(svn r2624) - Fix: oops, forgot to change the already in use DrawStringCenteredTruncated() functions.

This commit is contained in:
Darkvater 2005-07-17 19:38:40 +00:00
parent 186036229c
commit 09195e0bda

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@ -169,10 +169,10 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
SetDParamStr(0, sel->info.server_name);
DrawStringCenteredTruncated(365, 42, STR_ORANGE, 16, 220); // game name
DrawStringCenteredTruncated(w->widget[16].left, w->widget[16].right, 42, STR_ORANGE, 16); // game name
SetDParamStr(0, sel->info.map_name);
DrawStringCenteredTruncated(365, 54, STR_02BD, 16, 220); // map name
DrawStringCenteredTruncated(w->widget[16].left, w->widget[16].right, 54, STR_02BD, 16); // map name
SetDParam(0, sel->info.clients_on);
SetDParam(1, sel->info.clients_max);