;
uint64 time = CURRENT_SCALED_TICKS;
time /= _settings_client.gui.ticks_per_minute;
time += _settings_client.gui.clock_offset;
time %= 24*60;
@ -575,7 +574,8 @@ struct TimetableWindow : Window {
SetDParam(0, time);
ShowQueryString(str, STR_TIMETABLE_STARTING_DATE, 31, this, CS_NUMERAL, QSF_ACCEPT_UNCHANGED);
} else {
ShowSetDateWindow(this, v->index | (v->orders.list->IsCompleteTimetable() && _ctrl_pressed ? 1U << 20 : 0), _date, _cur_year, _cur_year + 15, ChangeTimetableStartCallback);
ShowSetDateWindow(this, v->index | (v->orders.list->IsCompleteTimetable() && _ctrl_pressed ? 1U << 20 : 0),
((DateTicks)_date * DAY_TICKS) + _date_fract, _cur_year, _cur_year + 15, ChangeTimetableStartCallback);
}
break;
@ -590,7 +590,7 @@ struct TimetableWindow : Window {
if (order != NULL) {
uint time = (selected % 2 == 1) ? order->GetTravelTime() : order->GetWaitTime();
if (!_settings_client.gui.timetable_in_ticks) time /= (DATE_UNIT_SIZE * _settings_game.economy.day_length_factor);
if (!_settings_client.gui.timetable_in_ticks) time /= DATE_UNIT_SIZE;
if (time != 0) {
SetDParam(0, time);
@ -684,7 +684,7 @@ struct TimetableWindow : Window {
if (this->query_is_speed_query) {
val = ConvertDisplaySpeedToKmhishSpeed(val);
} else {
if (!_settings_client.gui.timetable_in_ticks) val *= DATE_UNIT_SIZE * _settings_game.economy.day_length_factor;
if (!_settings_client.gui.timetable_in_ticks) val *= DATE_UNIT_SIZE;
}
uint32 p2 = minu(val, UINT16_MAX);
@ -702,7 +702,8 @@ struct TimetableWindow : Window {
val -= _settings_client.gui.clock_offset;
if (val < (CURRENT_MINUTE - 60)) val += 60 * 24;
val *= DATE_UNIT_SIZE;
val *= _settings_client.gui.ticks_per_minute;
val /= _settings_game.economy.day_length_factor;
ChangeTimetableStartCallback(this, val);
}
break;

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