Window: Cache which window classes are currently present

pull/532/head
Jonathan G Rennison 1 year ago
parent 9fa6fb7438
commit 0a8a9abe28

@ -41,6 +41,8 @@
#include "news_func.h"
#include "core/backup_type.hpp"
#include <bitset>
#include "safeguards.h"
/** Values for _settings_client.gui.auto_scrolling */
@ -86,6 +88,8 @@ bool _mouse_hovering; ///< The mouse is hovering over the same point.
SpecialMouseMode _special_mouse_mode; ///< Mode of the mouse.
static std::bitset<WC_END> _present_window_types;
/**
* List of all WindowDescs.
* This is a pointer to ensure initialisation order with the various static WindowDesc instances.
@ -1176,6 +1180,8 @@ Window::~Window()
*/
Window *FindWindowById(WindowClass cls, WindowNumber number)
{
if (cls < WC_END && !_present_window_types[cls]) return nullptr;
for (Window *w : Window::IterateFromBack()) {
if (w->window_class == cls && w->window_number == number) return w;
}
@ -1191,6 +1197,8 @@ Window *FindWindowById(WindowClass cls, WindowNumber number)
*/
Window *FindWindowByClass(WindowClass cls)
{
if (cls < WC_END && !_present_window_types[cls]) return nullptr;
for (Window *w : Window::IterateFromBack()) {
if (w->window_class == cls) return w;
}
@ -1232,6 +1240,8 @@ void DeleteWindowById(WindowClass cls, WindowNumber number, bool force)
*/
void DeleteAllWindowsById(WindowClass cls, WindowNumber number, bool force)
{
if (cls < WC_END && !_present_window_types[cls]) return;
/* Note: the container remains stable, even when deleting windows. */
for (Window *w : Window::IterateUnordered()) {
if (w->window_class == cls && w->window_number == number && (force || (w->flags & WF_STICKY) == 0)) {
@ -1246,6 +1256,8 @@ void DeleteAllWindowsById(WindowClass cls, WindowNumber number, bool force)
*/
void DeleteWindowByClass(WindowClass cls)
{
if (cls < WC_END && !_present_window_types[cls]) return;
/* Note: the container remains stable, even when deleting windows. */
for (Window *w : Window::IterateUnordered()) {
if (w->window_class == cls) {
@ -1558,6 +1570,7 @@ void Window::InitializeData(WindowNumber window_number)
AddWindowToZOrdering(this);
this->next_window = _first_window;
_first_window = this;
if (this->window_class < WC_END) _present_window_types.set(this->window_class);
}
/**
@ -3214,11 +3227,15 @@ void InputLoop()
bool reset_window_nexts = false;
_present_window_types.reset();
/* Do the actual free of the deleted windows. */
for (WindowBase *v = _z_front_window; v != nullptr; /* nothing */) {
WindowBase *w = v;
v = v->z_back;
if (w->window_class < WC_END) _present_window_types.set(w->window_class);
if (w->window_class != WC_INVALID) continue;
RemoveWindowFromZOrdering(w);
@ -3344,6 +3361,8 @@ void UpdateWindows()
*/
void SetWindowDirty(WindowClass cls, WindowNumber number)
{
if (cls < WC_END && !_present_window_types[cls]) return;
for (Window *w : Window::IterateFromBack()) {
if (w->window_class == cls && w->window_number == number) w->SetDirty();
}
@ -3357,6 +3376,8 @@ void SetWindowDirty(WindowClass cls, WindowNumber number)
*/
void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_index)
{
if (cls < WC_END && !_present_window_types[cls]) return;
for (Window *w : Window::IterateFromBack()) {
if (w->window_class == cls && w->window_number == number) {
w->SetWidgetDirty(widget_index);
@ -3370,6 +3391,8 @@ void SetWindowWidgetDirty(WindowClass cls, WindowNumber number, byte widget_inde
*/
void SetWindowClassesDirty(WindowClass cls)
{
if (cls < WC_END && !_present_window_types[cls]) return;
for (Window *w : Window::IterateFromBack()) {
if (w->window_class == cls) w->SetDirty();
}
@ -3444,6 +3467,8 @@ void Window::ProcessHighlightedInvalidations()
*/
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
{
if (cls < WC_END && !_present_window_types[cls]) return;
for (Window *w : Window::IterateFromBack()) {
if (w->window_class == cls && w->window_number == number) {
w->InvalidateData(data, gui_scope);
@ -3461,6 +3486,8 @@ void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool g
*/
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
{
if (cls < WC_END && !_present_window_types[cls]) return;
for (Window *w : Window::IterateFromBack()) {
if (w->window_class == cls) {
w->InvalidateData(data, gui_scope);

@ -781,6 +781,7 @@ enum WindowClass {
*/
WC_MODIFIER_KEY_TOGGLE,
WC_END, ///< End sentinel.
WC_INVALID = 0xFFFF, ///< Invalid window.
};

Loading…
Cancel
Save